• Documents
  • Authors
  • Tables
  • Log in
  • Sign up
  • MetaCart
  • DMCA
  • Donate

CiteSeerX logo

Advanced Search Include Citations
Advanced Search Include Citations | Disambiguate

Sensor Based Motion Planning: The Hierarchical Generalized Voronoi Graph. (1996)

by H Choset
Add To MetaCart

Tools

Sorted by:
Results 1 - 10 of 94
Next 10 →

A Probabilistic Approach to Concurrent Mapping and Localization for Mobile Robots

by Sebastian Thrun, Wolfram Burgard, Dieter Fox, Henry Hexmoor, Maja Mataric - Machine Learning , 1998
"... . This paper addresses the problem of building large-scale geometric maps of indoor environments with mobile robots. It poses the map building problem as a constrained, probabilistic maximum-likelihood estimation problem. It then devises a practical algorithm for generating the most likely map from ..."
Abstract - Cited by 483 (43 self) - Add to MetaCart
. This paper addresses the problem of building large-scale geometric maps of indoor environments with mobile robots. It poses the map building problem as a constrained, probabilistic maximum-likelihood estimation problem. It then devises a practical algorithm for generating the most likely map from data, alog with the most likely path taken by the robot. Experimental results in cyclic environments of size up to 80 by 25 meter illustrate the appropriateness of the approach. Keywords: Bayes rule, expectation maximization, mobile robots, navigation, localization, mapping, maximum likelihood estimation, positioning, probabilistic reasoning 1. Introduction Over the last two decades or so, the problem of acquiring maps in indoor environments has received considerable attention in the mobile robotics community. The problem of map building is the problem of determining the location of entities-of-interest (such as: landmarks, obstacles), often relative to a global frame of reference (such as ...
(Show Context)

Citation Context

... however, can be applied to the problem of landmark-based map acquisition (using one of the many landmark recognition routines published in the literature, such as (Borenstein, Everett, & Feng, 1996, =-=Choset, 1996-=-, Kuipers & Byun, 1991, Matarić, 1994)). Thus, the paper phrases the approach in the language commonly used in the field of landmark-based navigation. The general problem30 S. THRUN, W. BURGARD AND D...

Robotic mapping: A survey

by Sebastian Thrun - EXPLORING ARTIFICIAL INTELLIGENCE IN THE NEW MILLENIUM , 2002
"... This article provides a comprehensive introduction into the field of robotic mapping, with a focus on indoor mapping. It describes and compares various probabilistic techniques, as they are presently being applied to a vast array of mobile robot mapping problems. The history of robotic mapping is al ..."
Abstract - Cited by 369 (6 self) - Add to MetaCart
This article provides a comprehensive introduction into the field of robotic mapping, with a focus on indoor mapping. It describes and compares various probabilistic techniques, as they are presently being applied to a vast array of mobile robot mapping problems. The history of robotic mapping is also described, along with an extensive list of open research problems.
(Show Context)

Citation Context

...oposed by Chatila and Laumond [15], using sets of polyhedra to describe the geometry of environments. Examples of topological approaches include the work by Matarić [62], Kuipers [53] and many others=-= [17, 18, 34, 52, 76, 87, 86, 102, 105, 108]-=-. Topological maps represent environments as a list of significant places that are connected via arcs. Arcs are usually annotated with information on how to navigate from one place to another. However...

Experiences with an Interactive Museum Tour-Guide Robot

by Wolfram Burgard , Armin B. Cremers, Dieter Fox, Dirk Hähnel, Gerhard Lakemeyer, Dirk Schulz , Walter Steiner, Sebastian Thrun , 1998
"... This article describes the software architecture of an autonomous, interactive tour-guide robot. It presents a modular and distributed software architecture, which integrates localization, mapping, collision avoidance, planning, and various modules concerned with user interaction and Web-based telep ..."
Abstract - Cited by 329 (72 self) - Add to MetaCart
This article describes the software architecture of an autonomous, interactive tour-guide robot. It presents a modular and distributed software architecture, which integrates localization, mapping, collision avoidance, planning, and various modules concerned with user interaction and Web-based telepresence. At its heart, the software approach relies on probabilistic computation, on-line learning, and any-time algorithms. It enables robots to operate safely, reliably, and at high speeds in highly dynamic environments, and does not require any modifications of the environment to aid the robot's operation. Special emphasis is placed on the design of interactive capabilities that appeal to people's intuition. The interface provides new means for human-robot interaction with crowds of people in public places, and it also provides people all around the world with the ability to establish a "virtual telepresence" using the Web. To illustrate our approach, results are reported obtained in mid-...

