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Principles of a Debugging-First Puzzle Game for Computing Education
"... Figure 1. Gidget’s level design mode (the Gidget character is circled). In this mode, learners design their own levels for others to solve. Players write code (left) that can include graphics (right), and see animated results (middle), and graphics for the level are on the right. ..."
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Figure 1. Gidget’s level design mode (the Gidget character is circled). In this mode, learners design their own levels for others to solve. Players write code (left) that can include graphics (right), and see animated results (middle), and graphics for the level are on the right.