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224
Reuse Contracts: Managing the Evolution of Reusable Assets
- In Proceedings of OOPSLA ’96 Conference
, 1996
"... . A critical concern in the reuse of software is the propagation of changes made to reusable artifacts. Without techniques to manage these changes, multiple versions of these artifacts will propagate through different systems and reusers will not be able to benefit from improvements to the original ..."
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Cited by 133 (18 self)
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artifact. We propose to codify the management of change in a software system by means of reuse contracts that record the protocol between managers and users of a reusable asset. Just as real world contracts can be extended, amended and customised, reuse contracts are subject to parallel changes encoded
Evolution and Composition of Reusable Assets in Product-Line Architectures: A Case Study
- Proceedings of the First Working IFIP Conference on Software Architecture
, 1999
"... In this paper, a case study investigating the experiences from evolution and modification of reusable assets in product-line architectures is presented involving two swedish companies, Axis Communications AB and Securitas Larm AB. Key persons in these organisations have been interviewed and informat ..."
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Cited by 31 (12 self)
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In this paper, a case study investigating the experiences from evolution and modification of reusable assets in product-line architectures is presented involving two swedish companies, Axis Communications AB and Securitas Larm AB. Key persons in these organisations have been interviewed
Asset Library Open Architecture Framework - Sharing Reusable Assets
"... Reuse, along with software engineering environments and processes, is one of the primary software technical areas being addressed within the STARS (Software Technology for Adaptable, Reliable Systems) program. Under the envisioned paradigm called mega-programming by DARPA/SISTO program director Bar ..."
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on domainspecific architectures and open interface standards. The STARS Asset Library Open Architecture Framework (ALOAF) addresses the exchange of reusable assets among diverse libraries, and the definition of an asset library platform upon which portable reuse tools may be constructed. 1 Introduction A reuse
Building Radio frequency IDentification for the Global Environment Reusable Asset Management Model
, 2009
"... Euro RFID project running over 3 years and partly funded (€7,5 million) by the European Union. The objective of the BRIDGE project is to research, develop and implement tools to enable the deployment of EPCglobal applications in Europe. Thirty interdisciplinary partners from 12 countries (Europe and ..."
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Euro RFID project running over 3 years and partly funded (€7,5 million) by the European Union. The objective of the BRIDGE project is to research, develop and implement tools to enable the deployment of EPCglobal applications in Europe. Thirty interdisciplinary partners from 12 countries (Europe and Asia) are working together on: Hardware development,
Improving Reusability of Assets for Virtual Worlds
, 2011
"... Texas, USA. The JVWR is an academic journal. As such, it is dedicated to the open exchange of information. For this reason, JVWR is freely available to individuals and institutions. Copies of this journal or articles in this journal may be distributed for research or educational purposes only free o ..."
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Texas, USA. The JVWR is an academic journal. As such, it is dedicated to the open exchange of information. For this reason, JVWR is freely available to individuals and institutions. Copies of this journal or articles in this journal may be distributed for research or educational purposes only free of charge and without permission. However, the JVWR does not grant permission for use of any content in advertisements or advertising supplements or in any manner that would imply an endorsement of any product or service. All uses beyond research or educational purposes require the written permission of the JVWR. Authors who publish in the Journal of Virtual Worlds Research will release their articles under the Creative Commons Attribution No Derivative Works 3.0 United States (cc-by-nd) license. The Journal of Virtual Worlds Research is funded by its sponsors and contributions from readers. If this material is useful.
Information reusability, competition and bank asset quality
- Journal of Banking and Finance
, 1986
"... This paper explains the recent decline in bank asset quality using the notion of information reusability. Banks are viewed as information processors; they exist because of their advantage in extracting the surplus associated with the reusability of borrower-specific information. It is shown that a b ..."
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Cited by 19 (2 self)
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This paper explains the recent decline in bank asset quality using the notion of information reusability. Banks are viewed as information processors; they exist because of their advantage in extracting the surplus associated with the reusability of borrower-specific information. It is shown that a
Develop Long-Term Competitiveness Through IT Assets
- Sloan Management Review
, 1996
"... through Information Technology Assets Claims that information technology can be a source of competitive advantage, which populated business literature in the late 1980s, have been largely discredited. Nonetheless, business executives continue to look for ways to apply information technology strategi ..."
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Cited by 124 (1 self)
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IT by building and leveraging three assets: highly competent IT human resources, a reusable technology infrastructure, and a strong IT-business partner relationship. These three assets are interrelated in the sense that they tend to strengthen- or weaken- one another. Together, they allow a firm to apply
Research Issues in Characterizing the Performance of Reusable Software Components
, 1995
"... The software reuse practices of many organizations could be described as "ad hoc," at best. Some reuse efforts do not consider even basic concepts such as completely specifying or correctly verifying reusable code. Those organizations that do attempt to specify formally their reusable asse ..."
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Cited by 1 (0 self)
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assets often do so at the expense of neglecting issues concerned with performance. The area of Software Performance Engineering (SPE) provides various measures for determining the responsiveness of the software aspects of a computing system. Applying SPE methods to reusable software would aid future
Identifying Asset Type for Various Reusable Component Storage/Retrieval methods
"... One of the most important characteristic of a software reuse library is apparently the nature or type of assets that are stored in it. Not only source code is stored in the library but other assets including analysis documents, design descriptions, Design and analysis diagrams in UML notation and so ..."
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One of the most important characteristic of a software reuse library is apparently the nature or type of assets that are stored in it. Not only source code is stored in the library but other assets including analysis documents, design descriptions, Design and analysis diagrams in UML notation
PuLSE-I: Deriving Instances from a Product Line Infrastructure
- in Proceedings of the Seventh IEEE International Conference and Workshop on the Engineering of Computer-Based Systems (ECBS 2000
, 2000
"... Reusing assets during application engineering promises to improve the efficiency of systems development. However, in order to benefit from reusable assets, application engineering processes must incorporate when and how to use the reusable assets during single system development. However, when and h ..."
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Cited by 13 (2 self)
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Reusing assets during application engineering promises to improve the efficiency of systems development. However, in order to benefit from reusable assets, application engineering processes must incorporate when and how to use the reusable assets during single system development. However, when
Results 1 - 10
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224