Results 1 - 10
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43,385
Algorithmic mechanism design
- Games and Economic Behavior
, 1999
"... We consider algorithmic problems in a distributed setting where the participants cannot be assumed to follow the algorithm but rather their own self-interest. As such participants, termed agents, are capable of manipulating the algorithm, the algorithm designer should ensure in advance that the agen ..."
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Cited by 662 (23 self)
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We consider algorithmic problems in a distributed setting where the participants cannot be assumed to follow the algorithm but rather their own self-interest. As such participants, termed agents, are capable of manipulating the algorithm, the algorithm designer should ensure in advance
Design and Implementation or the Sun Network Filesystem
, 1985
"... this paper we discuss the design and implementation of the/'fiesystem interface in the kernel and the NF$ virtual/'fiesystem. We describe some interesting design issues and how they were resolved, and point out some of the shortcomings of the current implementation. We conclude with some i ..."
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Cited by 502 (0 self)
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this paper we discuss the design and implementation of the/'fiesystem interface in the kernel and the NF$ virtual/'fiesystem. We describe some interesting design issues and how they were resolved, and point out some of the shortcomings of the current implementation. We conclude with some
K-SVD: An Algorithm for Designing Overcomplete Dictionaries for Sparse Representation
, 2006
"... In recent years there has been a growing interest in the study of sparse representation of signals. Using an overcomplete dictionary that contains prototype signal-atoms, signals are described by sparse linear combinations of these atoms. Applications that use sparse representation are many and inc ..."
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Cited by 935 (41 self)
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In recent years there has been a growing interest in the study of sparse representation of signals. Using an overcomplete dictionary that contains prototype signal-atoms, signals are described by sparse linear combinations of these atoms. Applications that use sparse representation are many
Model-Based Analysis of Oligonucleotide Arrays: Model Validation, Design Issues and Standard Error Application
, 2001
"... Background: A model-based analysis of oligonucleotide expression arrays we developed previously uses a probe-sensitivity index to capture the response characteristic of a specific probe pair and calculates model-based expression indexes (MBEI). MBEI has standard error attached to it as a measure of ..."
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Cited by 775 (28 self)
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better ranking statistic for filtering genes. We can assign reliability indexes for genes in a specific cluster of interest in hierarchical clustering by resampling clustering trees. A software dChip implementing many of these analysis methods is made available. Conclusions: The model-based approach
Teddy: A sketching interface for 3d freeform design
, 1999
"... We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports seve ..."
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Cited by 486 (35 self)
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We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports
The Future of Wires
, 1999
"... this paper we first discuss the wire metrics of interest and examine them in a contemporary 0.25m process. We then discuss technology scaling over the next several generations, from SIA and other predictions, and how our wire metrics trend over that time. We will examine the delay and bandwidth lim ..."
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Cited by 516 (7 self)
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this paper we first discuss the wire metrics of interest and examine them in a contemporary 0.25m process. We then discuss technology scaling over the next several generations, from SIA and other predictions, and how our wire metrics trend over that time. We will examine the delay and bandwidth
Fundamental Design Issues for the Future Internet
- IEEE JOURNAL ON SELECTED AREAS IN COMMUNICATIONS
, 1995
"... The Internet has been a startling and dramatic success. However, multimedia applications, with their novel traffic characteristics and service requirements, pose an interesting challenge to the technical foundations of the Internet. In this paper we address some of the fundamental architectural d ..."
Abstract
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Cited by 471 (3 self)
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The Internet has been a startling and dramatic success. However, multimedia applications, with their novel traffic characteristics and service requirements, pose an interesting challenge to the technical foundations of the Internet. In this paper we address some of the fundamental architectural
Understanding packet delivery performance in dense wireless sensor networks
, 2003
"... Wireless sensor networks promise fine-grain monitoring in a wide variety of environments. Many of these environments (e.g., indoor environments or habitats) can be harsh for wireless communication. From a networking perspective, the most basic aspect of wireless communication is the packet delivery ..."
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Cited by 661 (15 self)
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different environments:an indoor office building, a habitat with moderate foliage, and an open parking lot. Our findings have interesting implications for the design and evaluation of routing and medium-access protocols for sensor networks. Categories and Subject Descriptors C.2.1 [Network Architecture
Understanding Social Preferences with Simple Tests
, 2001
"... Departures from self-interest in economic experiments have recently inspired models of “social preferences”. We design a range of simple experimental games that test these theories more directly than existing experiments. Our experiments show that subjects are more concerned with increasing social w ..."
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Cited by 883 (41 self)
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Departures from self-interest in economic experiments have recently inspired models of “social preferences”. We design a range of simple experimental games that test these theories more directly than existing experiments. Our experiments show that subjects are more concerned with increasing social
The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems
- In Proceedings of the 11th International Conference on Advanced Robotics
, 2003
"... This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent, non ..."
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Cited by 622 (14 self)
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This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent
Results 1 - 10
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43,385