• Documents
  • Authors
  • Tables
  • Log in
  • Sign up
  • MetaCart
  • DMCA
  • Donate

CiteSeerX logo

Advanced Search Include Citations

Tools

Sorted by:
Try your query at:
Semantic Scholar Scholar Academic
Google Bing DBLP
Results 1 - 10 of 18,156
Next 10 →

Dense 3D Mapping with Monocular Vision

by Kamil Wnuk, Faith Dang, Zachary Dodds
"... This paper describes a recently developed toolkit for creating environmental maps of indoor environments from image sequences. First, the chosen map representation – texture-mapped planes located in a single coordinate frame – is placed within the broader context of appearance-based and sparse featu ..."
Abstract - Cited by 7 (2 self) - Add to MetaCart
This paper describes a recently developed toolkit for creating environmental maps of indoor environments from image sequences. First, the chosen map representation – texture-mapped planes located in a single coordinate frame – is placed within the broader context of appearance-based and sparse

Information-Theoretic Planning with Trajectory Optimization for Dense 3D Mapping

by Benjamin Charrow, Gregory Kahn, Sachin Patil, Sikang Liu, Ken Goldberg, Pieter Abbeel, Nathan Michael, Vijay Kumar
"... Abstract—We propose an information-theoretic planning ap-proach that enables mobile robots to autonomously construct dense 3D maps in a computationally efficient manner. Inspired by prior work, we accomplish this task by formulating an information-theoretic objective function based on the Cauchy-Sch ..."
Abstract - Add to MetaCart
Abstract—We propose an information-theoretic planning ap-proach that enables mobile robots to autonomously construct dense 3D maps in a computationally efficient manner. Inspired by prior work, we accomplish this task by formulating an information-theoretic objective function based on the Cauchy

Dense 3D map building based on LRF data and color image fusion

by Kazunori Ohno, Satoshi Tadokoro - in 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2005.(IROS
"... Abstract — Research objective of the authors is 3D map building and localization of search robot for rescue use. In this paper, the authors propose a novel method of dense 3D map building and present its trial result. For building a map, it is necessary to estimate robot motion. However, on rubble, ..."
Abstract - Cited by 13 (0 self) - Add to MetaCart
Abstract — Research objective of the authors is 3D map building and localization of search robot for rescue use. In this paper, the authors propose a novel method of dense 3D map building and present its trial result. For building a map, it is necessary to estimate robot motion. However, on rubble

Iterative point matching for registration of free-form curves and surfaces

by Zhengyou Zhang , 1994
"... A heuristic method has been developed for registering two sets of 3-D curves obtained by using an edge-based stereo system, or two dense 3-D maps obtained by using a correlation-based stereo system. Geometric matching in general is a difficult unsolved problem in computer vision. Fortunately, in ma ..."
Abstract - Cited by 660 (8 self) - Add to MetaCart
A heuristic method has been developed for registering two sets of 3-D curves obtained by using an edge-based stereo system, or two dense 3-D maps obtained by using a correlation-based stereo system. Geometric matching in general is a difficult unsolved problem in computer vision. Fortunately

A Morphable Model For The Synthesis Of 3D Faces

by Volker Blanz , Thomas Vetter , 1999
"... In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face i ..."
Abstract - Cited by 1088 (55 self) - Add to MetaCart
images or new 3D face models can be registered automatically by computing dense one-to-one correspondence to an internal face model. Second, the approach regulates the naturalness of modeled faces avoiding faces with an "unlikely" appearance. Starting from

Photo tourism: Exploring photo collections in 3D

by Noah Snavely, Steven M. Seitz, Richard Szeliski - IN PROC. ACM SIGGRAPH , 2006
"... We present a system for interactively browsing and exploring large unstructured collections of photographs of a scene using a novel 3D interface. Our system consists of an image-based modeling front end that automatically computes the viewpoint of each photograph as well as a sparse 3D model of th ..."
Abstract - Cited by 677 (37 self) - Add to MetaCart
of the scene and image to model correspondences. Our photo explorer uses image-based rendering techniques to smoothly transition between photographs, while also enabling full 3D navigation and exploration of the set of images and world geometry, along with auxiliary information such as overhead maps. Our

The Digital Michelangelo Project: 3D Scanning of Large Statues

by Marc Levoy, Szymon Rusinkiewicz, Brian Curless, Matt Ginzton, Jeremy Ginsberg, Kari Pulli, David Koller, Sean Anderson, Jonathan Shade, Lucas Pereira, James Davis, Duane Fulk , 2000
"... We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rangefinders, laser time-of-flight rangefinders, digital still cameras, and a suite of software for acquiring, aligning, merg ..."
Abstract - Cited by 488 (8 self) - Add to MetaCart
, merging, and viewing scanned data. As a demonstration of this system, we digitized 10 statues by Michelangelo, including the well-known figure of David, two building interiors, and all 1,163 extant fragments of the Forma Urbis Romae, a giant marble map of ancient Rome. Our largest single dataset

View Interpolation for Image Synthesis

by Shenchang Eric Chen, et al.
"... Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a means by which images may themselves be used as display primitives. The work reported by this paper endeavors to carry t ..."
Abstract - Cited by 603 (0 self) - Add to MetaCart
are a structured set of views of a 3D object or scene, intermediate frames derived by morphing can be used to approximate intermediate 3D transformations of the object or scene. Using the view interpolation approach to synthesize 3D scenes has two main advantages. First, the 3D representation

Kodaira-Spencer theory of gravity and exact results for quantum string amplitudes

by M. Bershadsky, S. Cecotti, H. Ooguri, C. Vafa - Commun. Math. Phys , 1994
"... We develop techniques to compute higher loop string amplitudes for twisted N = 2 theories with ĉ = 3 (i.e. the critical case). An important ingredient is the discovery of an anomaly at every genus in decoupling of BRST trivial states, captured to all orders by a master anomaly equation. In a particu ..."
Abstract - Cited by 540 (59 self) - Add to MetaCart
We develop techniques to compute higher loop string amplitudes for twisted N = 2 theories with ĉ = 3 (i.e. the critical case). An important ingredient is the discovery of an anomaly at every genus in decoupling of BRST trivial states, captured to all orders by a master anomaly equation. In a

Real-time human pose recognition in parts from single depth images

by Jamie Shotton, Andrew Fitzgibbon, Mat Cook, Toby Sharp, Mark Finocchio, Richard Moore, Alex Kipman, Andrew Blake - IN CVPR , 2011
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
Abstract - Cited by 568 (17 self) - Add to MetaCart
We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler
Next 10 →
Results 1 - 10 of 18,156
Powered by: Apache Solr
  • About CiteSeerX
  • Submit and Index Documents
  • Privacy Policy
  • Help
  • Data
  • Source
  • Contact Us

Developed at and hosted by The College of Information Sciences and Technology

© 2007-2019 The Pennsylvania State University