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29
Reflective physical prototyping through integrated design, test, and analysis
- UIST '06. ACM
, 2006
"... Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in design. Prototypes embody design hypotheses and enable designers to test them. Framing design as a thinking-by-doing activity foregrounds iteration as a central concern. This paper presents d.tools, a to ..."
Abstract
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Cited by 81 (10 self)
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toolkit that embodies an iterative-design-centered approach to prototyping information appliances. This work offers contributions in three areas. First, d.tools introduces a statechart-based visual design tool that provides a low threshold for early-stage prototyping, extensible through code for higher-fidelity
cAR: Contact Augmented Reality with Transparent-Display Mobile Devices
"... We present Contact Augmented Reality (cAR), a form of AR where a mobile device with a transparent display rests on top of the augmented object. cAR is based on the notion that interactions with digital content are enriched by the tangibility of physically moving a device on and off the augmented obj ..."
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and transparent acrylic tangibles, allowed us to iteratively design and test interaction techniques. The second and higher-fidelity prototype, called a tPad, uses a semi-transparent touch-enabled 7 ” LCD display that is placed on top of back-lit paper documents. The tPad uses an external camera and feature
B a e c k e r
"... FATT. ‘Serious ’ online gaming environments to enhance brain fitness in senior citizens. Gerontech-nology 2010;9(2):190; doi:10.4017/gt.2010.09.02.265.00 Purpose Much research is currently underway on the science of brain fitness1. There is significant interest in the use of cognitive exercise, aero ..."
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user-centred design process in which we understand human needs through literature reviews and field work, create low-fidelity proto-types, subject these prototypes to the scrutiny of multidisciplinary design teams and potential users, de-velop higher-fidelity prototypes, test them through real usage
Using HTML to Create Early Prototypes
- Proceedings of the CHI’99 Conference on Human Factors in Computing Systems
, 1999
"... This paper discusses the use of HTML for creating early prototypes of interactive systems. The HTML prototyping technique uses an iterative approach for the creation of early prototypes. Low fidelity prototypes are iteratively refined into higher fidelity versions. The prototypes are easily accessib ..."
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This paper discusses the use of HTML for creating early prototypes of interactive systems. The HTML prototyping technique uses an iterative approach for the creation of early prototypes. Low fidelity prototypes are iteratively refined into higher fidelity versions. The prototypes are easily
Paper or interactive? a study of prototyping techniques for ubiquitous computing environments
- Proceedings of CHI 2003 Conference on Human Factors in Computing Systems, Extended Abstracts, 130– 131
, 2003
"... We studied the effects of varying the fidelity and automation levels of a Ubicomp application prototype. Our results show that the interactive prototype captured the same usability issues that the paper prototype studies did and more. We found that paper prototyping is insufficient for supporting un ..."
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Cited by 26 (0 self)
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unique Ubicomp requirements, such as scalability, but a prototype with higher fidelity and automation levels can enhance the quality of interaction data available for evaluation.
BIOMEDICAL PAPER Design, implementation and accuracy of a prototype for medical augmented reality
, 2004
"... Objective: This paper is focused on prototype development and accuracy evaluation of a medical Augmented Reality (AR) system. The accuracy of such a system is of critical importance for medical use, and is hence considered in detail. We analyze the individual error contributions and the system accur ..."
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, and our prototype approaches these accuracy requirements. The accuracy could be increased with a higher-fidelity tracking system and improved calibration and object registration. The design and methods of this prototype device can be extrapolated to current medical robotics (due to the kinematic
A Prototype Tool for Multidisciplinary Design Optimization of Ships
"... A multidisciplinary design optimization scheme for ships has been developed for use in an integrated ship design environment. Although the system was designed with the intention of using first principle analysis techniques, the containership design examples presented in this paper make use of surrog ..."
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Cited by 1 (0 self)
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of surrogate parametric analysis modules developed to examine prob-lem formulation issues prior to the availability of the higher fidelity modules. A method of hull shape control based on a barycentric blend of basis hulls is developed. It requires rela-tively few design variables. In addition to general
COMPARATIVE FIELD TESTS OF PRESSURISED ROVER PROTOTYPES
"... The conceptual designs, interior layouts and operational performances of three pressurised rover prototypes- Aonia, ARES and Everest- were field tested during a recent simulation at the Mars Desert Research Station in Utah. A human factors experiment, in which the same crew of three executed the sam ..."
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Cited by 1 (1 self)
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The conceptual designs, interior layouts and operational performances of three pressurised rover prototypes- Aonia, ARES and Everest- were field tested during a recent simulation at the Mars Desert Research Station in Utah. A human factors experiment, in which the same crew of three executed
Interactive Posters: Supporting & Student Design Posters: Supporting Design CHI 2003: NEW HORIZONS Paper or Interactive? A Study of Prototyping Techniques for Ubiquitous Computing Environments
"... We studied the effects of varying the fidelity and automation levels of a Ubicomp application prototype. Our results show that the interactive prototype captured the same usability issues that the paper prototype studies did and more. We found that paper prototyping is insufficient for supporting un ..."
Abstract
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unique Ubicomp requirements, such as scalability, but a prototype with higher fidelity and automation levels can enhance the quality of interaction data available for evaluation.
Integration of MSC.ADAMS Virtual Prototyping Technology into Westland Helicopters CAD/CAE Architecture
"... Westland Helicopters have conducted an extensive evaluation of the MSC.ADAMS (hereafter referred to as ADAMS) suite of virtual prototyping software tools within the Mathematical Modelling department. The primary objective of the evaluation was to identify a range of applications which are currently ..."
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to identifying where ADAMS-based solutions can supersede “inhouse” methods and deliver higher fidelity results, the evaluation aims to highlight the potential impact on current Math Modelling processes based on the interoperability of the ADAMS core products and appropriate extension products, namely ADAMS
Results 1 - 10
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