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13,335
Surface reconstruction from unorganized points
 COMPUTER GRAPHICS (SIGGRAPH ’92 PROCEEDINGS)
, 1992
"... We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1�:::�xng IR 3 on or near an unknown manifold M, and produces as output a simplicial surface that approximates M. Neither the topology, the presence of boundaries, nor the geometry of M are assumed to be know ..."
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Cited by 815 (8 self)
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We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1�:::�xng IR 3 on or near an unknown manifold M, and produces as output a simplicial surface that approximates M. Neither the topology, the presence of boundaries, nor the geometry of M are assumed
GromovWitten classes, quantum cohomology, and enumerative geometry
 Commun. Math. Phys
, 1994
"... The paper is devoted to the mathematical aspects of topological quantum field theory and its applications to enumerative problems of algebraic geometry. In particular, it contains an axiomatic treatment of Gromov–Witten classes, and a discussion of their properties for Fano varieties. Cohomological ..."
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Cited by 474 (3 self)
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The paper is devoted to the mathematical aspects of topological quantum field theory and its applications to enumerative problems of algebraic geometry. In particular, it contains an axiomatic treatment of Gromov–Witten classes, and a discussion of their properties for Fano varieties. Cohomological
ReTiling Polygonal Surfaces
 Computer Graphics
, 1992
"... This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at various levels of detail is important for achieving high frame rates in interactive graphics applications and also for speed ..."
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Cited by 445 (3 self)
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surface that is faithful to both the geometry and the topology of the original surface. Themain contributions of this paper are: 1) a robust method of connecting together new vertices over a surface, 2) a way of using an estimate of surface curvature to distribute more new vertices at regions of higher
The Geometry of Multiple Images
, 2001
"... We introduce a methodology for radiometric reconstruction, the simultaneous recovery of multiple illuminants and surface albedoes from multiple views, assuming that the geometry of the scene and of the cameras is known. We formulate the linear theory of multiple illuminants and show its similarities ..."
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Cited by 400 (5 self)
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We introduce a methodology for radiometric reconstruction, the simultaneous recovery of multiple illuminants and surface albedoes from multiple views, assuming that the geometry of the scene and of the cameras is known. We formulate the linear theory of multiple illuminants and show its
Geometry images
 IN PROC. 29TH SIGGRAPH
, 2002
"... Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)regular connectivity, which has advantages for many graphics applications. However, current techniques for remeshing arbitrary surfaces create onl ..."
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Cited by 342 (24 self)
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Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)regular connectivity, which has advantages for many graphics applications. However, current techniques for remeshing arbitrary surfaces create
EXERCISES IN THE BIRATIONAL GEOMETRY OF ALGEBRAIC VARIETIES
, 2008
"... The book [KM98] gave an introduction to the birational geometry of algebraic varieties, as the subject stood in 1998. The developments of the last decade made the more advanced parts of Chapters 6 and 7 less important and the detailed treatment of surface singularities in Chapter 4 less necessary. H ..."
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Cited by 322 (1 self)
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The book [KM98] gave an introduction to the birational geometry of algebraic varieties, as the subject stood in 1998. The developments of the last decade made the more advanced parts of Chapters 6 and 7 less important and the detailed treatment of surface singularities in Chapter 4 less necessary
Highresolution intersubject averaging and a coordinate system for the cortical surface
 Hum. Brain Mapp
, 1999
"... Abstract: The neurons of the human cerebral cortex are arranged in a highly folded sheet, with the majority of the cortical surface area buried in folds. Cortical maps are typically arranged with a topography oriented parallel to the cortical surface. Despite this unambiguous sheetlike geometry, the ..."
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Cited by 339 (44 self)
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Abstract: The neurons of the human cerebral cortex are arranged in a highly folded sheet, with the majority of the cortical surface area buried in folds. Cortical maps are typically arranged with a topography oriented parallel to the cortical surface. Despite this unambiguous sheetlike geometry
Point Set Surfaces
, 2001
"... We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold surface from a set of points close to the original surface. The definition is based on local maps from differential geometry, which are approximated by the method of moving least squares (MLS). We pre ..."
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Cited by 299 (41 self)
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We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold surface from a set of points close to the original surface. The definition is based on local maps from differential geometry, which are approximated by the method of moving least squares (MLS). We
Generating textures on arbitrary surfaces using reactiondiffusion
 Computer Graphics
, 1991
"... This paper describes a biologically motivated method of texture synthesis called reactiondiffusion and demonstrates how these textures can be generated in a manner that directly matches the geometry of a given surface. Reactiondiffusion is a process in which two or more chemicals diffuse at unequa ..."
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Cited by 283 (5 self)
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This paper describes a biologically motivated method of texture synthesis called reactiondiffusion and demonstrates how these textures can be generated in a manner that directly matches the geometry of a given surface. Reactiondiffusion is a process in which two or more chemicals diffuse
Putting objects in perspective
 In CVPR
, 2006
"... Image understanding requires not only individually estimating elements of the visual world but also capturing the interplay among them. In this paper, we provide a framework for placing local object detection in the context of the overall 3D scene by modeling the interdependence of objects, surface ..."
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Cited by 307 (14 self)
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orientations, and camera viewpoint. Most object detection methods consider all scales and locations in the image as equally likely. We show that with probabilistic estimates of 3D geometry, both in terms of surfaces and world coordinates, we can put objects into perspective and model the scale and location
Results 1  10
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13,335