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A survey of approaches and challenges in 3d and multi-modal 3d+2d face recognition,
- Comp. Vis. and Imag. Understand.
, 2006
"... Abstract This survey focuses on recognition performed by matching models of the three-dimensional shape of the face, either alone or in combination with matching corresponding two-dimensional intensity images. Research trends to date are summarized, and challenges confronting the development of mor ..."
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Cited by 141 (8 self)
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Abstract This survey focuses on recognition performed by matching models of the three-dimensional shape of the face, either alone or in combination with matching corresponding two-dimensional intensity images. Research trends to date are summarized, and challenges confronting the development of more accurate three-dimensional face recognition are identified. These challenges include the need for better sensors, improved recognition algorithms, and more rigorous experimental methodology.
Expression-invariant 3D face recognition
, 2003
"... We present a novel 3D face recognition approach based on geometric invariants introduced by Elad and Kimmel. The key idea of the proposed algorithm is a representation of the facial surface, invariant to isometric deformations, such as those resulting from different expressions and postures of the ..."
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Cited by 108 (17 self)
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We present a novel 3D face recognition approach based on geometric invariants introduced by Elad and Kimmel. The key idea of the proposed algorithm is a representation of the facial surface, invariant to isometric deformations, such as those resulting from different expressions and postures of the face. The obtained geometric invariants allow mapping 2D facial texture images into special images that incorporate the 3D geometry of the face. These signature images are then decomposed into their principal components. The result is an efficient and accurate face recognition algorithm that is robust to facial expressions. We demonstrate the results of our method and compare it to existing 2D and 3D face recognition algorithms.
Efficient Computation of Isometry-Invariant Distances between Surfaces
"... We present an efficient computational framework for isometry-invariant comparison of smooth surfaces. We formulate the Gromov-Hausdorff distance as a multidimensional scaling (MDS)-like continuous optimization problem. In order to construct an efficient optimization scheme, we develop a numerical ..."
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Cited by 93 (25 self)
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We present an efficient computational framework for isometry-invariant comparison of smooth surfaces. We formulate the Gromov-Hausdorff distance as a multidimensional scaling (MDS)-like continuous optimization problem. In order to construct an efficient optimization scheme, we develop a numerical tool for interpolating geodesic distances on a sampled surface from precomputed geodesic distances between the samples. For isometry-invariant comparison of surfaces in the case of partially missing data, we present the partial embedding distance, which is computed using a similar scheme. The main idea is finding a minimum-distortion mapping from one surface to another, while considering only relevant geodesic distances. We discuss numerical implementation issues and present experimental results that demonstrate its accuracy and efficiency.
Multiple nose region matching for 3D face recognition under varying facial expression
- IEEE Transaction on Pattern Analysis and Machine Intelligence 28
, 2006
"... Abstract—An algorithm is proposed for 3D face recognition in the presence of varied facial expressions. It is based on combining the match scores from matching multiple overlapping regions around the nose. Experimental results are presented using the largest database employed to date in 3D face reco ..."
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Cited by 92 (6 self)
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Abstract—An algorithm is proposed for 3D face recognition in the presence of varied facial expressions. It is based on combining the match scores from matching multiple overlapping regions around the nose. Experimental results are presented using the largest database employed to date in 3D face recognition studies, over 4,000 scans of 449 subjects. Results show substantial improvement over matching the shape of a single larger frontal face region. This is the first approach to use multiple overlapping regions around the nose to handle the problem of expression variation. Index Terms—Biometrics, face recognition, three-dimensional face, facial expression. 1
An efficient multimodal 2D-3D hybrid approach to automatic face recognition
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2007
"... Abstract—We present a fully automatic face recognition algorithm and demonstrate its performance on the FRGC v2.0 data. Our algorithm is multimodal (2D and 3D) and performs hybrid (feature based and holistic) matching in order to achieve efficiency and robustness to facial expressions. The pose of a ..."
