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27,002
Real-time american sign language recognition using desk and wearable computer based video
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1998
"... We present two real-time hidden Markov model-based systems for recognizing sentence-level continuous American Sign Language (ASL) using a single camera to track the user’s unadorned hands. The first system observes the user from a desk mounted camera and achieves 92 percent word accuracy. The secon ..."
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Cited by 620 (26 self)
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We present two real-time hidden Markov model-based systems for recognizing sentence-level continuous American Sign Language (ASL) using a single camera to track the user’s unadorned hands. The first system observes the user from a desk mounted camera and achieves 92 percent word accuracy
A Survey of Computer Vision-Based Human Motion Capture
- Computer Vision and Image Understanding
, 2001
"... A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each ..."
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Cited by 508 (14 self)
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A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each
Earthquake Shakes Twitter Users: Real-time Event Detection by Social Sensors
- In Proceedings of the Nineteenth International WWW Conference (WWW2010). ACM
, 2010
"... Twitter, a popular microblogging service, has received much attention recently. An important characteristic of Twitter is its real-time nature. For example, when an earthquake occurs, people make many Twitter posts (tweets) related to the earthquake, which enables detection of earthquake occurrence ..."
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Cited by 484 (3 self)
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, which are widely used for location estimation in ubiquitous/pervasive computing. The particle filter works better than other compared methods in estimating the centers of earthquakes and the trajectories of typhoons. As an application, we construct an earthquake reporting system in Japan. Because
Real-time human pose recognition in parts from single depth images
- In In CVPR, 2011. 3
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
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Cited by 550 (19 self)
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We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
Data mules: Modeling a three-tier architecture for sparse sensor networks
- IN IEEE SNPA WORKSHOP
, 2003
"... Abstract — This paper presents and analyzes an architecture that exploits the serendipitous movement of mobile agents in an environment to collect sensor data in sparse sensor networks. The mobile entities, called MULEs, pick up data from sensors when in close range, buffer it, and drop off the data ..."
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Cited by 474 (7 self)
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and access points. The performance metrics observed are the data success rate (the fraction of generated data that reaches the access points) and the required buffer capacities on the sensors and the MULEs. The modeling along with simulation results can be used for further analysis and provide certain
Tangible bits: towards seamless interfaces between people, bits and atoms
- Proceedings of the SIGCHI conference on Human factors in computing systems, ACM Press: 234--241
, 1997
"... This paper presents our vision of Human Computer Interaction (HCI): "Tangible Bits. " Tangible Bits allows users to "grasp & manipulate " bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces. Tangible Bits also ..."
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Cited by 1390 (61 self)
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enables users to be aware of background bits at the periphery of human perception using ambient display media such as light, sound, airflow, and water movement in an augmented space. The goal of Tangible Bits is to bridge the gaps between both cyberspace and the physical environment, as well
Reality Mining: Sensing Complex Social Systems
- J. OF PERSONAL AND UBIQUITOUS COMPUTING
, 2005
"... We introduce a system for sensing complex social systems with data collected from one hundred mobile phones over the course of six months. We demonstrate the ability to use standard Bluetooth-enabled mobile telephones to measure information access and use in different contexts, recognize social patt ..."
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Cited by 709 (27 self)
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We introduce a system for sensing complex social systems with data collected from one hundred mobile phones over the course of six months. We demonstrate the ability to use standard Bluetooth-enabled mobile telephones to measure information access and use in different contexts, recognize social
Pervasive Computing: Vision and Challenges
- IEEE Personal Communications
, 2001
"... This paper discusses the challenges in computer systems research posed by the emerging field of pervasive computing. It first examines the relationship of this new field to its predecessors: distributed systems and mobile computing. It then identifies four new research thrusts: effective use of smar ..."
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Cited by 670 (20 self)
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This paper discusses the challenges in computer systems research posed by the emerging field of pervasive computing. It first examines the relationship of this new field to its predecessors: distributed systems and mobile computing. It then identifies four new research thrusts: effective use
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27,002