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1,131,103
Efficient similarity search in sequence databases
, 1994
"... We propose an indexing method for time sequences for processing similarity queries. We use the Discrete Fourier Transform (DFT) to map time sequences to the frequency domain, the crucial observation being that, for most sequences of practical interest, only the first few frequencies are strong. Anot ..."
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Cited by 505 (21 self)
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the sequences and e ciently answer similarity queries. We provide experimental results which show that our method is superior to search based on sequential scanning. Our experiments show that a few coefficients (13) are adequate to provide good performance. The performance gain of our method increases
Mtree: An Efficient Access Method for Similarity Search in Metric Spaces
, 1997
"... A new access meth d, called Mtree, is proposed to organize and search large data sets from a generic "metric space", i.e. whE4 object proximity is only defined by a distance function satisfyingth positivity, symmetry, and triangle inequality postulates. We detail algorith[ for insertion o ..."
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Cited by 652 (38 self)
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A new access meth d, called Mtree, is proposed to organize and search large data sets from a generic "metric space", i.e. whE4 object proximity is only defined by a distance function satisfyingth positivity, symmetry, and triangle inequality postulates. We detail algorith[ for insertion
A taxonomy of web search
 SIGIR FORUM
, 2002
"... Classic IR (information retrieval) is inherently predicated on users searching for information, the socalled "information need". But the need behind a web search is often not informational  it might be navigational (give me the url of the site I want to reach) or transactional (show me s ..."
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Cited by 639 (4 self)
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Classic IR (information retrieval) is inherently predicated on users searching for information, the socalled "information need". But the need behind a web search is often not informational  it might be navigational (give me the url of the site I want to reach) or transactional (show me
An Efficient Boosting Algorithm for Combining Preferences
, 1999
"... The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new boosting ..."
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Cited by 707 (18 self)
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The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new
Chaff: Engineering an Efficient SAT Solver
, 2001
"... Boolean Satisfiability is probably the most studied of combinatorial optimization/search problems. Significant effort has been devoted to trying to provide practical solutions to this problem for problem instances encountered in a range of applications in Electronic Design Automation (EDA), as well ..."
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Cited by 1346 (17 self)
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. In this paper we describe the development of a new complete solver, Chaff, which achieves significant performance gains through careful engineering of all aspects of the search – especially a particularly efficient implementation of Boolean constraint propagation (BCP) and a novel low overhead decision strategy
Efficient Variants of the ICP Algorithm
 INTERNATIONAL CONFERENCE ON 3D DIGITAL IMAGING AND MODELING
, 2001
"... The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points to the minim ..."
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Cited by 702 (5 self)
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The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points to the minimization strategy. We enumerate and classify many of these variants, and evaluate their effect on the speed with which the correct alignment is reached. In order to improve convergence for nearlyflat meshes with small features, such as inscribed surfaces, we introduce a new variant based on uniform sampling of the space of normals. We conclude by proposing a combination of ICP variants optimized for high speed. We demonstrate an implementation that is able to align two range images in a few tens of milliseconds, assuming a good initial guess. This capability has potential application to realtime 3D model acquisition and modelbased tracking.
Implementing data cubes efficiently
 In SIGMOD
, 1996
"... Decision support applications involve complex queries on very large databases. Since response times should be small, query optimization is critical. Users typically view the data as multidimensional data cubes. Each cell of the data cube is a view consisting of an aggregation of interest, like total ..."
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Cited by 545 (1 self)
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Decision support applications involve complex queries on very large databases. Since response times should be small, query optimization is critical. Users typically view the data as multidimensional data cubes. Each cell of the data cube is a view consisting of an aggregation of interest, like total sales. The values of many of these cells are dependent on the values of other cells in the data cube..A common and powerful query optimization technique is to materialize some or all of these cells rather than compute them from raw data each time. Commercial systems differ mainly in their approach to materializing the data cube. In this paper, we investigate the issue of which cells (views) to materialize when it is too expensive to materialize all views. A lattice framework is used to express dependencies among views. We present greedy algorithms that work off this lattice and determine a good set of views to materialize. The greedy algorithm performs within a small constant factor of optimal under a variety of models. We then consider the most common case of the hypercube lattice and examine the choice of materialized views for hypercubes in detail, giving some good tradeoffs between the space used and the average time to answer a query. 1
A Fast Quantum Mechanical Algorithm for Database Search
 ANNUAL ACM SYMPOSIUM ON THEORY OF COMPUTING
, 1996
"... Imagine a phone directory containing N names arranged in completely random order. In order to find someone's phone number with a probability of , any classical algorithm (whether deterministic or probabilistic)
will need to look at a minimum of names. Quantum mechanical systems can be in a supe ..."
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Cited by 1126 (10 self)
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Imagine a phone directory containing N names arranged in completely random order. In order to find someone's phone number with a probability of , any classical algorithm (whether deterministic or probabilistic)
will need to look at a minimum of names. Quantum mechanical systems can be in a superposition of states and simultaneously examine multiple names. By properly adjusting the phases of various operations, successful computations reinforce each other while others interfere randomly. As a result, the desired phone number can be obtained in only steps. The algorithm is within a small constant factor of the fastest possible quantum mechanical algorithm.
Efficient implementation of a BDD package
 In Proceedings of the 27th ACM/IEEE conference on Design autamation
, 1991
"... Efficient manipulation of Boolean functions is an important component of many computeraided design tasks. This paper describes a package for manipulating Boolean functions based on the reduced, ordered, binary decision diagram (ROBDD) representation. The package is based on an efficient implementat ..."
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Cited by 500 (9 self)
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Efficient manipulation of Boolean functions is an important component of many computeraided design tasks. This paper describes a package for manipulating Boolean functions based on the reduced, ordered, binary decision diagram (ROBDD) representation. The package is based on an efficient
Cilk: An Efficient Multithreaded Runtime System
 JOURNAL OF PARALLEL AND DISTRIBUTED COMPUTING
, 1995
"... Cilk (pronounced "silk") is a Cbased runtime system for multithreaded parallel programming. In this paper, we document the efficiency of the Cilk workstealing scheduler, both empirically and analytically. We show that on real and synthetic applications, the "work" and "cri ..."
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Cited by 750 (40 self)
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Cilk (pronounced "silk") is a Cbased runtime system for multithreaded parallel programming. In this paper, we document the efficiency of the Cilk workstealing scheduler, both empirically and analytically. We show that on real and synthetic applications, the "work" and "
Results 1  10
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1,131,103