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Shape and motion from image streams under orthography: a factorization method
 INTERNATIONAL JOURNAL OF COMPUTER VISION
, 1992
"... Inferring scene geometry and camera motion from a stream of images is possible in principle, but is an illconditioned problem when the objects are distant with respect to their size. We have developed a factorization method that can overcome this difficulty by recovering shape and motion under orth ..."
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Cited by 1094 (38 self)
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Inferring scene geometry and camera motion from a stream of images is possible in principle, but is an illconditioned problem when the objects are distant with respect to their size. We have developed a factorization method that can overcome this difficulty by recovering shape and motion under
A survey on visual surveillance of object motion and behaviors
 IEEE Transactions on Systems, Man and Cybernetics
, 2004
"... Abstract—Visual surveillance in dynamic scenes, especially for humans and vehicles, is currently one of the most active research topics in computer vision. It has a wide spectrum of promising applications, including access control in special areas, human identification at a distance, crowd flux stat ..."
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Cited by 439 (6 self)
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statistics and congestion analysis, detection of anomalous behaviors, and interactive surveillance using multiple cameras, etc. In general, the processing framework of visual surveillance in dynamic scenes includes the following stages: modeling of environments, detection of motion, classification of moving
Detection and Tracking of Point Features
 International Journal of Computer Vision
, 1991
"... The factorization method described in this series of reports requires an algorithm to track the motion of features in an image stream. Given the small interframe displacement made possible by the factorization approach, the best tracking method turns out to be the one proposed by Lucas and Kanade i ..."
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Cited by 629 (2 self)
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The factorization method described in this series of reports requires an algorithm to track the motion of features in an image stream. Given the small interframe displacement made possible by the factorization approach, the best tracking method turns out to be the one proposed by Lucas and Kanade
CONDENSATION  conditional density propagation for visual tracking
, 1998
"... The problem of tracking curves in dense visual clutter is challenging. Kalman filtering is inadequate because it is based on Gaussian densities which, being unimodal, cannot represent simultaneous alternative hypotheses. The Condensation algorithm uses “factored sampling”, previously applied to th ..."
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Cited by 1503 (12 self)
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to the interpretation of static images, in which the probability distribution of possible interpretations is represented by a randomly generated set. Condensation uses learned dynamical models, together with visual observations, to propagate the random set over time. The result is highly robust tracking of agile motion
What energy functions can be minimized via graph cuts?
 IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2004
"... In the last few years, several new algorithms based on graph cuts have been developed to solve energy minimization problems in computer vision. Each of these techniques constructs a graph such that the minimum cut on the graph also minimizes the energy. Yet, because these graph constructions are co ..."
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Cited by 1047 (23 self)
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many previous constructions and is easily applicable to vision problems that involve large numbers of labels, such as stereo, motion, image restoration, and scene reconstruction. We give a precise characterization of what energy functions can be minimized using graph cuts, among the energy functions
Comparing Images Using the Hausdorff Distance
 IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1993
"... The Hausdorff distance measures the extent to which each point of a `model' set lies near some point of an `image' set and vice versa. Thus this distance can be used to determine the degree of resemblance between two objects that are superimposed on one another. In this paper we provide ef ..."
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Cited by 659 (10 self)
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efficient algorithms for computing the Hausdorff distance between all possible relative positions of a binary image and a model. We focus primarily on the case in which the model is only allowed to translate with respect to the image. Then we consider how to extend the techniques to rigid motion
An Efficient Solution to the FivePoint Relative Pose Problem
, 2004
"... An efficient algorithmic solution to the classical fivepoint relative pose problem is presented. The problem is to find the possible solutions for relative camera pose between two calibrated views given five corresponding points. The algorithm consists of computing the coefficients of a tenth degre ..."
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Cited by 484 (13 self)
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An efficient algorithmic solution to the classical fivepoint relative pose problem is presented. The problem is to find the possible solutions for relative camera pose between two calibrated views given five corresponding points. The algorithm consists of computing the coefficients of a tenth
Robot Motion Planning: A Distributed Representation Approach
, 1991
"... We propose a new approach to robot path planning that consists of building and searching a graph connecting the local minima of a potential function defined over the robot’s configuration space. A planner based on this approach has been implemented. This planner is considerably faster than previous ..."
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Cited by 402 (26 self)
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of these techniques is a Monte Carlo technique that escapes local minima by executing Brownian motions. The overall approach is made possible by the systematic use of distributed representations (bitmaps) for the robot’s work space and configuration space. We have experimented with the planner using several computer
Practical animation of liquids
 Graphical Models and Image Processing
, 1996
"... We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends them by incorporating more complex behavior. It is based on the NavierStokes equations which couple momentum and mass con ..."
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Cited by 445 (26 self)
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conservation to completely describe fluid motion. Our starting point is an environment containing an arbitrary distribution of fluid, and submerged or semisubmerged obstacles. Velocity and pressure are defined everywhere within this environment, and updated using a set of finite difference expressions
Interactive Control of Avatars Animated with Human Motion Data
, 2002
"... Realtime control of threedimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, however, because a large repertoire of avatar behaviors must be made available, and the user must be able to select from this s ..."
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Cited by 369 (38 self)
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this set of behaviors, possibly with a lowdimensional input device. One appealing approach to obtaining a rich set of avatar behaviors is to collect an extended, unlabeled sequence of motion data appropriate to the application. In this paper, we show that such a motion database can be preprocessed
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