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Implementation intentions. Strong effects of simple plans

by Peter M. Gollwitzer - AMERICAN PSYCHOLOGIST , 1999
"... When people encounter problems in translating their goals into action (e.g., failing to get started, becoming distracted, or falling into bad habits), they may strategically call on automatic processes in an attempt to secure goal attain-ment. This can be achieved by plans in the form of imple-menta ..."
Abstract - Cited by 478 (52 self) - Add to MetaCart
When people encounter problems in translating their goals into action (e.g., failing to get started, becoming distracted, or falling into bad habits), they may strategically call on automatic processes in an attempt to secure goal attain-ment. This can be achieved by plans in the form of imple-mentation

The design and implementation of an intentional naming system

by William Adjie-Winoto, Elliot Schwartz, Hari Balakrishnan, Jeremy Lilley - 17TH ACM SYMPOSIUM ON OPERATING SYSTEMS PRINCIPLES (SOSP '99) PUBLISHED AS OPERATING SYSTEMS REVIEW, 34(5):186--201, DEC. 1999 , 1999
"... This paper presents the design and implementation of the Intentional Naming System (INS), a resource discovery and service location system for dynamic and mobile networks of devices and computers. Such environments require a naming system that is (i) expressive, to describe and make requests based o ..."
Abstract - Cited by 518 (14 self) - Add to MetaCart
This paper presents the design and implementation of the Intentional Naming System (INS), a resource discovery and service location system for dynamic and mobile networks of devices and computers. Such environments require a naming system that is (i) expressive, to describe and make requests based

A Simple Rule-Based Part of Speech Tagger

by Eric Brill , 1992
"... Automatic part of speech tagging is an area of natural language processing where statistical techniques have been more successful than rule- based methods. In this paper, we present a sim- ple rule-based part of speech tagger which automatically acquires its rules and tags with accuracy coinparable ..."
Abstract - Cited by 596 (9 self) - Add to MetaCart
to stochastic taggers. The rule-based tagger has many advantages over these taggers, including: a vast reduction in stored information required, the perspicuity of a sinall set of meaningful rules, ease of finding and implementing improvements to the tagger, and better portability from one tag set, cor- pus

The Design and Implementation of a Log-Structured File System

by Mendel Rosenblum, John K. Ousterhout - ACM Transactions on Computer Systems , 1992
"... This paper presents a new technique for disk storage management called a log-structured file system. A logstructured file system writes all modifications to disk sequentially in a log-like structure, thereby speeding up both file writing and crash recovery. The log is the only structure on disk; it ..."
Abstract - Cited by 1092 (8 self) - Add to MetaCart
of simulations that demonstrate the efficiency of a simple cleaning policy based on cost and benefit. We have implemented a prototype logstructured file system called Sprite LFS; it outperforms current Unix file systems by an order of magnitude for small-file writes while matching or exceeding Unix performance

A Simple, Fast, and Accurate Algorithm to Estimate Large Phylogenies by Maximum Likelihood

by Stéphane Guindon, Olivier Gascuel , 2003
"... The increase in the number of large data sets and the complexity of current probabilistic sequence evolution models necessitates fast and reliable phylogeny reconstruction methods. We describe a new approach, based on the maximumlikelihood principle, which clearly satisfies these requirements. The ..."
Abstract - Cited by 2182 (27 self) - Add to MetaCart
. The core of this method is a simple hill-climbing algorithm that adjusts tree topology and branch lengths simultaneously. This algorithm starts from an initial tree built by a fast distance-based method and modifies this tree to improve its likelihood at each iteration. Due to this simultaneous adjustment

Surround-screen projection-based virtual reality: The design and implementation of the CAVE

by Carolina Cruz-neira, Daniel J. Sandin, Thomas A. Defanti , 1993
"... Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches ..."
Abstract - Cited by 725 (27 self) - Add to MetaCart
the quality of workstation screens in terms of resolution, color, and flicker-free stereo. In addition, this format helps reduce the effect of common tracking and system latency errors. The off-axis perspective projection techniques we use are shown to be simple and straightforward. Our techniques for doing

Dummynet: A Simple Approach to the Evaluation of Network Protocols

by Luigi Rizzo - ACM Computer Communication Review , 1997
"... Network protocols are usually tested in operational networks or in simulated environments. With the former approach it is not easy to set and control the various operational parameters such as bandwidth, delays, queue sizes. Simulators are easier to control, but they are often only an approximate mo ..."
Abstract - Cited by 484 (6 self) - Add to MetaCart
model of the desired setting, especially for what regards the various traffic generators (both producers and consumers) and their interaction with the protocol itself. In this paper we show how a simple, yet flexible and accurate network simulator -- dummynet -- can be built with minimal modifications

Sprite: A Simple, Cheat-Proof, Credit-Based System for Mobile Ad-Hoc Networks

by Sheng Zhong, Jiang Chen, Richard Yang - in Proceedings of IEEE INFOCOM , 2002
"... Mobile ad hoc networking has been an active research area for several years. How to stimulate cooperation among selfish mobile nodes, however, is not well addressed yet. In this paper, we propose Sprite, a simple, cheat-proof, creditbased system for stimulating cooperation among selfish nodes in mob ..."
Abstract - Cited by 484 (17 self) - Add to MetaCart
Mobile ad hoc networking has been an active research area for several years. How to stimulate cooperation among selfish mobile nodes, however, is not well addressed yet. In this paper, we propose Sprite, a simple, cheat-proof, creditbased system for stimulating cooperation among selfish nodes

Wait-Free Synchronization

by Maurice Herlihy - ACM Transactions on Programming Languages and Systems , 1993
"... A wait-free implementation of a concurrent data object is one that guarantees that any process can complete any operation in a finite number of steps, regardless of the execution speeds of the other processes. The problem of constructing a wait-free implementation of one data object from another lie ..."
Abstract - Cited by 851 (28 self) - Add to MetaCart
, are at the bottom of the hierarchy: they cannot be used to construct wait-free implementations of many simple and familiar da...

A block-sorting lossless data compression algorithm

by M Burrows , D J Wheeler , 1994
"... We describe a block-sorting, lossless data compression algorithm, and our implementation of that algorithm. We compare the performance of our implementation with widely available data compressors running on the same hardware. The algorithm works by applying a reversible transformation to a block o ..."
Abstract - Cited by 809 (5 self) - Add to MetaCart
We describe a block-sorting, lossless data compression algorithm, and our implementation of that algorithm. We compare the performance of our implementation with widely available data compressors running on the same hardware. The algorithm works by applying a reversible transformation to a block
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