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ERC -- A Theory of Equity, Reciprocity and Competition
- FORTHCOMING AMERICAN ECONOMIC REVIEW
, 1999
"... We demonstrate that a simple model, constructed on the premise that people are motivated by both their pecuniary payoff and their relative payoff standing, explains behavior in a wide variety of laboratory games. Included are games where equity is thought to be a factor, such as ultimatum, two-perio ..."
Abstract
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Cited by 738 (21 self)
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-period alternating offer, and dictator games; games where reciprocity is thought to play a role, such as the prisoner’s dilemma and the gift exchange game; and games where competitive behavior is observed, such as Bertrand and Cournot markets, and the guessing game.
Intergenerational Fairness in a Sequential Dictator Game With Social Interaction
, 2007
"... We modify the traditional dictator game by introducing 3 generations A, B and C. A takes an arbitrary share of a pie and passes the rest to B. B divides the rest of the pie between her and C. We find that this sequential dictator game increases generosity with respect to comparable traditional dicta ..."
Abstract
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Cited by 1 (0 self)
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We modify the traditional dictator game by introducing 3 generations A, B and C. A takes an arbitrary share of a pie and passes the rest to B. B divides the rest of the pie between her and C. We find that this sequential dictator game increases generosity with respect to comparable traditional
On Distinguishing Epistemic from Pragmatic Action
- Cognitive Science
, 1994
"... We present data and argument to show that in Tetris-a real-time, interactive video game-certain cognitive and perceptual problems ore more quicktv, easily, and reliably solved by performing actions in the world than by performing com-putational actions in the head atone. We have found that some of t ..."
Abstract
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Cited by 341 (10 self)
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We present data and argument to show that in Tetris-a real-time, interactive video game-certain cognitive and perceptual problems ore more quicktv, easily, and reliably solved by performing actions in the world than by performing com-putational actions in the head atone. We have found that some
Macroeconomic Policy in a Two-Party System as a Repeated Game”, The Quarterly
- Journal of Economics, CII
, 1987
"... This paper considers the interaction of two parties with different objectives concerning inflation and unemployment and rational and forward-looking wage-setters. If discretionary policies are followed, an economic cycle related to the political cycle results in equilibrium. This cycle is significan ..."
Abstract
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Cited by 301 (7 self)
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is significantly different from the traditional "political business cycle. " Reputational mechanisms due to the repeated interaction of the two parties and the public or commitments to a common policy rule can improve upon the discretionary outcome by reducing or eliminating the magnitude of the economic
Social Distance and Otherregarding Behavior in Dictator Games
- Comment” The American Economic Review
, 1999
"... A surprisingly large amount of otherregarding behavior is the common finding of experiments on bargaining, public goods, and trust. Elizabeth Hoffman et al. ( hereafter, HMS) ( 1996) have provided an insightful analysis of why experimental results deviate from game theoretic predictions in dictator ..."
Abstract
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Cited by 162 (11 self)
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in dictator games. 1 The authors conclude that individuals’ dispositional knowledge about social norms and reciprocity is activated by decreasing social distance even though the dictator game explicitly excludes reciprocal sanctioning possibilities by experimental design. We challenge this conclusion. While
Pose Space Deformation: A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation
, 2000
"... Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observation that several types of deformation can be uniformly represented as mappings from a pose space, defined by either an ..."
Abstract
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Cited by 280 (4 self)
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expressive power and direct manipulation of the desired shapes yet the performance associated with traditional shape interpolation is achievable. Appropriate applications include animation of facial and body deformation for entertainment, telepresence, computer gaming, and other applications where direct
in dictator games
, 2011
"... Abstract Many previous experiments document that behavior in multi-person settings responds to the name of the game and the labeling of strategies. With a few exceptions, these studies cannot tell whether frames affect preferences or beliefs. In three large experiments, we investigate whether social ..."
Abstract
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social framing effects are also present in Dictator games. Since only one of the subjects makes a decision, the frame can affect behavior merely through preferences. In all the experiments, we find that behavior is insensitive to social framing. We discuss how to reconcile the absence of social framing
Which is the fair sex? Gender differences in altruism
- Quarterly Journal of Economics
, 2001
"... We study gender differences in altruism by examining a modi�ed dictator game with varying incomes and prices. Our results indicate that the question “which is the fair sex? ” has a complicated answer—when altruism is expensive, women are kinder, but when it is cheap, men are more altruistic. That is ..."
Abstract
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Cited by 258 (15 self)
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We study gender differences in altruism by examining a modi�ed dictator game with varying incomes and prices. Our results indicate that the question “which is the fair sex? ” has a complicated answer—when altruism is expensive, women are kinder, but when it is cheap, men are more altruistic
Social Influence in the Sequential Dictator Game
, 1998
"... This paper introduces the sequential dictator game to study how social influence may affect subjects ' choices when making dictator allocations. Subjects made dictator allocations of 840 before and after learning the allocation made by one other subject in the Relevant Information treatment, or ..."
Abstract
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Cited by 72 (3 self)
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This paper introduces the sequential dictator game to study how social influence may affect subjects ' choices when making dictator allocations. Subjects made dictator allocations of 840 before and after learning the allocation made by one other subject in the Relevant Information treatment
Results 1 - 10
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4,175