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Multiresolution Analysis of Arbitrary Meshes

by Matthias Eck , Tony DeRose, Tom Duchamp, Hugues Hoppe, Michael Lounsbery, Werner Stuetzle , 1995
"... In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace. Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit. Multire ..."
Abstract - Cited by 605 (16 self) - Add to MetaCart
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace. Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit

Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow

by Mathieu Desbrun , Mark Meyer, Peter Schröder, Alan H. Barr , 1999
"... In this paper, we develop methods to rapidly remove rough features from irregularly triangulated data intended to portray a smooth surface. The main task is to remove undesirable noise and uneven edges while retaining desirable geometric features. The problem arises mainly when creating high-fidelit ..."
Abstract - Cited by 553 (24 self) - Add to MetaCart
curvature flow operator that achieves a smoothing of the shape itself, distinct from any parameterization. Additional features of the algorithm include automatic exact volume preservation, and hard and soft constraints on the positions of the points in the mesh. We compare our method to previous operators

Using spin images for efficient object recognition in cluttered 3D scenes

by Andrew E. Johnson, Martial Hebert - IEEE Transactions on Pattern Analysis and Machine Intelligence , 1999
"... We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matching surfaces by matching points using the spin-image representation. The spin-image is a data level shape descriptor that i ..."
Abstract - Cited by 571 (9 self) - Add to MetaCart
We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matching surfaces by matching points using the spin-image representation. The spin-image is a data level shape descriptor

A Signal Processing Approach To Fair Surface Design

by Gabriel Taubin , 1995
"... In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals -- functions defined on polyhedral surfaces of arbitrary topology --, we reduce the problem of surface smoothing, or fai ..."
Abstract - Cited by 668 (15 self) - Add to MetaCart
In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals -- functions defined on polyhedral surfaces of arbitrary topology --, we reduce the problem of surface smoothing

Spectrum estimation and harmonic analysis

by David J. Thomson , 1982
"... Abstmct-In the choice of an eduutor for the spectnrm of a ation- ..."
Abstract - Cited by 438 (3 self) - Add to MetaCart
Abstmct-In the choice of an eduutor for the spectnrm of a ation-

Mesh Optimization

by Hugues Hoppe, et al. , 1993
"... We present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh wH, produce a mesh w, of the same topological type as wH, that fits the data well and has a small number of vertices. Our approach is to minimize an energy f ..."
Abstract - Cited by 397 (8 self) - Add to MetaCart
We present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh wH, produce a mesh w, of the same topological type as wH, that fits the data well and has a small number of vertices. Our approach is to minimize an energy

Real-time human pose recognition in parts from single depth images

by Jamie Shotton, Andrew Fitzgibbon, Mat Cook, Toby Sharp, Mark Finocchio, Richard Moore, Alex Kipman, Andrew Blake - In In CVPR, 2011. 3
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
Abstract - Cited by 550 (19 self) - Add to MetaCart
We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler

A Volumetric Method for Building Complex Models from Range Images

by Brian Curless, Marc Levoy , 1996
"... A number of techniques have been developed for reconstructing surfaces by integrating groups of aligned range images. A desirable set of properties for such algorithms includes: incremental updating, representation of directional uncertainty, the ability to fill gaps in the reconstruction, and robus ..."
Abstract - Cited by 1018 (18 self) - Add to MetaCart
, and robustness in the presence of outliers. Prior algorithms possess subsets of these properties. In this paper, we present a volumetric method for integrating range images that possesses all of these properties. Our volumetric representation consists of a cumulative weighted signed distance function. Working

Planning Algorithms

by Steven M LaValle , 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
Abstract - Cited by 1108 (51 self) - Add to MetaCart
This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning under uncertainty, sensor-based planning, visibility, decision-theoretic planning, game theory, information spaces, reinforcement learning, nonlinear systems, trajectory planning, nonholonomic planning, and kinodynamic planning.

Nonlinear Approximation

by Ronald A. DeVore - ACTA NUMERICA , 1998
"... ..."
Abstract - Cited by 970 (40 self) - Add to MetaCart
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