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Cited by 82 (11 self)
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Abstract—We present a fully automatic face recognition algorithm and demonstrate its performance on the FRGC v2.0 data. Our algorithm is multimodal (2D and 3D) and performs hybrid (feature based and holistic) matching in order to achieve efficiency and robustness to facial expressions. The pose of a 3D face along with its texture is automatically corrected using a novel approach based on a single automatically detected point and the Hotelling transform. A novel 3D Spherical Face Representation (SFR) is used in conjunction with the Scale-Invariant Feature Transform (SIFT) descriptor to form a rejection classifier, which quickly eliminates a large number of candidate faces at an early stage for efficient recognition in case of large galleries. The remaining faces are then verified using a novel region-based matching approach, which is robust to facial expressions. This approach automatically segments the eyesforehead and the nose regions, which are relatively less sensitive to expressions and matches them separately using a modified Iterative Closest Point (ICP) algorithm. The results of all the matching engines are fused at the metric level to achieve higher accuracy. We use the FRGC benchmark to compare our results to other algorithms that used the same database. Our multimodal hybrid algorithm performed better than others by achieving 99.74 percent and 98.31 percent verification rates at a 0.001 false acceptance rate (FAR) and identification rates of 99.02 percent and 95.37 percent for probes with a neutral and a nonneutral expression, respectively. Index Terms—Biometrics, face recognition, rejection classifier, 3D shape representation. 1
A Gromov-Hausdorff framework with diffusion geometry for topologically-robust non-rigid shape matching
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Deformation modeling for robust 3D face matching
- PAMI
"... Human face recognition based on 3D surface matching is promising for overcoming the limitations of current 2D image-based face recognition systems. The 3D shape is invariant to the pose and lighting changes, but not invariant to the non-rigid facial movement, such as expressions. Collecting and stor ..."
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Cited by 48 (1 self)
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Human face recognition based on 3D surface matching is promising for overcoming the limitations of current 2D image-based face recognition systems. The 3D shape is invariant to the pose and lighting changes, but not invariant to the non-rigid facial movement, such as expressions. Collecting and storing multiple templates for each subject in a large database (associated with various expressions) is not practical. We present a facial surface modeling and matching scheme to match 2.5D test scans in the presence of both non-rigid deformations and large pose changes (multiview) to a neutral expression 3D face model. A geodesic-based resampling approach is applied to extract landmarks for modeling facial surface deformations. We are able to synthesize the deformation learned from a small group of subjects (control group) onto a 3D neutral model (not in the control group), resulting in a deformed template. A personspecific (3D) deformable model is built for each subject in the gallery w.r.t. the control group by combining the templates with synthesized deformations. By fitting this generative deformable model to a test scan, the proposed approach is able to handle expressions and large pose changes simultaneously. Experimental results demonstrate that the proposed matching scheme based on deformation modeling improves the matching accuracy. 1.
Calculus of non-rigid surfaces for geometry and texture manipulation
- IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
, 2007
"... We present a geometric framework for automatically finding intrinsic correspondence between three-dimensional nonrigid objects. We model object deformation as near isometries and find the correspondence as the minimum-distortion mapping. A generalization of multidimensional scaling is used as the n ..."
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Cited by 44 (13 self)
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We present a geometric framework for automatically finding intrinsic correspondence between three-dimensional nonrigid objects. We model object deformation as near isometries and find the correspondence as the minimum-distortion mapping. A generalization of multidimensional scaling is used as the numerical core of our approach. As a result, we obtain the possibility to manipulate the extrinsic geometry and the texture of the objects as vectors in a linear space. We demonstrate our method on the problems of expression-invariant texture mapping onto an animated three-dimensional face, expression exaggeration, morphing between faces, and virtual body painting.
Expression-Invariant Representations of Faces
- IEEE TRANS. PAMI
, 2007
"... Addressed here is the problem of constructing and analyzing expression-invariant representations of human faces. We demonstrate and justify experimentally a simple geometric model that allows to describe facial expressions as isometric deformations of the facial surface. The main step in the constru ..."
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Cited by 44 (6 self)
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Addressed here is the problem of constructing and analyzing expression-invariant representations of human faces. We demonstrate and justify experimentally a simple geometric model that allows to describe facial expressions as isometric deformations of the facial surface. The main step in the construction of expression-invariant representation of a face involves embedding of the facial intrinsic geometric structure into some convenient low-dimensional space. We study the influence of the embedding space geometry and dimensionality choice on the representation accuracy and argue that compared to its Euclidean counterpart, spherical embedding leads to notably smaller metric distortions. We experimentally support our claim showing that a smaller embedding error leads to better recognition.