The Power Crust

by Nina Amenta, Sunghee Choi, Ravi Krishna Kolluri , 2001
"... The power crust is a construction which takes a sample of points from the surface of a three-dimensional object and produces a surface mesh and an approximate medial axis. The approach is to first approximate the medial axis transform (MAT) of the object. We then use an inverse transform to produce ..."
Abstract - Cited by 259 (7 self) - Add to MetaCart
The power crust is a construction which takes a sample of points from the surface of a three-dimensional object and produces a surface mesh and an approximate medial axis. The approach is to first approximate the medial axis transform (MAT) of the object. We then use an inverse transform to produce the surface representation from the MAT.

Simultaneous localization and mapping with sparse extended information filters

by Sebastian B. Thrun, Yufeng Liu, Andrew Y. Ng, Zoubin Ghahramani, et al. , 2004
"... ..."
Abstract - Cited by 254 (5 self) - Add to MetaCart
Abstract not found

An Online Mapping Algorithm for Teams of Mobile Robots

by Sebastian Thrun - International Journal of Robotics Research , 2001
"... We propose a new probabilistic algorithm for online mapping of unknown environments with teams of robots. At the core of the algorithm is a technique that combines fast maximum likelihood map growing with a Monte Carlo localizer that uses particle representations. The combination of both yields an o ..."
Abstract - Cited by 235 (14 self) - Add to MetaCart
We propose a new probabilistic algorithm for online mapping of unknown environments with teams of robots. At the core of the algorithm is a technique that combines fast maximum likelihood map growing with a Monte Carlo localizer that uses particle representations. The combination of both yields an online algorithm that can cope with large odometric errors typically found when mapping an environment with cycles. The algorithm can be implemented distributedly on multiple robot platforms, enabling a team of robots to cooperatively generate a single map of their environment. Finally, an extension is described for acquiring three-dimensional maps, which capture the structure and visual appearance of indoor environments in 3D.

Topological Simultaneous Localization and Mapping (SLAM): Toward Exact Localization Without Explicit Localization

by Howie Choset, Keiji Nagatani - IEEE Transactions on Robotics and Automation , 2001
"... One of the critical components of mapping an unknown environment is the robot's ability to locate itself on a partially explored map. This becomes challenging when the robot experiences positioning error, does not have an external positioning device, nor the luxury of engineered landmarks place ..."
Abstract - Cited by 224 (10 self) - Add to MetaCart
One of the critical components of mapping an unknown environment is the robot's ability to locate itself on a partially explored map. This becomes challenging when the robot experiences positioning error, does not have an external positioning device, nor the luxury of engineered landmarks placed in its free space. This paper presents a new method for simultaneous localization and mapping that exploits the topology of the robot's free space to localize the robot on a partially constructed map. The topology of the environment is encoded in a topological map; the particular topological map used in this paper is the generalized Voronoi graph (GVG), which also encodes some metric information about the robot's environment, as well. In this paper, we present the low-level control laws that generate the GVG edges and nodes, thereby allowing for exploration of an unknown space. With these prescribed control laws, the GVG (or other topological map) can be viewed as an arbitrator for a hybrid control system that determines when to invoke a particular low-level controller from a set of controllers all working toward the high-level capability of mobile robot exploration. The main contribution, however, is using the graph structure of the GVG, via a graph matching process, to localize the robot. Experimental results verify the described work. Index Terms---Exploration, localization, mapping, mobile robots, motion planning, tologoical maps, Voronoi diagrams. I.
(Show Context)

Citation Context

...For an indoor office-like environments, junctions and termination points of hallways represent symbols while the hallways themselves are the connections. For the generalized Voronoi graph (GVG) [21]; =-=[7]-=- (defined in Section II-A), the Voronoi vertices (we call them meet points) are the symbols while the edges form connections (Fig. 1).s126 IEEE TRANSACTIONS ON ROBOTICS AND AUTOMATION, VOL. 17, NO. 2,...

