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Embarking on Multimodal Interface Design

by Anoop Sinha And , 2002
"... Designers are increasingly faced with the challenge of targeting multimodal applications, those that span heterogeneous devices and use multimodal input, but do not have tools to support them. We studied the early stage work practices of professional multimodal interaction designers. We noted the va ..."
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Designers are increasingly faced with the challenge of targeting multimodal applications, those that span heterogeneous devices and use multimodal input, but do not have tools to support them. We studied the early stage work practices of professional multimodal interaction designers. We noted

Rule-based multimodal interface design

by Niels Ole Bernsen , 1996
"... ..."
Abstract - Cited by 3 (0 self) - Add to MetaCart
Abstract not found

A Toolkit for Creating and Testing Multimodal Interface Designs

by Marie-Luce Bourguet , Queen Mary - Posters and Demos from the 15th Annual ACM Symposium on User Interface Software and Technology , 2002
"... ABSTRACT Designing and implementing applications that can handle multiple recognition-based interaction technologies such as speech and gesture inputs is a difficult task. IMBuilder and MEngine are the two components of a new toolkit for rapidly creating and testing multimodal interface designs. Fi ..."
Abstract - Cited by 16 (3 self) - Add to MetaCart
ABSTRACT Designing and implementing applications that can handle multiple recognition-based interaction technologies such as speech and gesture inputs is a difficult task. IMBuilder and MEngine are the two components of a new toolkit for rapidly creating and testing multimodal interface designs

Semantic Modelling in Support of Adaptive Multimodal Interface Design

by Elena Tsiporkova, Anna Hristoskova, Tom Tourwé, Tom Stevens
"... Abstract. The design of multimodal interfaces requires intelligent data interpretation in order to guarantee seamless adaptation to the user’s needs and context. HMI (humanmachine interaction) design accommodates varying forms of interaction patterns, depending on what is most appropriate for a part ..."
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Abstract. The design of multimodal interfaces requires intelligent data interpretation in order to guarantee seamless adaptation to the user’s needs and context. HMI (humanmachine interaction) design accommodates varying forms of interaction patterns, depending on what is most appropriate for a

A Toolkit for Creating and Testing Multimodal Interface Designs

by unknown authors
"... Designing and implementing applications that can handle multiple recognition-based interaction technologies such as speech and gesture inputs is a difficult task. IMBuilder and MEngine are the two components of a new toolkit for rapidly creating and testing multimodal interface designs. First, an in ..."
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Designing and implementing applications that can handle multiple recognition-based interaction technologies such as speech and gesture inputs is a difficult task. IMBuilder and MEngine are the two components of a new toolkit for rapidly creating and testing multimodal interface designs. First

Modality Theory In Support Of Multimodal Interface Design

by Niels Ole Bernsen - ERCIM Workshop on Multimodal Human-Computer Interaction , 1993
"... Modality Theory is a comparatively new field of investigation which addresses the following general problem of mapping task domain information into interactive multimodal interfaces: given any particular set of information which needs to be exchanged between user and system during task performance i ..."
Abstract - Cited by 31 (3 self) - Add to MetaCart
Modality Theory is a comparatively new field of investigation which addresses the following general problem of mapping task domain information into interactive multimodal interfaces: given any particular set of information which needs to be exchanged between user and system during task performance

Towards a Design Support Tool for Multimodal Interface Design - The Taxonomy Workbench and Theory Demonstrator

by Niels Ole Bernsen, Shijian Lu, Michael May , 1994
"... This paper presents the layout and functionality of Version 2 of the Taxonomy Workbench and Theory Demonstrator which is being developed at the Centre for Cognitive Science. The Theory Demonstrator uses multimedia/multimodal hypertext to present the taxonomy of unimodal output modalities which has b ..."
Abstract - Cited by 3 (1 self) - Add to MetaCart
on the basic properties which define the +70 unimodal modalities generated in the taxonomy. The ultimate objective is to develop the Taxonomy Workbench and Theory Demonstrator into an interface design support tool.

MMWA-ae: boosting knowledge from Multimodal Interface Design, Reuse and Usability Evaluation

by Americo Talarico Neto, Renata Pontin, M. Fortes, Rafael Rossi, Solange Rezende
"... The technological progress designing new de-vices and the scientific growth in the field of Human-Computer Interaction are enabling new in-teraction modalities to move from research to com-mercial products. However, developing multimodal interfaces is still a difficult task due to the lack of tools ..."
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The technological progress designing new de-vices and the scientific growth in the field of Human-Computer Interaction are enabling new in-teraction modalities to move from research to com-mercial products. However, developing multimodal interfaces is still a difficult task due to the lack of tools

Heuristic Evaluation of User Interfaces

by Jukob Nielsen, Rolf Molich - IN: PROCEEDINGS OF THE CHI´90 CONFERENCE, SEATTLE , 1990
"... Heuristic evaluation is an informal method of usability analysis where a number of evaluators are presented with an interface design and asked to comment on it. Four ex-periments showed that individual evaluators were mostly quite bad at doing such heuristic evaluations and that they only found betw ..."
Abstract - Cited by 517 (4 self) - Add to MetaCart
Heuristic evaluation is an informal method of usability analysis where a number of evaluators are presented with an interface design and asked to comment on it. Four ex-periments showed that individual evaluators were mostly quite bad at doing such heuristic evaluations and that they only found

Bricks: Laying the foundations for graspable user interfaces

by George W. Fitzmaurice , 1995
"... We introduce the concept of Graspable User Interfaces which allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or “attached ” to virtual objects for manipulation or for ex ..."
Abstract - Cited by 522 (28 self) - Add to MetaCart
by presenting a design space for Bricks which lay the foundation for further exploring and developing graspable user interfaces.
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