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Driver Reaction Time to Tactile and Auditory Rear-End Collision Warnings While Talking on a Cell Phone
"... Objective: This study examined the effectiveness of rear-end collision warnings presented in different sensory modalities while drivers were engaged in cell phone conversations in a driving simulator. Background: Tactile and auditory collision warnings have been shown to improve braking response tim ..."
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Objective: This study examined the effectiveness of rear-end collision warnings presented in different sensory modalities while drivers were engaged in cell phone conversations in a driving simulator. Background: Tactile and auditory collision warnings have been shown to improve braking response time (RT) in rear-end collision situations. However, it is not clear how effective these warnings are when the driver is engaged in attentionally demanding secondary tasks, such as talking on a cell phone. Method: Sixteen participants in a driving simulator experienced three collision warning conditions (none, tactile, and auditory) in three conversation conditions (none, simple hands free, complex hands free). Driver RT was captured from warning onset to brake initiation (WON2B). Results: WON2B times for auditory warnings were significantly larger for simple conversations compared with no conversation (+148 ms), whereas there was no significant difference between these conditions for tactile warnings (+53 ms). For complex conversations, WON2B times for both tactile (+146 ms) and auditory warnings (+221 ms) were significantly larger than during no conversation. During complex conversations, tactile warnings produced significantly shorter WON2B times than no warning (–141 ms). Conclusion: Tactile warnings are more effective than auditory warnings during both simple and complex conversations. Application: These results indicate that tactile rear-end collision warnings have the potential to offset some of the driving impairments caused by cell phone conversations.
Did You See the Unicycling Clown? Inattentional Blindness While Walking and Talking on a Cell Phone.” Applied Cognitive Psychology 24:597–607
, 2010
"... SUMMARY We investigated the effects of divided attention during walking. Individuals were classified based on whether they were walking while talking on a cell phone, listening to an MP3 player, walking without any electronics or walking in a pair. In the first study, we found that cell phone users ..."
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SUMMARY We investigated the effects of divided attention during walking. Individuals were classified based on whether they were walking while talking on a cell phone, listening to an MP3 player, walking without any electronics or walking in a pair. In the first study, we found that cell phone users walked more slowly, changed directions more frequently, and were less likely to acknowledge other people than individuals in the other conditions. In the second study, we found that cell phone users were less likely to notice an unusual activity along their walking route (a unicycling clown). Cell phone usage may cause inattentional blindness even during a simple activity that should require few cognitive resources.
Potential benefits and costs of concurrent task engagement to maintain vigilance: A driving simulator investigation. Human Factors: The
- Journal of the Human Factors and Ergonomics Society
, 2011
"... Objective: The objective of this study was to investigate the nature of concurrent task inter ference during a vigilance task and to determine whether a con-current task improves performance with decreased vigilance. Background: Research has repeatedly shown that engaging in a cell phone conversatio ..."
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Objective: The objective of this study was to investigate the nature of concurrent task inter ference during a vigilance task and to determine whether a con-current task improves performance with decreased vigilance. Background: Research has repeatedly shown that engaging in a cell phone conversation while driving increases the risk of getting into crashes. At the same time, it has also been found that task monotony could lead to an increase in crash risk. There is evidence that suggests that engaging in a concurrent task reduces the effects of monotony, leading to an improvement in vigi-lance task performance. Method: A monotonous drive in a driving simula-tor was used to investigate the effects of a concurrent verbal task. Three task conditions were used: no verbal task, continuous verbal task, and late verbal task. Results: When engaged in a secondary verbal task, drivers showed improved lane-keeping per formance and steering control when vigilance was lowest. Conclusion: A strategically placed concurrent task can improve performance when vigilance is at its lowest. Application: There is potential for the design of a countermeasure system that can be strategically activated by an automated system monitoring driver performance.
Enhanced Auditory Menu Cues Improve Dual Task Performance and are Preferred with In-vehicle Technologies
"... Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limited range of tasks (e.g., cell phone operation tasks or verbal tasks such as reading digit strings). The present study use ..."
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Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limited range of tasks (e.g., cell phone operation tasks or verbal tasks such as reading digit strings). The present study used a dual task paradigm to evaluate a plausible scenario in which users navigated a song list. We applied enhanced auditory menu navigation cues, including spearcons (i.e., compressed speech) and a spindex (i.e., a speech index that used brief audio cues to communicate the user’s position in a long menu list). Twentyfour undergraduates navigated through an alphabetized song list of 150 song titles—rendered as an auditory menu—while they concurrently played a simple, perceptual-motor, ball-catching game. The menu was presented with text-to-speech (TTS) alone,
Bringing design considerations to the mobile phone and driving debate
- In Proceedings of Human Factors in Computing Systems: CHI
, 2009
"... ABSTRACT Though legislation is increasingly discouraging drivers from holding on to their mobile phones while talking, hands-free devices do not improve driver safety. We offer two design alternatives to improve driver safety in the contexts of voice-based user interfaces and mobile phone conversat ..."
