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372
A Scalable Content-Addressable Network
- IN PROC. ACM SIGCOMM 2001
, 2001
"... Hash tables – which map “keys ” onto “values” – are an essential building block in modern software systems. We believe a similar functionality would be equally valuable to large distributed systems. In this paper, we introduce the concept of a Content-Addressable Network (CAN) as a distributed infra ..."
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Cited by 3371 (32 self)
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Hash tables – which map “keys ” onto “values” – are an essential building block in modern software systems. We believe a similar functionality would be equally valuable to large distributed systems. In this paper, we introduce the concept of a Content-Addressable Network (CAN) as a distributed infrastructure that provides hash table-like functionality on Internet-like scales. The CAN is scalable, fault-tolerant and completely self-organizing, and we demonstrate its scalability, robustness and low-latency properties through simulation.
A Case for End System Multicast
- in Proceedings of ACM Sigmetrics
, 2000
"... Abstract — The conventional wisdom has been that IP is the natural protocol layer for implementing multicast related functionality. However, more than a decade after its initial proposal, IP Multicast is still plagued with concerns pertaining to scalability, network management, deployment and suppor ..."
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Cited by 1290 (24 self)
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Abstract — The conventional wisdom has been that IP is the natural protocol layer for implementing multicast related functionality. However, more than a decade after its initial proposal, IP Multicast is still plagued with concerns pertaining to scalability, network management, deployment and support for higher layer functionality such as error, flow and congestion control. In this paper, we explore an alternative architecture that we term End System Multicast, where end systems implement all multicast related functionality including membership management and packet replication. This shifting of multicast support from routers to end systems has the potential to address most problems associated with IP Multicast. However, the key concern is the performance penalty associated with such a model. In particular, End System Multicast introduces duplicate packets on physical links and incurs larger end-to-end delays than IP Multicast. In this paper, we study these performance concerns in the context of the Narada protocol. In Narada, end systems selforganize into an overlay structure using a fully distributed protocol. Further, end systems attempt to optimize the efficiency of the overlay by adapting to network dynamics and by considering application level performance. We present details of Narada and evaluate it using both simulation and Internet experiments. Our results indicate that the performance penalties are low both from the application and the network perspectives. We believe the potential benefits of transferring multicast functionality from end systems to routers significantly outweigh the performance penalty incurred. I.
The many faces of Publish/Subscribe
, 2003
"... This paper factors out the common denominator underlying these variants: full decoupling of the communicating entities in time, space, and synchronization. We use these three decoupling dimensions to better identify commonalities and divergences with traditional interaction paradigms. The many v ..."
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Cited by 743 (23 self)
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This paper factors out the common denominator underlying these variants: full decoupling of the communicating entities in time, space, and synchronization. We use these three decoupling dimensions to better identify commonalities and divergences with traditional interaction paradigms. The many variations on the theme of publish/subscribe are classified and synthesized. In particular, their respective benefits and shortcomings are discussed both in terms of interfaces and implementations.
Scalable Application Layer Multicast
, 2002
"... We describe a new scalable application-layer multicast protocol, specifically designed for low-bandwidth, data streaming applications with large receiver sets. Our scheme is based upon a hierarchical clustering of the application-layer multicast peers and can support a number of different data deliv ..."
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Cited by 731 (21 self)
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We describe a new scalable application-layer multicast protocol, specifically designed for low-bandwidth, data streaming applications with large receiver sets. Our scheme is based upon a hierarchical clustering of the application-layer multicast peers and can support a number of different data delivery trees with desirable properties. We present extensive simulations of both our protocol and the Narada application-layer multicast protocol over Internet-like topologies. Our results show that for groups of size 32 or more, our protocol has lower link stress (by about 25%), improved or similar endto-end latencies and similar failure recovery properties. More importantly, it is able to achieve these results by using orders of magnitude lower control traffic. Finally, we present results from our wide-area testbed in which we experimented with 32-100 member groups distributed over 8 different sites. In our experiments, averagegroup members established and maintained low-latency paths and incurred a maximum packet loss rate of less than 1 % as members randomly joined and left the multicast group. The average control overhead during our experiments was less than 1 Kbps for groups of size 100.
SCRIBE: A large-scale and decentralized application-level multicast infrastructure
- IEEE JOURNAL ON SELECTED AREAS IN COMMUNICATIONS (JSAC
, 2002
"... This paper presents Scribe, a scalable application-level multicast infrastructure. Scribe supports large numbers of groups, with a potentially large number of members per group. Scribe is built on top of Pastry, a generic peer-to-peer object location and routing substrate overlayed on the Internet, ..."
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Cited by 658 (29 self)
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This paper presents Scribe, a scalable application-level multicast infrastructure. Scribe supports large numbers of groups, with a potentially large number of members per group. Scribe is built on top of Pastry, a generic peer-to-peer object location and routing substrate overlayed on the Internet, and leverages Pastry's reliability, self-organization, and locality properties. Pastry is used to create and manage groups and to build efficient multicast trees for the dissemination of messages to each group. Scribe provides best-effort reliability guarantees, but we outline how an application can extend Scribe to provide stronger reliability. Simulation results, based on a realistic network topology model, show that Scribe scales across a wide range of groups and group sizes. Also, it balances the load on the nodes while achieving acceptable delay and link stress when compared to IP multicast.
