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307
A database and evaluation methodology for optical flow
- In Proceedings of the IEEE International Conference on Computer Vision
, 2007
"... The quantitative evaluation of optical flow algorithms by Barron et al. (1994) led to significant advances in performance. The challenges for optical flow algorithms today go beyond the datasets and evaluation methods proposed in that paper. Instead, they center on problems associated with complex n ..."
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Cited by 407 (22 self)
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The quantitative evaluation of optical flow algorithms by Barron et al. (1994) led to significant advances in performance. The challenges for optical flow algorithms today go beyond the datasets and evaluation methods proposed in that paper. Instead, they center on problems associated with complex natural scenes, including nonrigid motion, real sensor noise, and motion discontinuities. We propose a new set of benchmarks and evaluation methods for the next generation of optical flow algorithms. To that end, we contribute four types of data to test different aspects of optical flow algorithms: (1) sequences with nonrigid motion where the ground-truth flow is determined by tracking hidden fluorescent texture, (2) realistic synthetic sequences, (3) high frame-rate video used to study interpolation error, and (4) modified stereo sequences of static scenes. In addition to the average angular error used by Barron et al., we compute the absolute flow endpoint error, measures for frame interpolation error, improved statistics, and results at motion discontinuities and in textureless regions. In October 2007, we published the performance of several well-known methods on a preliminary version of our data to establish the current state of the art. We also made the data freely available on the web at
Stereo Processing by Semi-Global Matching and Mutual Information
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2007
"... This paper describes the Semi-Global Matching (SGM) stereo method. It uses a pixelwise, Mutual Information based matching cost for compensating radiometric differences of input images. Pixelwise matching is supported by a smoothness constraint that is usually expressed as a global cost function. SGM ..."
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Cited by 218 (1 self)
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This paper describes the Semi-Global Matching (SGM) stereo method. It uses a pixelwise, Mutual Information based matching cost for compensating radiometric differences of input images. Pixelwise matching is supported by a smoothness constraint that is usually expressed as a global cost function. SGM performs a fast approximation by pathwise optimizations from all directions. The discussion also addresses occlusion detection, subpixel refinement and multi-baseline matching. Additionally, postprocessing steps for removing outliers, recovering from specific problems of structured environments and the interpolation of gaps are presented. Finally, strategies for processing almost arbitrarily large images and fusion of disparity images using orthographic projection are proposed. A comparison on standard stereo images shows that SGM is among the currently top-ranked algorithms and is best, if subpixel accuracy is considered. The complexity is linear to the number of pixels and disparity range, which results in a runtime of just 1-2s on typical test images. An in depth evaluation of the Mutual Information based matching cost demonstrates a tolerance against a wide range of radiometric transformations. Finally, examples of reconstructions from huge aerial frame and pushbroom images demonstrate that the presented ideas are working well on practical problems.
Accurate and efficient stereo processing by semi-global matching and mutual information
- In Proc. CVRP
, 2005
"... This paper considers the objectives of accurate stereo matching, especially at object boundaries, robustness against recording or illumination changes and efficiency of the calculation. These objectives lead to the proposed Semi-Global Matching method that performs pixelwise matching based on Mutual ..."
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Cited by 159 (4 self)
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This paper considers the objectives of accurate stereo matching, especially at object boundaries, robustness against recording or illumination changes and efficiency of the calculation. These objectives lead to the proposed Semi-Global Matching method that performs pixelwise matching based on Mutual Information and the approximation of a global smoothness constraint. Occlusions are detected and disparities determined with sub-pixel accuracy. Additionally, an extension for multi-baseline stereo images is presented. There are two novel contributions. Firstly, a hierarchical calculation of Mutual Information based matching is shown, which is almost as fast as intensity based matching. Secondly, an approximation of a global cost calculation is proposed that can be performed in a time that is linear to the number of pixels and disparities. The implementation requires just 1 second on typical images. 1.
Spacetime stereo: A unifying framework for depth from triangulation
- In CVPR
, 2003
"... IEEE Computer Society Abstract—Depth from triangulation has traditionally been investigated in a number of independent threads of research, with methods such as stereo, laser scanning, and coded structured light considered separately. In this paper, we propose a common framework called spacetime ste ..."
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Cited by 130 (5 self)
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IEEE Computer Society Abstract—Depth from triangulation has traditionally been investigated in a number of independent threads of research, with methods such as stereo, laser scanning, and coded structured light considered separately. In this paper, we propose a common framework called spacetime stereo that unifies and generalizes many of these previous methods. To show the practical utility of the framework, we develop two new algorithms for depth estimation: depth from unstructured illumination change and depth estimation in dynamic scenes. Based on our analysis, we show that methods derived from the spacetime stereo framework can be used to recover depth in situations in which existing methods perform poorly. Index Terms—Depth from triangulation, stereo, spacetime stereo. 1
3-D depth reconstruction from a single still image
, 2006
"... We consider the task of 3-d depth estimation from a single still image. We take a supervised learning approach to this problem, in which we begin by collecting a training set of monocular images (of unstructured indoor and outdoor environments which include forests, sidewalks, trees, buildings, etc ..."
