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943
Implementation and performance of Munin
- IN PROCEEDINGS OF THE 13TH ACM SYMPOSIUM ON OPERATING SYSTEMS PRINCIPLES
, 1991
"... Munin is a distributed shared memory (DSM) system that allows shared memory parallel programs to be executed efficiently on distributed memory multiprocessors. Munin is unique among existing DSM systems in its use of multiple consistency protocols and in its use of release consistency. In Munin, sha ..."
Abstract
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Cited by 587 (22 self)
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, shared program variables are annotated with their expected access pattern, and these annotations are then used by the runtime system to choose a consistency protocol best suited to that access pattern. Release consistency allows Munin to mask network latency and reduce the number of messages required
Evaluation of Release Consistent Software Distributed Shared Memory on Emerging Network Technology
"... We evaluate the effect of processor speed, network characteristics, and software overhead on the performance of release-consistent software distributed shared memory. We examine five different protocols for implementing release consistency: eager update, eager invalidate, lazy update, lazy invalidat ..."
Abstract
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Cited by 467 (43 self)
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We evaluate the effect of processor speed, network characteristics, and software overhead on the performance of release-consistent software distributed shared memory. We examine five different protocols for implementing release consistency: eager update, eager invalidate, lazy update, lazy
Internet Routing Instability
, 1997
"... This paper examines the network inter-domain routing information exchanged between backbone service providers at the major U.S. public Internet exchange points. Internet routing instability, or the rapid fluctuation of network reachability information, is an important problem currently facing the In ..."
Abstract
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Cited by 345 (9 self)
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the Internet engineering community. High levels of network instability can lead to packet loss, increased network latency and time to convergence. At the extreme, high levels of routing instability have lead to the loss of internal connectivity in wide-area, national networks. In this paper, we describe
Log-Based Receiver-Reliable Multicast Distributed Interactive Simulation
, 1995
"... Reliable multicast communication is important in large-scale distributed applications. For example, reliable multicast is used to transmit terrain and environmental updates in distributed simulations. To date, proposed protocols have not supported these applications' requirements, which include ..."
Abstract
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Cited by 245 (5 self)
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Reliable multicast communication is important in large-scale distributed applications. For example, reliable multicast is used to transmit terrain and environmental updates in distributed simulations. To date, proposed protocols have not supported these applications' requirements, which
PNUTS: Yahoo!’s hosted data serving platform
- IN PROC. 34TH VLDB
, 2008
"... We describe PNUTS, a massively parallel and geographically distributed database system for Yahoo!’s web applications. PNUTS provides data storage organized as hashed or ordered tables, low latency for large numbers of concurrent requests including updates and queries, and novel per-record consistenc ..."
Abstract
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Cited by 241 (11 self)
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We describe PNUTS, a massively parallel and geographically distributed database system for Yahoo!’s web applications. PNUTS provides data storage organized as hashed or ordered tables, low latency for large numbers of concurrent requests including updates and queries, and novel per
Pond: the OceanStore Prototype
, 2003
"... OceanStore is an Internet-scale, persistent data store designed for incremental scalability, secure sharing, and long-term durability. Pond is the OceanStore prototype; it contains many of the features of a complete system including location-independent routing, Byzantine update commitment, push-bas ..."
Abstract
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Cited by 222 (18 self)
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OceanStore is an Internet-scale, persistent data store designed for incremental scalability, secure sharing, and long-term durability. Pond is the OceanStore prototype; it contains many of the features of a complete system including location-independent routing, Byzantine update commitment, push
Symphony: Distributed Hashing in a Small World
- IN PROCEEDINGS OF THE 4TH USENIX SYMPOSIUM ON INTERNET TECHNOLOGIES AND SYSTEMS
, 2003
"... We present Symphony, a novel protocol for maintaining distributed hash tables in a wide area network. The key idea is to arrange all participants along a ring and equip them with long distance contacts drawn from a family of harmonic distributions. Through simulation, we demonstrate that our constr ..."
Abstract
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Cited by 211 (13 self)
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construction is scalable, flexible, stable in the presence of frequent updates and offers small average latency with only a handful of long distance links per node. The cost of updates when hosts join and leave is small.
ArtDefo -- Accurate Real Time Deformable Objects
, 1999
"... We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the boundary integral equation formulation of static linear elasticity as well as the related Boundary Element Method (BEM) discret ..."
Abstract
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Cited by 217 (17 self)
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) discretization technique. In addition, we show how to exploit the coherence of typical interactions to achieve low latency; the boundary formulation lends itself well to a fast update method when a few boundary conditions change. The algorithms are described in detail with examples from ArtDefo, our
Optimistic Deltas for WWW Latency Reduction
- In Proceedings of the 1997 Usenix Technical Conference
, 1997
"... When a machine is connected to the Internet via a slow network, such as a 28.8 Kbps modem, the cumulative latency to communicate over the Internet to World Wide Web servers and then transfer documents over the slow network can be significant. We have built a system that optimistically transfers data ..."
Abstract
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Cited by 81 (18 self)
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When a machine is connected to the Internet via a slow network, such as a 28.8 Kbps modem, the cumulative latency to communicate over the Internet to World Wide Web servers and then transfer documents over the slow network can be significant. We have built a system that optimistically transfers
Results 1 - 10
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943