Tapestry: A Resilient Global-scale Overlay for Service Deployment
- IEEE Journal on Selected Areas in Communications
, 2004
"... We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API ..."
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Cited by 598 (14 self)
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We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API using a self-repairing, softstate based routing layer. This paper presents the Tapestry architecture, algorithms, and implementation. It explores the behavior of a Tapestry deployment on PlanetLab, a global testbed of approximately 100 machines. Experimental results show that Tapestry exhibits stable behavior and performance as an overlay, despite the instability of the underlying network layers. Several widely-distributed applications have been implemented on Tapestry, illustrating its utility as a deployment infrastructure.
SplitStream: High-Bandwidth Multicast in Cooperative Environments
- SOSP '03
, 2003
"... In tree-based multicast systems, a relatively small number of interior nodes carry the load of forwarding multicast messages. This works well when the interior nodes are highly available, d d cated infrastructure routers but it poses a problem for application-level multicast in peer-to-peer systems. ..."
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Cited by 578 (17 self)
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In tree-based multicast systems, a relatively small number of interior nodes carry the load of forwarding multicast messages. This works well when the interior nodes are highly available, d d cated infrastructure routers but it poses a problem for application-level multicast in peer-to-peer systems. SplitStreamadV esses this problem by striping the content across a forest of interior-nodno# sjoint multicast trees that d stributes the forward ng load among all participating peers. For example, it is possible to construct efficient SplitStream forests in which each peer contributes only as much forwarding bandH d th as it receives. Furthermore, with appropriate content encod ngs, SplitStream is highly robust to failures because a nod e fai ure causes the oss of a single stripe on average. We present thed#' gnand implementation of SplitStream and show experimental results obtained on an Internet testbed and via large-scale network simulation. The results show that SplitStreamd istributes the forward ing load among all peers and can accommod'9 peers with different band0 d capacities while imposing low overhead for forest constructionand maintenance.
Skipnet: A scalable overlay network with practical locality properties
, 2003
"... Abstract: Scalable overlay networks such as Chord, Pastry, and Tapestry have recently emerged as a flexible infrastructure for building large peer-to-peer systems. In practice, two disadvantages of such systems are that it is difficult to control where data is stored and difficult to guarantee that ..."
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Cited by 359 (5 self)
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Abstract: Scalable overlay networks such as Chord, Pastry, and Tapestry have recently emerged as a flexible infrastructure for building large peer-to-peer systems. In practice, two disadvantages of such systems are that it is difficult to control where data is stored and difficult to guarantee that routing paths remain within an administrative domain. SkipNet is a scalable overlay network that provides controlled data placement and routing locality guarantees by organizing data primarily by lexicographic key ordering. SkipNet also allows for both fine-grained and coarsegrained control over data placement, where content can be placed either on a pre-determined node or distributed uniformly across the nodes of a hierarchical naming subtree. An additional useful consequence of SkipNet’s locality properties is that partition failures, in which an entire organization disconnects from the rest of the system, result in two disjoint, but well-connected overlay networks. 1
The Impact of DHT Routing Geometry on Resilience and Proximity
, 2003
"... The various proposed DHT routing algorithms embody several different underlying routing geometries. These geometries include hypercubes, rings, tree-like structures, and butterfly networks. In this paper we focus on how these basic geometric approaches affect the resilience and proximity properties ..."
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Cited by 286 (4 self)
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The various proposed DHT routing algorithms embody several different underlying routing geometries. These geometries include hypercubes, rings, tree-like structures, and butterfly networks. In this paper we focus on how these basic geometric approaches affect the resilience and proximity properties of DHTs. One factor that distinguishes these geometries is the degree of flexibility they provide in the selection of neighbors and routes. Flexibility is an important factor in achieving good static resilience and effective proximity neighbor and route selection. Our basic finding is that, despite our initial preference for more complex geometries, the ring geometry allows the greatest flexibility, and hence achieves the best resilience and proximity performance.
Dissecting BitTorrent: Five Months In Torrent's Lifetime
, 2004
"... Popular content such as software updates is requested by a large number of users. Traditionally, to satisfy a large number of requests, lager server farms or mirroring are used, both of which are expensive. An inexpensive alternative are peer-to-peer based replication systems, where users who re ..."
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Cited by 283 (14 self)
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Popular content such as software updates is requested by a large number of users. Traditionally, to satisfy a large number of requests, lager server farms or mirroring are used, both of which are expensive. An inexpensive alternative are peer-to-peer based replication systems, where users who retrieve the file, act simultaneously as clients and servers. In this paper, we study BitTorrent, a new and already very popular peerto -peer application that allows distribution of very large contents to a large set of hosts. Our analysis of BitTorrent is based on measurements collected on a five months long period that involved thousands of peers.