Probabilistic Algorithms and the Interactive Museum Tour-Guide Robot Minerva

by S. Thrun, M. Beetz, M. Bennewitz, W. Burgard, A.B. Cremers, F. Dellaert, D. Fox, D. Hähnel, C. Rosenberg, N. Roy, J. Schulte, D. Schulz , 2000
"... This paper describes Minerva, an interactive tour-guide robot that was successfully deployed in a Smithsonian museum. Minerva's software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. This article describes ..."
Abstract - Cited by 196 (38 self) - Add to MetaCart
This paper describes Minerva, an interactive tour-guide robot that was successfully deployed in a Smithsonian museum. Minerva's software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. This article describes
(Show Context)

Citation Context

...ed topological. Topological methods represent maps as graphs. Usually, nodes in these graphs correspond to distinct places in the environment, and arcs to actions for moving from one place to another =-=[24, 25, 26, 27, 79, 80, 91, 98, 146, 152]-=-. Probably the most related mapping algorithm to the one described in this paper has been developed by Shatkay and Kaelbling [126, 127]. Their algorithm generates topological maps using a version of t...

Coordination for multi-robot exploration and mapping

by Reid Simmons, David Apfelbaum, Wolfram Burgard, Dieter Fox , Mark Moors, et al. - IN PROCEEDINGS OF THE AAAI NATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE , 2000
"... This paper addresses the problem of exploration and mapping of an unknown environment by multiple robots. The mapping algorithm is an on-line approach to likelihood maximization that uses hill climbing to find maps that are maximally consistent with sensor data and odometry. The exploration algorith ..."
Abstract - Cited by 169 (25 self) - Add to MetaCart
This paper addresses the problem of exploration and mapping of an unknown environment by multiple robots. The mapping algorithm is an on-line approach to likelihood maximization that uses hill climbing to find maps that are maximally consistent with sensor data and odometry. The exploration algorithm explicitly coordinates the robots. It tries to maximize overall utility by minimizing the potential for overlap in information gain amongst the various robots. For both the exploration and mapping algorithms, most of the computations are distributed. The techniques have been tested extensively in real-world trials and simulations. The results demonstrate the performance improvements and robustness that accrue from our multirobot approach to exploration.
(Show Context)

Citation Context

...y, we discuss future directions that are important to the problems of multi-robot exploration and mapping. 2 Related Work While there has been work in mapping and exploration for single robot systems =-=[3, 4, 9, 17, 18]-=-, there have been relatively few approaches for mapping and exploration with multi-robot systems. Several researchers have studied the problem of using multiple robots to reduce localization error dur...

Learning Maps for Indoor Mobile Robot Navigation

by Sebastian Thrun - ARTIFICIAL INTELLIGENCE (ACCEPTED FOR PUBLICATION) , 1997
"... Autonomous robots must be able to learn and maintain models of their environments. Research on mobile robot navigation has produced two major paradigms for mapping indoor environments: grid-based and topological. While grid-based methods produce accurate metric maps, their complexity often prohibits ..."
Abstract - Cited by 92 (10 self) - Add to MetaCart
Autonomous robots must be able to learn and maintain models of their environments. Research on mobile robot navigation has produced two major paradigms for mapping indoor environments: grid-based and topological. While grid-based methods produce accurate metric maps, their complexity often prohibits efficient planning and problem solving in large-scale indoor environments. Topological maps, on the other hand, can be used much more efficiently, yet accurate and consistent topological maps are often difficult to learn and maintain in large-scale environments, particularly if momentary sensor data is highly ambiguous. This paper describes an approach that integrates both paradigms: grid-based and topological. Grid-based maps are learned using artificial neural networks and naive Bayesian integration. Topological maps are generated on top of the grid-based maps, by partitioning the latter into coherent regions. By combining both paradigms, the approach presented here gains advantages from both worlds: accuracy/consistency and efficiency. The paper gives results for autonomous exploration, mapping and operation of a mobile robot in populated multi-room environments.
(Show Context)

Citation Context

... more nearest point(s) in the occupied space C. We will call these points the basis points of hx; yi, and the distance between hx; yi and its basis points the clearance of hx; yi. The Voronoi diagram =-=[16,58,60,77]-=- is the set of points in free-space that have at least two different (equidistant) basis-points. Figure 13b depicts a Voronoi diagram. (iii) Critical points. The key idea for partitioning the free-spa...

Powered by: Apache Solr
  • About CiteSeerX
  • Submit and Index Documents
  • Privacy Policy
  • Help
  • Data
  • Source
  • Contact Us

Developed at and hosted by The College of Information Sciences and Technology

© 2007-2019 The Pennsylvania State University