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ABSTRACT Though legislation is increasingly discouraging drivers from holding on to their mobile phones while talking, hands-free devices do not improve driver safety. We offer two design alternatives to improve driver safety in the contexts of voice-based user interfaces and mobile phone conversations in cars-side tones (auditory feedback used in landline phones) and location of speakers. In a 2 (side tone: present vs. not) x 2 (location of speakers: headphones vs. dashboard) between-participants experiment (N=48), we investigated the impact of these features upon driver experience and performance on a simulated mobile phone conversation while driving. Participants became more verbally engaged in the conversation when side tones were present, but also experienced more cognitive load. Participants drove more safely when voices were projected from the dashboard rather than from headphones. Implications for driver user interface design are discussed.
The effects of acoustic turn-by-turn navigation on wayfinding
- Human Factors and Ergonomics Society Annual Meeting Proceedings
, 2010
"... This study examined the impact of using an acoustic turn-by-turn navigation device on wayfinding. Participants used a driving simulator to traverse the same route twice. They either traveled both times without the guidance or used a turn-by-turn navigation on the first drive and then replicating the ..."
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This study examined the impact of using an acoustic turn-by-turn navigation device on wayfinding. Participants used a driving simulator to traverse the same route twice. They either traveled both times without the guidance or used a turn-by-turn navigation on the first drive and then replicating the route from memory on the second drive. Wayfinding performance was assessed by using route travel time and an assessment of scene recognition Results show that using a turn-by-turn navigation system negates route learning and impairs scene recognition. These findings suggest that using a navigation system while driving creates inattention blindness, a failure to “see ” elements in the environment.
Title Mental Workload of Common Voice-Based Vehicle Interactions across Six Different Vehicle Systems (October 2014) Authors
, 2014
"... Car crashes rank among the leading causes of death in the United States. ..."
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Car crashes rank among the leading causes of death in the United States.
A Note on Uncertainty in Real-Time Analytics
- Computer Science Uncertainty Quanti¯cation in Scienti¯c Computing, IFIP Advances in Information and Communication Technology
"... Abstract. Today real-time analytics of large data sets is invariably computer-assisted and often includes a "human-in-the-loop". Humans differ from each other and all have a very limited innate capacity to process new information in real-time. This introduces statistical and systematic un ..."
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Abstract. Today real-time analytics of large data sets is invariably computer-assisted and often includes a "human-in-the-loop". Humans differ from each other and all have a very limited innate capacity to process new information in real-time. This introduces statistical and systematic uncertainties into observations, analyzes and decisions humans make when they are "in the loop". Humans also have unconscious and conscious biases, and these can introduce (major) systematic errors into human assisted or human driven analytics. This note briefly discusses the issues and the (considerable) implications they can have on real-time analytics that involves humans, including software interfaces, learning, and reaction of humans in emergencies.
IDENTIFY MIND-WANDERING BEHIND THE WHEEL BY
"... ii Driver distraction is a significant risk factor for traffic crashes. Distraction from secondary tasks has been the basis of much research and legislation. However, the influence of cognitive distraction, or mind wandering (Smallwood & Schooler, 2006), on driver performance has not been as clo ..."
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ii Driver distraction is a significant risk factor for traffic crashes. Distraction from secondary tasks has been the basis of much research and legislation. However, the influence of cognitive distraction, or mind wandering (Smallwood & Schooler, 2006), on driver performance has not been as closely studied. The current study used a self-report method to capture the moment-to-moment off-task thoughts, and investigated the influence of mind wandering on behavior and performance in a simulated driving task. Participants performed a car-following task in a simulated low-traffic driving environment, and were asked to press a button mounted on the steering wheel any time they found themselves “zoning out”. Driving performance metrics and oculomotor scanning data were analyzed to compare driving behaviors and performance under attentive versus inattentive mental states. The results showed that mind wandering caused horizontal narrowing of drivers ' visual scanning, shifts of lane position, and a decrease in the variability of vehicle velocity. Mind wandering influences driver performance in a way similar to distraction from secondary tasks (e.g.,
AN ABSTRACT OF THE THESIS OF
, 2013
"... Driver distraction is a commonly observable phenomenon with a significant effect on the transportation network. Although the negative effects of driver distraction on safety are commonly studied, there has been little effort made to investigate the impacts of distraction on efficiency. This study wi ..."
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Driver distraction is a commonly observable phenomenon with a significant effect on the transportation network. Although the negative effects of driver distraction on safety are commonly studied, there has been little effort made to investigate the impacts of distraction on efficiency. This study will examine driver behavior in standing queues at signalized intersection approaches with dual left-turn lanes, and determine what impacts distraction and several other independent variables have on the headways of the first five vehicles. Examining an empirical data set of headway measurements and distraction classifications for over 4000 individual vehicles in Oregon, Utah, and Kansas, linear regression methods will be used to create estimates of the effect of seven in-vehicle distraction classifications (cell phone use, eating or smoking, talking to passengers, manipulating the dashboard other distraction, undistracted, or could not determine). Results show that different distractions increase the median headways of drivers from 5 % to 19 % when compared to an undistracted driver. The implications of these increased headways on start-up lost time