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Intergenerational Fairness in a Sequential Dictator Game With Social Interaction

by Gunter Bahr, Till Requate , 2007
"... We modify the traditional dictator game by introducing 3 generations A, B and C. A takes an arbitrary share of a pie and passes the rest to B. B divides the rest of the pie between her and C. We find that this sequential dictator game increases generosity with respect to comparable traditional dicta ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
We modify the traditional dictator game by introducing 3 generations A, B and C. A takes an arbitrary share of a pie and passes the rest to B. B divides the rest of the pie between her and C. We find that this sequential dictator game increases generosity with respect to comparable traditional

Fairness in an Intergenerational . . .

by Gunter Bahr, Till Requate , 2008
"... Experimental evidence indicates that non-monetary considerations influence subjects’ allocation behavior. We investigate the impact of a multigeneration setup on allocation behavior. We modify the traditional dictator game by introducing 3 generations A, B and C. A takes an arbitrary share of a pie ..."
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and passes the rest to B. B divides the rest of the pie between her and C. We find that this intergenerational dictator game increases generosity with respect to comparable traditional dictator games. Introducing a social interaction between A and B on the one hand and B and C on the other hand leads to a

What’s in a Name? Anonymity and Social Distance in Dictator and Ultimatum Games

by Gary Charness, Uri Gneezy , 2000
"... The standard procedure in experimental economics maintains anonymity among laboratory participants. Yet, many field interactions are conducted with neither complete anonymity nor complete familiarity. When we are involved in interactive situations in the field, we usually have some clues concerning ..."
Abstract - Cited by 59 (0 self) - Add to MetaCart
the standard procedure of playing dictator and ultimatum games with the same games played by participants who knew the family name of their counterparts. When these names were revealed, dictators allocated a significantly larger portion of the pie. However, this information had no significant effect

tradition

by A. Mark Williams, Nicola J. Hodges , 2004
"... The acquisition of soccer skills is fundamental to our enjoyment of the game and is essential to the attainment of expertise. Players spend most of their time in practice with the intention of improving technical skills. However, there is a lack of scientific research relating to the effective acqui ..."
Abstract - Cited by 8 (0 self) - Add to MetaCart
acquisition of soccer skills, especially when compared with the extensive research base on physiological aspects of performance. Current coaching practice is therefore based on tradition, intuition and emulation rather than empirical evidence. The aim of this review is to question some of the popular beliefs

In Search of Homo Economicus: Behavioral Experiments in 15 Small-Scale Societies

by Joseph Henrich, Robert Boyd, Samuel Bowles, Colin Camerer, Ernst Fehr, Herbert Gintis, Richard Mcelreath - American Economic Review , 2001
"... al behavior better explained statistically by individuals' attributes such as their sex, age, or relative wealth, or by the attributes of the group to which the individuals belong? Are there cultures that approximate the canonical account of self-regarding behavior? Existing research cannot an ..."
Abstract - Cited by 169 (6 self) - Add to MetaCart
and our collaborators undertook a large cross-cultural study of behavior in ultimatum, public good, and dictator games. Twelve experienced field researchers, working in 12 countries on five continents, recruited subjects from 15 small-scale societies exhibiting a wide variety of economic and cultural

The Role of Role Uncertainty in Modified Dictator Games∗

by unknown authors , 2008
"... We compare behavior in modified dictator games with and without role uncertainty. Subjects choose between a selfish action, a costly surplus creating action (altruistic behavior) and a costly surplus destroying action (spiteful behavior). While costly surplus creating actions are the most frequent u ..."
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We compare behavior in modified dictator games with and without role uncertainty. Subjects choose between a selfish action, a costly surplus creating action (altruistic behavior) and a costly surplus destroying action (spiteful behavior). While costly surplus creating actions are the most frequent

The Digitization of Word-of-Mouth: Promise and Challenges of Online Reputation Systems

by Chrysanthos Dellarocas , 2001
"... Online reputation mechanisms are emerging as a promising alternative to more traditional trust building mechanisms, such as branding and formal contracting, in settings where the latter may be ineffective or prohibitively expensive; a lot of electronic trading communities fall under these categories ..."
Abstract - Cited by 167 (8 self) - Add to MetaCart
Online reputation mechanisms are emerging as a promising alternative to more traditional trust building mechanisms, such as branding and formal contracting, in settings where the latter may be ineffective or prohibitively expensive; a lot of electronic trading communities fall under

Economic and Hypothetical Dictator Game Experiments: Incentive Effects at the Individual Level

by Avner Ben-ner, Dorothy Day , 2005
"... and Ori Levy 2 The paper compares behavior in economic dictator game experiments played with actual money (amounts given by "dictator " subjects) with behavior in hypothetical dictator game experiments where subjects indicate what they would give, although no money is actually exch ..."
Abstract - Cited by 20 (3 self) - Add to MetaCart
and Ori Levy 2 The paper compares behavior in economic dictator game experiments played with actual money (amounts given by "dictator " subjects) with behavior in hypothetical dictator game experiments where subjects indicate what they would give, although no money is actually

Learning to Cooperate via Policy Search

by Leonid Peshkin, Kee-eung Kim , 2000
"... Cooperative games are those in which both agents share the same payoff structure. Valuebased reinforcement-learning algorithms, such as variants of Q-learning, have been applied to learning cooperative games, but they only apply when the game state is completely observable to both agents. Poli ..."
Abstract - Cited by 141 (4 self) - Add to MetaCart
. Policy search methods are a reasonable alternative to value-based methods for partially observable environments. In this paper, we provide a gradient-based distributed policysearch method for cooperative games and compare the notion of local optimum to that of Nash equilibrium. We demonstrate

The role of role uncertainty in modified dictator games. Economics Working Papers

by Nagore Iriberri, Pedro Rey-biel , 2009
"... We compare behavior in modified dictator games with and without role uncertainty. Costly surplus creating actions are most frequent with role uncertainty while selfish behavior is most frequent without role uncertainty. A classification of subjects into four different types of preferences (Selfish, ..."
Abstract - Cited by 9 (4 self) - Add to MetaCart
We compare behavior in modified dictator games with and without role uncertainty. Costly surplus creating actions are most frequent with role uncertainty while selfish behavior is most frequent without role uncertainty. A classification of subjects into four different types of preferences (Selfish
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