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Fronts propagating with curvature dependent speed: algorithms based on Hamilton–Jacobi formulations
 Journal of Computational Physics
, 1988
"... We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front can also be passively advected by an underlying flow. These algorithms approximate the equations of motion, w ..."
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Cited by 1183 (64 self)
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We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front can also be passively advected by an underlying flow. These algorithms approximate the equations of motion, which resemble HamiltonJacobi equations with parabolic righthandsides, by using techniques from the hyperbolic conservation laws. Nonoscillatory schemes of various orders of accuracy are used to solve the equations, providing methods that accurately capture the formation of sharp gradients and cusps in the moving fronts. The algorithms handle topological merging and breaking naturally, work in any number of space dimensions, and do not require that the moving surface be written as a function. The methods can be also used for more general HamiltonJacobitype problems. We demonstrate our algorithms by computing the solution to a variety of surface motion problems. 1
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning under uncertainty, sensorbased planning, visibility, decisiontheoretic planning, game theory, information spaces, reinforcement learning, nonlinear systems, trajectory planning, nonholonomic planning, and kinodynamic planning.
A survey of generalpurpose computation on graphics hardware
, 2007
"... The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the l ..."
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Cited by 545 (18 self)
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The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the latest research in mapping generalpurpose computation to graphics hardware. We begin with the technical motivations that underlie generalpurpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. We then aim the main body of this report at two separate audiences. First, we describe the techniques used in mapping generalpurpose computation to graphics hardware. We believe these techniques will be generally useful for researchers who plan to develop the next generation of GPGPU algorithms and techniques. Second, we survey and categorize the latest developments in generalpurpose application development on graphics hardware.
A NonOscillatory Eulerian Approach to Interfaces in Multimaterial Flows (The Ghost Fluid Method)
, 2000
"... While Eulerian schemes work well for most gas flows, they have been shown to admit nonphysical oscillations near some material interfaces. In contrast,... ..."
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Cited by 323 (45 self)
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While Eulerian schemes work well for most gas flows, they have been shown to admit nonphysical oscillations near some material interfaces. In contrast,...
The Geometry of Dissipative Evolution Equations: The Porous Medium Equation
"... We show that the porous medium equation has a gradient flow structure which is both physically and mathematically natural. In order to convince the reader that it is mathematically natural, we show the time asymptotic behavior can be easily understood in this framework. We use the intuition and the ..."
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Cited by 413 (11 self)
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We show that the porous medium equation has a gradient flow structure which is both physically and mathematically natural. In order to convince the reader that it is mathematically natural, we show the time asymptotic behavior can be easily understood in this framework. We use the intuition and the calculus of Riemannian geometry to quantify this asymptotic behavior. Contents 1 The porous medium equation as a gradient flow 2 1.1 The porous medium equation . . . . . . . . . . . . . . . . . . 2 1.2 Abstract gradient flow . . . . . . . . . . . . . . . . . . . . . . 3 1.3 Two interpretations of the porous medium equation as gradient flow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 A physical argument in favor of the new gradient flow 6 3 A mathematical argument in favor of new gradient flow 9 3.1 Self similar solutions and asymptotic behaviour . . . . . . . . 9 3.2 A new asymptotic result . . . . . . . . . . . . . . . . . . . . . 10 3.3 The asymptotic result express...
Polynomial time approximation schemes for Euclidean TSP and other geometric problems
 In Proceedings of the 37th IEEE Symposium on Foundations of Computer Science (FOCS’96
, 1996
"... Abstract. We present a polynomial time approximation scheme for Euclidean TSP in fixed dimensions. For every fixed c � 1 and given any n nodes in � 2, a randomized version of the scheme finds a (1 � 1/c)approximation to the optimum traveling salesman tour in O(n(log n) O(c) ) time. When the nodes a ..."
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Cited by 399 (3 self)
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Abstract. We present a polynomial time approximation scheme for Euclidean TSP in fixed dimensions. For every fixed c � 1 and given any n nodes in � 2, a randomized version of the scheme finds a (1 � 1/c)approximation to the optimum traveling salesman tour in O(n(log n) O(c) ) time. When the nodes are in � d, the running time increases to O(n(log n) (O(�dc))d�1). For every fixed c, d the running time is n � poly(log n), that is nearly linear in n. The algorithm can be derandomized, but this increases the running time by a factor O(n d). The previous best approximation algorithm for the problem (due to Christofides) achieves a 3/2approximation in polynomial time. We also give similar approximation schemes for some other NPhard Euclidean problems: Minimum Steiner Tree, kTSP, and kMST. (The running times of the algorithm for kTSP and kMST involve an additional multiplicative factor k.) The previous best approximation algorithms for all these problems achieved a constantfactor approximation. We also give efficient approximation schemes for Euclidean MinCost Matching, a problem that can be solved exactly in polynomial time. All our algorithms also work, with almost no modification, when distance is measured using any geometric norm (such as �p for p � 1 or other Minkowski norms). They also have simple parallel (i.e., NC) implementations.
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