Results 1 - 10
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7,350
Glauber Dynamics on Trees and Hyperbolic Graphs
, 2001
"... We study discrete time Glauber dynamics for random configurations with local constraints (e.g. proper coloring, Ising and Potts models) on finite graphs with n vertices and of bounded degree. We show that the relaxation time (defined as the reciprocal of the spectral gap 1 \Gamma 2 ) for the dynami ..."
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Cited by 25 (9 self)
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We study discrete time Glauber dynamics for random configurations with local constraints (e.g. proper coloring, Ising and Potts models) on finite graphs with n vertices and of bounded degree. We show that the relaxation time (defined as the reciprocal of the spectral gap 1 \Gamma 2
Dynamic Bayesian Networks: Representation, Inference and Learning
, 2002
"... Modelling sequential data is important in many areas of science and engineering. Hidden Markov models (HMMs) and Kalman filter models (KFMs) are popular for this because they are simple and flexible. For example, HMMs have been used for speech recognition and bio-sequence analysis, and KFMs have bee ..."
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Cited by 770 (3 self)
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been used for problems ranging from tracking planes and missiles to predicting the economy. However, HMMs
and KFMs are limited in their “expressive power”. Dynamic Bayesian Networks (DBNs) generalize HMMs by allowing the state space to be represented in factored form, instead of as a single discrete
Consensus Problems in Networks of Agents with Switching Topology and Time-Delays
, 2003
"... In this paper, we discuss consensus problems for a network of dynamic agents with fixed and switching topologies. We analyze three cases: i) networks with switching topology and no time-delays, ii) networks with fixed topology and communication time-delays, and iii) max-consensus problems (or leader ..."
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Cited by 1112 (21 self)
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In this paper, we discuss consensus problems for a network of dynamic agents with fixed and switching topologies. We analyze three cases: i) networks with switching topology and no time-delays, ii) networks with fixed topology and communication time-delays, and iii) max-consensus problems (or
On Sequential Monte Carlo Sampling Methods for Bayesian Filtering
- STATISTICS AND COMPUTING
, 2000
"... In this article, we present an overview of methods for sequential simulation from posterior distributions. These methods are of particular interest in Bayesian filtering for discrete time dynamic models that are typically nonlinear and non-Gaussian. A general importance sampling framework is develop ..."
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Cited by 1051 (76 self)
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In this article, we present an overview of methods for sequential simulation from posterior distributions. These methods are of particular interest in Bayesian filtering for discrete time dynamic models that are typically nonlinear and non-Gaussian. A general importance sampling framework
The algorithmic analysis of hybrid systems
- THEORETICAL COMPUTER SCIENCE
, 1995
"... We present a general framework for the formal specification and algorithmic analysis of hybrid systems. A hybrid system consists of a discrete program with an analog environment. We model hybrid systems as nite automata equipped with variables that evolve continuously with time according to dynamica ..."
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Cited by 778 (71 self)
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We present a general framework for the formal specification and algorithmic analysis of hybrid systems. A hybrid system consists of a discrete program with an analog environment. We model hybrid systems as nite automata equipped with variables that evolve continuously with time according
The particel swarm: Explosion, stability, and convergence in a multi-dimensional complex space
- IEEE TRANSACTIONS ON EVOLUTIONARY COMPUTION
"... The particle swarm is an algorithm for finding optimal regions of complex search spaces through interaction of individuals in a population of particles. Though the algorithm, which is based on a metaphor of social interaction, has been shown to perform well, researchers have not adequately explained ..."
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Cited by 852 (10 self)
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in discrete time (the algebraic view), then progresses to the view of it in continuous time (the analytical view). A 5-dimensional depiction is developed, which completely describes the system. These analyses lead to a generalized model of the algorithm, containing a set of coefficients to control the system
Consensus Seeking in Multi-agent Systems under Dynamically Changing Interaction Topologies
, 2003
"... This note considers the problem of information consensus among multiple agents in the presence of limited and unreliable information exchange with dynamically changing interaction topologies. Both discrete and continuous update schemes are proposed for information consensus. The note shows that i ..."
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Cited by 449 (37 self)
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This note considers the problem of information consensus among multiple agents in the presence of limited and unreliable information exchange with dynamically changing interaction topologies. Both discrete and continuous update schemes are proposed for information consensus. The note shows
Rev. Mat. Apl. 12:93-102
"... We study a class of probabilistic cellular automata (PCA) which includes majority vote models, discrete time Glauber dynamics and combinations of these processes with mixing dynamics. We give sucient condition for the ergodicity of the processes. The method is based on a graphical representation ..."
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We study a class of probabilistic cellular automata (PCA) which includes majority vote models, discrete time Glauber dynamics and combinations of these processes with mixing dynamics. We give sucient condition for the ergodicity of the processes. The method is based on a graphical
Improving Elevator Performance Using Reinforcement Learning
- Advances in Neural Information Processing Systems 8
, 1996
"... This paper describes the application of reinforcement learning (RL) to the difficult real world problem of elevator dispatching. The elevator domain poses a combination of challenges not seen in most RL research to date. Elevator systems operate in continuous state spaces and in continuous time as d ..."
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Cited by 324 (5 self)
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as discrete event dynamic systems. Their states are not fully observable and they are nonstationary due to changing passenger arrival rates. In addition, we use a team of RL agents, each of which is responsible for controlling one elevator car. The team receives a global reinforcement signal which appears
Real-Time, Continuous Level of Detail Rendering of Height Fields
, 1996
"... We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid representation, and employs a variable screen-space threshold to bound the maximum error of the projected image. A coarse lev ..."
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Cited by 296 (15 self)
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dynamically in real-time, minimizing the number of rendered polygons and allowing for smooth changes in resolution across areas of the surface. The algorithm has been implemented for approximating and rendering digital terrain models and other height fields, and consistently performs at interactive frame
Results 1 - 10
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7,350