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and Presentation]: User Interfaces--input devices and

by unknown authors
"... In this research we want to study the interaction between musicians and the technology they use, by designing novel musical interfaces and performing a series of user tests. We propose a novel interface for building Digital Signal Processing (DSP) algorithms and creating sound and music. ..."
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In this research we want to study the interaction between musicians and the technology they use, by designing novel musical interfaces and performing a series of user tests. We propose a novel interface for building Digital Signal Processing (DSP) algorithms and creating sound and music.

[User Interfaces]: Input devices and strategies

by Kangwook Lee, Sangtae Kim, Sung-hyon Myaeng
"... Direct-touch interactive surfaces become pervasive in our daily lives due to personal mobile devices such as smartphones. However, inaccurate target pointing on direct touch-based mobile devices, which occurs due to the ambiguity of the user-aimed point estimation from the finger contact region, oft ..."
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Direct-touch interactive surfaces become pervasive in our daily lives due to personal mobile devices such as smartphones. However, inaccurate target pointing on direct touch-based mobile devices, which occurs due to the ambiguity of the user-aimed point estimation from the finger contact region

User Interfaces – Input devices and strategies, evaluation.

by Er De Luca, Katja Hertzschuch, Heinrich Hussmann
"... Automated teller machine (ATM) frauds are increasing drastically these days. When analyzing the most common attacks and the reasons for successful frauds, it becomes apparent that the main problem lies in the PIN based authentication which in itself does not provide any security features (besides th ..."
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the use of asterisks). That is, security is solely based on a user’s behavior. Indirect input is one way to solve this problem. This mostly comes at the costs of adding overhead to the input process. We present ColorPIN, an authentication mechanism that uses indirect input to provide security enhanced PIN

Presentation] User Interfaces – Input devices and strategies,

by Dario D. Salvucci, Daniel Markley, Mark Zuber, Duncan P. Brumby
"... Portable music players such as Apple’s iPod have become ubiquitous in many environments, but one environment in particular has elicited new safety concerns and challenges — in-vehicle use while driving. We present the first study of portable music-player interaction while driving, examining the effe ..."
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Portable music players such as Apple’s iPod have become ubiquitous in many environments, but one environment in particular has elicited new safety concerns and challenges — in-vehicle use while driving. We present the first study of portable music-player interaction while driving, examining the effects of iPod interaction by drivers navigating a typical roadway in a driving simulator. Results showed that selecting media on the iPod had a significant effect on driver performance as measured by lateral deviation from lane center; the effect was comparable to previously reported effects of dialing a cellular phone. In addition, selecting media and watching videos had a significant effect on car-following speed, resulting in speed reductions that presumably compensated for impaired lateral performance. Given that iPod interaction has become increasingly common while driving, these results serve as a first step toward understanding the potential effects of portable music-player interaction on driver behavior and performance. Author Keywords Driving, iPod, driver distraction, mobile computing.

H.5.2 User Interfaces – Input devices and strategies,

by Alan F. Blackwell, Gareth Bailey, Ignas Budvytis, Vincent Chen, Luke Church, Lorisa Dubuc, Darren Edge, Mattias Linnap, Vilius Naudziunas, Hugh Warrington
"... We describe three design experiments, implementing interactive systems that explore the technical context of mobile device usage as a potential design target for tangible interaction techniques. These systems are all implemented using commodity hardware, with camera input to locate tangible interact ..."
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We describe three design experiments, implementing interactive systems that explore the technical context of mobile device usage as a potential design target for tangible interaction techniques. These systems are all implemented using commodity hardware, with camera input to locate tangible

H.5.2 User Interfaces: Input devices and strategies and

by Trevor Pering
"... The Gesture Connect system streamlines the process of connecting to and/or controlling objects from a user's personal mobile device. Typically, in order to connect two devices together they users must follow a two-step process that consists of first selecting which devices should be connected, ..."
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The Gesture Connect system streamlines the process of connecting to and/or controlling objects from a user's personal mobile device. Typically, in order to connect two devices together they users must follow a two-step process that consists of first selecting which devices should be connected

ACM Classification: H5.2. User Interfaces. – Input devices

by unknown authors
"... Scrolling is an inherent part of our everyday computing experience. Contemporary scrolling techniques rely on the explicit initiation of scrolling by the user. However, the act of scrolling is tightly coupled with the user’s ability to absorb information via the visual channel. The use of eye gaze i ..."
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Scrolling is an inherent part of our everyday computing experience. Contemporary scrolling techniques rely on the explicit initiation of scrolling by the user. However, the act of scrolling is tightly coupled with the user’s ability to absorb information via the visual channel. The use of eye gaze

H.5.2 User Interfaces: Input devices and strategies.

by Karim El Batran, Mark D Dunlop
"... This paper presents a new design of an Arabic keyboard layout for effective text entry on touch screen mobile phones. Our approach is based on Pareto front optimization using three metrics: minimizing finger travel distance in order to maximize speed, minimizing neighboring key error ambiguities in ..."
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in order to maximize the quality of spell correction, and maximizing familiarity for less technologically literature users through approximate alphabetic sorting. In our short user studies, the new layout showed an observed improvement in typing speed in comparison to a common Arabic layout. We believe

PRESENTATION]: User Interfaces – Input devices and strategies. General Terms

by Martin J. Schedlbauer, Jesse M. Heines
"... This paper describes a new software platform for the interactive exploration of movement time models such as Fitts ’ law. The software is written in Java and provides a flexible environment for HCI education and research. It is specifically designed using a patterns-based object model to provide max ..."
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This paper describes a new software platform for the interactive exploration of movement time models such as Fitts ’ law. The software is written in Java and provides a flexible environment for HCI education and research. It is specifically designed using a patterns-based object model to provide maximum extensibility in terms of new models, task types, and selection modes.

Thème: User Interfaces: Input devices and strategies Équipe-Projet Alcove

by Anthony Martinet, Géry Casiez, Laurent Grisoni, Anthony Martinet, Géry Casiez, Laurent Grisoni , 2009
"... apport de recherche ..."
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apport de recherche
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