Results 11 - 20
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86,920
Knowledge and Common Knowledge in a Distributed Environment
- Journal of the ACM
, 1984
"... : Reasoning about knowledge seems to play a fundamental role in distributed systems. Indeed, such reasoning is a central part of the informal intuitive arguments used in the design of distributed protocols. Communication in a distributed system can be viewed as the act of transforming the system&apo ..."
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Cited by 578 (55 self)
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that, formally speaking, in practical systems common knowledge cannot be attained. A number of weaker variants...
Memory Coherence in Shared Virtual Memory Systems
, 1989
"... This paper studies the memory coherence problem in designing said inaplementing a shared virtual memory on looselycoupled multiprocessors. Two classes of aIgoritb. ms for solving the problem are presented. A prototype shared virtual memory on an Apollo ring has been implemented based on these a ..."
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Cited by 957 (17 self)
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on these algorithms. Both theoretical and practical results show tkat the mentory coherence problem cast indeed be solved efficiently on a loosely-coupled multiprocessor.
Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems
, 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
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Cited by 571 (89 self)
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Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects
Statecharts: A Visual Formalism For Complex Systems
, 1987
"... We present a broad extension of the conventional formalism of state machines and state diagrams, that is relevant to the specification and design of complex discrete-event systems, such as multi-computer real-time systems, communication protocols and digital control units. Our diagrams, which we cal ..."
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Cited by 2704 (56 self)
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-alone behavioral description or as part of a more general design methodology that deals also with the system's other aspects, such as functional decomposition and data-flow specification. We also discuss some practical experience that was gained over the last three years in applying the statechart formalism
On-line and Off-line Handwriting Recognition: A Comprehensive Survey
- IEEE Transactions on Pattern Analysis and Machine Intelligence
"... AbstractÐHandwriting has continued to persist as a means of communication and recording information in day-to-day life even with the introduction of new technologies. Given its ubiquity in human transactions, machine recognition of handwriting has practical significance, as in reading handwritten no ..."
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Cited by 495 (8 self)
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-line case (which pertains to the availability of trajectory data during writing) and the off-line case (which pertains to scanned images) are considered. Algorithms for preprocessing, character and word recognition, and performance with practical systems are indicated. Other fields of application, like
Automatic verification of finite-state concurrent systems using temporal logic specifications
- ACM Transactions on Programming Languages and Systems
, 1986
"... We give an efficient procedure for verifying that a finite-state concurrent system meets a specification expressed in a (propositional, branching-time) temporal logic. Our algorithm has complexity linear in both the size of the specification and the size of the global state graph for the concurrent ..."
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Cited by 1388 (62 self)
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system. We also show how this approach can be adapted to handle fairness. We argue that our technique can provide a practical alternative to manual proof construction or use of a mechanical theorem prover for verifying many finite-state concurrent systems. Experimental results show that state machines
The Runge-Kutta discontinuous Galerkin method for conservation laws V: multidimensional systems
, 1997
"... This is the fifth paper in a series in which we construct and study the so-called Runge-Kutta Discontinuous Galerkin method for numerically solving hyperbolic conservation laws. In this paper, we extend the method to multidimensional nonlinear systems of conservation laws. The algorithms are describ ..."
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Cited by 508 (44 self)
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This is the fifth paper in a series in which we construct and study the so-called Runge-Kutta Discontinuous Galerkin method for numerically solving hyperbolic conservation laws. In this paper, we extend the method to multidimensional nonlinear systems of conservation laws. The algorithms
Pregel: A system for large-scale graph processing
- IN SIGMOD
, 2010
"... Many practical computing problems concern large graphs. Standard examples include the Web graph and various social networks. The scale of these graphs—in some cases billions of vertices, trillions of edges—poses challenges to their efficient processing. In this paper we present a computational model ..."
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Cited by 496 (0 self)
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Many practical computing problems concern large graphs. Standard examples include the Web graph and various social networks. The scale of these graphs—in some cases billions of vertices, trillions of edges—poses challenges to their efficient processing. In this paper we present a computational
Exokernel: An Operating System Architecture for Application-Level Resource Management
, 1995
"... We describe an operating system architecture that securely multiplexes machine resources while permitting an unprecedented degree of application-specific customization of traditional operating system abstractions. By abstracting physical hardware resources, traditional operating systems have signifi ..."
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Cited by 732 (24 self)
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–50 times faster than Ultrix’s primitives. These results demonstrate that the exokernel operating system design is practical and offers an excellent combination of performance and flexibility. 1
QSplat: A Multiresolution Point Rendering System for Large Meshes
, 2000
"... Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and p ..."
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Cited by 502 (8 self)
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Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing
Results 11 - 20
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86,920