Results 1 - 10
of
2,747
Recovering High Dynamic Range Radiance Maps from Photographs
"... We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are taken with different amounts of exposure. Our algorithm uses these differently exposed photographs to recover the respon ..."
Abstract
-
Cited by 859 (15 self)
- Add to MetaCart
the response function of the imaging process, up to factor of scale, using the assumption of reciprocity. With the known response function, the algorithm can fuse the multiple photographs into a single, high dynamic range radiance map whose pixel values are proportional to the true radiance values in the scene
Nonparametric model for background subtraction
- in ECCV ’00
, 2000
"... Abstract. Background subtraction is a method typically used to seg-ment moving regions in image sequences taken from a static camera by comparing each new frame to a model of the scene background. We present a novel non-parametric background model and a background subtraction approach. The model can ..."
Abstract
-
Cited by 545 (17 self)
- Add to MetaCart
can handle situations where the back-ground of the scene is cluttered and not completely static but contains small motions such as tree branches and bushes. The model estimates the probability of observing pixel intensity values based on a sample of intensity values for each pixel. The model adapts
Probabilistic Roadmaps for Path Planning in High-Dimensional Configuration Spaces
- IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION
, 1996
"... A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collision-free configurations and whose edg ..."
Abstract
-
Cited by 1277 (120 self)
- Add to MetaCart
nodes. The method is general and easy to implement. It can be applied to virtually any type of holonomic robot. It requires selecting certain parameters (e.g., the duration of the learning phase) whose values depend on the scene, that is the robot and its workspace. But these values turn out
Shape and motion from image streams under orthography: a factorization method
- INTERNATIONAL JOURNAL OF COMPUTER VISION
, 1992
"... Inferring scene geometry and camera motion from a stream of images is possible in principle, but is an ill-conditioned problem when the objects are distant with respect to their size. We have developed a factorization method that can overcome this difficulty by recovering shape and motion under orth ..."
Abstract
-
Cited by 1094 (38 self)
- Add to MetaCart
Inferring scene geometry and camera motion from a stream of images is possible in principle, but is an ill-conditioned problem when the objects are distant with respect to their size. We have developed a factorization method that can overcome this difficulty by recovering shape and motion under
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dynamic Range Photography
, 1998
"... We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The methodusesahighdynamicrangeimagebasedmodelofthescene, ratherthansyntheticlightsources,toilluminatethe new objects. Tocomputetheillumination,thesc ..."
Abstract
-
Cited by 438 (17 self)
- Add to MetaCart
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The methodusesahighdynamicrangeimagebasedmodelofthescene, ratherthansyntheticlightsources,toilluminatethe new objects. Tocomputetheillumination
Unsupervised Segmentation of Color-Texture Regions in Images and Video
, 2001
"... A new method for unsupervised segmentation of color-texture regions in images and video is presented. This method, which we refer to as JSEG, consists of two independent steps: color quantization and spatial segmentation. In the first step, colors in the image are quantized to several representative ..."
Abstract
-
Cited by 318 (3 self)
- Add to MetaCart
the class-map is proposed. Applying the criterion to local windows in the class-map results in the "Jimage, " in which high and low values correspond to possible boundaries and interiors of colortexture regions. A region growing method is then used to segment the image based on the multiscale J
Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs
, 1999
"... In this paper we present a method for recovering the reflectance properties of all surfaces in a real scene from a sparse set of photographs, taking into account both direct and indirect illumination. The result is a lighting-independent model of the scene's geometry and reflectance properties, ..."
Abstract
-
Cited by 246 (12 self)
- Add to MetaCart
In this paper we present a method for recovering the reflectance properties of all surfaces in a real scene from a sparse set of photographs, taking into account both direct and indirect illumination. The result is a lighting-independent model of the scene's geometry and reflectance properties
A Paraperspective Factorization Method for Shape and Motion Recovery
, 1997
"... The factorization method, first developed by Tomasi and Kanade, recovers both the shape of an object and its motion from a sequence of images, using many images and tracking many feature points to obtain highly redundant feature position information. The method robustly processes the feature traject ..."
Abstract
-
Cited by 292 (13 self)
- Add to MetaCart
trajectory information using singular value decomposition (SVD), taking advantage of the linear algebraic properties of orthographic projection. However, an orthographic formulation limits the range of motions the method can accommodate. Paraperspective projection, first introduced by Ohta, is a projection
Global Illumination using Photon Maps
, 1996
"... This paper presents a two pass global illumination method based on the concept of photon maps. It represents a significant improvement of a previously described approach both with respect to speed, accuracy and versatility. In the first pass two photon maps are created by emitting packets of energy ..."
Abstract
-
Cited by 272 (9 self)
- Add to MetaCart
(photons) from the light sources and storing these as they hit surfaces within the scene. We use one high resolution caustics photon map to render caustics that are visualized directly and one low resolution photon map that is used during the rendering step. The scene is rendered using a distribution ray
Design Galleries: A General Approach to Setting Parameters for Computer Graphics and Animation
, 1997
"... Image rendering maps scene parameters to output pixel values; animation maps motion-control parameters to trajectory values. Because these mapping functions are usually multidimensional, nonlinear, and discontinuous, #nding input parameters that yield desirable output values is often a painful pr ..."
Abstract
-
Cited by 247 (3 self)
- Add to MetaCart
Image rendering maps scene parameters to output pixel values; animation maps motion-control parameters to trajectory values. Because these mapping functions are usually multidimensional, nonlinear, and discontinuous, #nding input parameters that yield desirable output values is often a painful
Results 1 - 10
of
2,747