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Optimally Combining Sampling Techniques for Monte Carlo Rendering (1995)

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by Eric Veach , Leonidas J. Guibas
Citations:172 - 2 self
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BibTeX

@MISC{Veach95optimallycombining,
    author = {Eric Veach and Leonidas J. Guibas},
    title = { Optimally Combining Sampling Techniques for Monte Carlo Rendering},
    year = {1995}
}

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Abstract

Monte Carlo integration is a powerful technique for the evaluation of difficult integrals. Applications in rendering include distribution ray tracing, Monte Carlo path tracing, and form-factor computation for radiosity methods. In these cases variance can often be significantly reduced by drawing samples from several distributions, each designed to sample well some difficult aspect of the integrand. Normally this is done by explicitly partitioning the integration domain into regions that are sampled differently. We present a powerful alternative for constructing robust Monte Carlo estimators, by combining samples from several distributions in a way that is provably good. These estimators are unbiased, and can reduce variance significantly at little additional cost. We present experiments and measurements from several areas in rendering: calculation of glossy highlights from area light sources, the “final gather” pass of some radiosity algorithms, and direct solution of the rendering equation using bidirectional path tracing.

Keyphrases

monte carlo rendering    several distribution    radiosity method    robust monte carlo estimator    little additional cost    glossy highlight    monte carlo path tracing    several area    radiosity algorithm    monte carlo integration    difficult integral    area light source    form-factor computation    integration domain    present experiment    difficult aspect    direct solution    final gather pas    include distribution ray tracing    bidirectional path tracing    case variance    powerful technique   

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