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Cited by 114 (17 self)
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We consider the task of 3-d depth estimation from a single still image. We take a supervised learning approach to this problem, in which we begin by collecting a training set of monocular images (of unstructured indoor and outdoor environments which include forests, sidewalks, trees, buildings, etc.) and their corresponding ground-truth depthmaps. Then, we apply supervised learning to predict the value of the depthmap as a function of the image. Depth estimation is a challenging problem, since local features alone are insufficient to estimate depth at a point, and one needs to consider the global context of the image. Our model uses a hierarchical, multiscale Markov Random Field (MRF) that incorporates multiscale local- and global-image features, and models the depths and the relation between depths at different points in the image. We show that, even on unstructured scenes, our algorithm is frequently able to recover fairly accurate depthmaps. We further propose a model that incorporates both monocular cues and stereo (triangulation) cues, to obtain significantly more accurate depth estimates than is possible using either monocular or stereo cues alone.
Evaluation of cost functions for stereo matching
- In CVPR
, 2007
"... Stereo correspondence methods rely on matching costs for computing the similarity of image locations. In this paper we evaluate the insensitivity of different matching costs with respect to radiometric variations of the input images. We consider both pixel-based and window-based variants and measure ..."
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Cited by 107 (0 self)
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Stereo correspondence methods rely on matching costs for computing the similarity of image locations. In this paper we evaluate the insensitivity of different matching costs with respect to radiometric variations of the input images. We consider both pixel-based and window-based variants and measure their performance in the presence of global intensity changes (e.g., due to gain and exposure differences), local intensity changes (e.g., due to vignetting, non-Lambertian surfaces, and varying lighting), and noise. Using existing stereo datasets with ground-truth disparities as well as six new datasets taken under controlled changes of exposure and lighting, we evaluate the different costs with a local, a semi-global, and a global stereo method. 1. Introduction and Related
Learning conditional random fields for stereo
- In CVPR
, 2007
"... State-of-the-art stereo vision algorithms utilize color changes as important cues for object boundaries. Most methods impose heuristic restrictions or priors on disparities, for example by modulating local smoothness costs with intensity gradients. In this paper we seek to replace such heuristics wi ..."
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Cited by 92 (3 self)
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State-of-the-art stereo vision algorithms utilize color changes as important cues for object boundaries. Most methods impose heuristic restrictions or priors on disparities, for example by modulating local smoothness costs with intensity gradients. In this paper we seek to replace such heuristics with explicit probabilistic models of disparities and intensities learned from real images. We have constructed a large number of stereo datasets with ground-truth disparities, and we use a subset of these datasets to learn the parameters of Conditional Random Fields (CRFs). We present experimental results illustrating the potential of our approach for automatically learning the parameters of models with richer structure than standard hand-tuned MRF models. 1. Introduction and
Linear programming relaxations and belief propagation – an empirical study
- Jourmal of Machine Learning Research
, 2006
"... The problem of finding the most probable (MAP) configuration in graphical models comes up in a wide range of applications. In a general graphical model this problem is NP hard, but various approximate algorithms have been developed. Linear programming (LP) relaxations are a standard method in comput ..."
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Cited by 88 (4 self)
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The problem of finding the most probable (MAP) configuration in graphical models comes up in a wide range of applications. In a general graphical model this problem is NP hard, but various approximate algorithms have been developed. Linear programming (LP) relaxations are a standard method in computer science for approximating combinatorial problems and have been used for finding the most probable assignment in small graphical models. However, applying this powerful method to real-world problems is extremely challenging due to the large numbers of variables and constraints in the linear program. Tree-Reweighted Belief Propagation is a promising recent algorithm for solving LP relaxations, but little is known about its running time on large problems. In this paper we compare tree-reweighted belief propagation (TRBP) and powerful generalpurpose LP solvers (CPLEX) on relaxations of real-world graphical models from the fields of computer vision and computational biology. We find that TRBP almost always finds the solution significantly faster than all the solvers in CPLEX and more importantly, TRBP can be applied to large scale problems for which the solvers in CPLEX cannot be applied. Using TRBP we can find the MAP configurations in a matter of minutes for a large range of real world problems. 1.
Evaluation of Stereo Matching Costs on Images with Radiometric Differences
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2009
"... Stereo correspondence methods rely on matching costs for computing the similarity of image locations. We evaluate the insensitivity of different costs for passive binocular stereo methods with respect to radiometric variations of the input images. We consider both pixel-based and window-based varian ..."
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Cited by 71 (2 self)
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Stereo correspondence methods rely on matching costs for computing the similarity of image locations. We evaluate the insensitivity of different costs for passive binocular stereo methods with respect to radiometric variations of the input images. We consider both pixel-based and window-based variants like the absolute difference, the sampling-insensitive absolute difference, and normalized cross correlation, as well as their zero-mean versions. We also consider filters like LoG, mean, and bilateral background subtraction (BilSub) and non-parametric measures like Rank, SoftRank, Census, and Ordinal. Finally, hierarchical mutual information (HMI) is considered as pixelwise cost. Using stereo datasets with ground-truth disparities taken under controlled changes of exposure and lighting, we evaluate the costs with a local, a semi-global, and a global stereo method. We measure the performance of all costs in the presence of simulated and real radiometric differences, including exposure differences, vignetting, varying lighting and noise. Overall, the ranking of methods across all datasets and experiments appears to be consistent. Among the best costs are BilSub, which performs consistently very well for low radiometric differences; HMI, which is slightly better as pixel-wise matching cost in some cases and for strong image noise; and Census, which showed the best and most robust overall performance.