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Animated Programs

by Chris Digiano, Chris Digiano, Ken Kahn, Allen Cypher, David Canfield Smith
"... Integrating learning supports into the design of visual programming systems ..."
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Integrating learning supports into the design of visual programming systems

Flocks, herds, and schools: a distributed behavior model,

by Craig W Reynolds - Proceedings of ACM SIGGRAPH , 1987
"... Abstract The aggregate motion of a flock of birds, a herd of land animals, or a school of fish is a beautiful and familiar part of the natural world. But this type of complex motion is rarely seen in computer animation. This paper explores an approach based on simulation as an alternative to script ..."
Abstract - Cited by 1317 (5 self) - Add to MetaCart
their own course. Each simulated bird is implemented as an independent actor that navigates according to its local perception of the dynamic environment, the laws of simulated physics that rule its motion, and a set of behaviors programmed into it by the "animator." The aggregate motion

Sketchpad: A man-machine graphical communication system

by Ivan Edward Sutherland , 2003
"... The Sketchpad system uses drawing as a novel communication medium for a computer. The system contains input, output, and computation programs which enable it to interpret information drawn directly on a computer display. It has been used to draw electrical, mechanical, scientific, mathematical, and ..."
Abstract - Cited by 702 (6 self) - Add to MetaCart
The Sketchpad system uses drawing as a novel communication medium for a computer. The system contains input, output, and computation programs which enable it to interpret information drawn directly on a computer display. It has been used to draw electrical, mechanical, scientific, mathematical

Apoptosis: a Basic Biological Phenomenon with Wide-ranging Implications in Tissue Kinetics

by J. F. R. Kerr, A. H. Wyllie, A. R. Curriet - Br. J. Cancer , 1972
"... Summary.-The term apoptosis is proposed for a hitherto little recognized mechanism of controlled cell deletion, which appears to play a complementary but opposite role to mitosis in the regulation of animal cell populations. Its morphological features suggest that it is an active, inherently program ..."
Abstract - Cited by 641 (6 self) - Add to MetaCart
Summary.-The term apoptosis is proposed for a hitherto little recognized mechanism of controlled cell deletion, which appears to play a complementary but opposite role to mitosis in the regulation of animal cell populations. Its morphological features suggest that it is an active, inherently

Teddy: A sketching interface for 3d freeform design

by Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka , 1999
"... We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports seve ..."
Abstract - Cited by 486 (35 self) - Add to MetaCart
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports

Animating Programs and Students in the Laboratory

by James F. Korsh, Paul S. Lafollette, Jr., Raghvinder Sangwan - In Proceedings of Frontiers in Education , 1998
"... Program animation is a well-recognized tool for the enhancement of understanding of algorithms and data structures. The difficulty of creating animations, however, has limited the use of animation by students. This is especially so in introductory courses where the students need to concentrate on th ..."
Abstract - Cited by 3 (0 self) - Add to MetaCart
Program animation is a well-recognized tool for the enhancement of understanding of algorithms and data structures. The difficulty of creating animations, however, has limited the use of animation by students. This is especially so in introductory courses where the students need to concentrate

Time travelling animated program executions

by Ken Kahn - In Software Visualisation Conference , 2006
"... Visualizations of program executions are often generated on the fly. This has many advantages relative to off-line generation of animated video files. Video files, however, trivially support flexible viewing via controls that include reverse and fast forward. Here we report on an implementation of t ..."
Abstract - Cited by 1 (1 self) - Add to MetaCart
Visualizations of program executions are often generated on the fly. This has many advantages relative to off-line generation of animated video files. Video files, however, trivially support flexible viewing via controls that include reverse and fast forward. Here we report on an implementation

Functional Reactive Animation

by Conal Elliott, Paul Hudak , 1997
"... Fran (Functional Reactive Animation) is a collection of data types and functions for composing richly interactive, multimedia animations. The key ideas in Fran are its notions of behaviors and events. Behaviors are time-varying, reactive values, while events are sets of arbitrarily complex condition ..."
Abstract - Cited by 284 (30 self) - Add to MetaCart
conditions, carrying possibly rich information. Most traditional values can be treated as behaviors, and when images are thus treated, they become animations. Although these notions are captured as data types rather than a programming language, we provide them with a denotational semantics, including a

Self-organisation in a perceptual network

by Ralph Linsker - IEEE Computer , 1988
"... young animal or child perceives and identifies features in its envi-, roument in an apparently effortless way. No presently known algorithms even approach this flexible, generalpurpose perceptual capability. Discovering the principles that may underlie perceptual processing is important both for neu ..."
Abstract - Cited by 364 (0 self) - Add to MetaCart
young animal or child perceives and identifies features in its envi-, roument in an apparently effortless way. No presently known algorithms even approach this flexible, generalpurpose perceptual capability. Discovering the principles that may underlie perceptual processing is important both

A Qualitative Study of Animation Programming in the Wild

by Aniket Dahotre, Yan Zhang, Christopher Scaffidi
"... Scratch is the latest iteration in a series of animation tools aimed at teaching programming skills. Scratch, in particular, aims not only to teach technical skills, but also skills related to collaboration and code reuse. In order to assess the strengths and weaknesses of Scratch relative to these ..."
Abstract - Cited by 3 (1 self) - Add to MetaCart
Scratch is the latest iteration in a series of animation tools aimed at teaching programming skills. Scratch, in particular, aims not only to teach technical skills, but also skills related to collaboration and code reuse. In order to assess the strengths and weaknesses of Scratch relative
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