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33,683
Modeling the Shape of the Scene: A Holistic Representation of the Spatial Envelope
- International Journal of Computer Vision
, 2001
"... In this paper, we propose a computational model of the recognition of real world scenes that bypasses the segmentation and the processing of individual objects or regions. The procedure is based on a very low dimensional representation of the scene, that we term the Spatial Envelope. We propose a se ..."
Abstract
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Cited by 1313 (81 self)
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In this paper, we propose a computational model of the recognition of real world scenes that bypasses the segmentation and the processing of individual objects or regions. The procedure is based on a very low dimensional representation of the scene, that we term the Spatial Envelope. We propose a
A bayesian hierarchical model for learning natural scene categories
- In CVPR
, 2005
"... We propose a novel approach to learn and recognize natural scene categories. Unlike previous work [9, 17], it does not require experts to annotate the training set. We represent the image of a scene by a collection of local regions, denoted as codewords obtained by unsupervised learning. Each region ..."
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Cited by 948 (15 self)
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We propose a novel approach to learn and recognize natural scene categories. Unlike previous work [9, 17], it does not require experts to annotate the training set. We represent the image of a scene by a collection of local regions, denoted as codewords obtained by unsupervised learning. Each
A Model of Saliency-based Visual Attention for Rapid Scene Analysis
, 1998
"... A visual attention system, inspired by the behavior and the neuronal architecture of the early primate visual system, is presented. Multiscale image features are combined into a single topographical saliency map. A dynamical neural network then selects attended locations in order of decreasing salie ..."
Abstract
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Cited by 1748 (72 self)
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saliency. The system breaks down the complex problem of scene understanding by rapidly selecting, in a computationally efficient manner, conspicuous locations to be analyzed in detail. Index terms: Visual attention, scene analysis, feature extraction, target detection, visual search. \Pi I. Introduction
Using spin images for efficient object recognition in cluttered 3D scenes
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1999
"... We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matching surfaces by matching points using the spin-image representation. The spin-image is a data level shape descriptor that i ..."
Abstract
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Cited by 582 (9 self)
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We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matching surfaces by matching points using the spin-image representation. The spin-image is a data level shape descriptor
Photorealistic Scene Reconstruction by Voxel Coloring
, 1997
"... A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene color and texture information. The method avoids image correspondence problems by working in a discretized scene space w ..."
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Cited by 467 (21 self)
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A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene color and texture information. The method avoids image correspondence problems by working in a discretized scene space
Nonparametric model for background subtraction
- in ECCV ’00
, 2000
"... Abstract. Background subtraction is a method typically used to seg-ment moving regions in image sequences taken from a static camera by comparing each new frame to a model of the scene background. We present a novel non-parametric background model and a background subtraction approach. The model can ..."
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Cited by 545 (17 self)
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Abstract. Background subtraction is a method typically used to seg-ment moving regions in image sequences taken from a static camera by comparing each new frame to a model of the scene background. We present a novel non-parametric background model and a background subtraction approach. The model
Model checking and abstraction
- ACM Transactions on Programming Languages and Systems
, 1994
"... software developers are using the Java language as the language of choice on many applications. This is due to the effective use of the object-oriented (OO) paradigm to develop large software projects and the ability of the Java language to support the increasing use of web technologies in business ..."
Abstract
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Cited by 742 (55 self)
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we present the first study that investigates how the characteristics of a class are combined, thereby providing feedback on how the features provided by Java 1.4.x or earlier and Java 1.5.x or earlier are currently used. The study uses a taxonomy of OO classes that provides a mechanism to catalog any
Modeling and simulation of genetic regulatory systems: A literature review
- JOURNAL OF COMPUTATIONAL BIOLOGY
, 2002
"... In order to understand the functioning of organisms on the molecular level, we need to know which genes are expressed, when and where in the organism, and to which extent. The regulation of gene expression is achieved through genetic regulatory systems structured by networks of interactions between ..."
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Cited by 738 (14 self)
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DNA, RNA, proteins, and small molecules. As most genetic regulatory networks of interest involve many components connected through interlocking positive and negative feedback loops, an intuitive understanding of their dynamics is hard to obtain. As a consequence, formal methods and computer tools
A theory of shape by space carving
- In Proceedings of the 7th IEEE International Conference on Computer Vision (ICCV-99), volume I, pages 307– 314, Los Alamitos, CA
, 1999
"... In this paper we consider the problem of computing the 3D shape of an unknown, arbitrarily-shaped scene from multiple photographs taken at known but arbitrarilydistributed viewpoints. By studying the equivalence class of all 3D shapes that reproduce the input photographs, we prove the existence of a ..."
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Cited by 566 (14 self)
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real-world scenes. The approach is designed to (1) build photorealistic shapes that accurately model scene appearance from a wide range of viewpoints, and (2) account for the complex interactions between occlusion, parallax, shading, and their effects on arbitrary views of a 3D scene. 1.
A Bayesian computer vision system for modeling human interactions
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2000
"... We describe a real-time computer vision and machine learning system for modeling and recognizing human behaviors in a visual surveillance task [1]. The system is particularly concerned with detecting when interactions between people occur and classifying the type of interaction. Examples of interes ..."
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Cited by 538 (6 self)
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We describe a real-time computer vision and machine learning system for modeling and recognizing human behaviors in a visual surveillance task [1]. The system is particularly concerned with detecting when interactions between people occur and classifying the type of interaction. Examples
Results 1 - 10
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