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The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines

by Stefan Bruckner, Dieter Schmalstieg, M. Eduard Gröller, Helwig Hauser , 2003
"... In this paper, a simple and efficient solution for combining shear-warp volume rendering and the hardware graphics pipeline is presented. The approach applies an inverse warp transformation to the Z-Buffer, containing the rendered geometry. This information is used for combining geometry and volume ..."
Abstract - Cited by 2 (1 self) - Add to MetaCart
In this paper, a simple and efficient solution for combining shear-warp volume rendering and the hardware graphics pipeline is presented. The approach applies an inverse warp transformation to the Z-Buffer, containing the rendered geometry. This information is used for combining geometry and volume

FAST VOLUME RENDERING USING A SHEAR-WARP FACTORIZATION OF THE VIEWING TRANSFORMATION

by Philippe G. Lacroute , 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that req ..."
Abstract - Cited by 541 (2 self) - Add to MetaCart
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques

HYBRID SHEAR-WARP RENDERING

by M. Nordin Zakaria, N. Selvanathan, Universiti Malaya
"... Shear-warp rendering is a fast and efficient method for visualizing a volume of sampled data based on a factorization of the viewing transformation into a shear and a warp. In shear-warp rendering, the volume is resampled, composited and warped to obtain the final image. Many applications, however, ..."
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-buffer. With the zlist-buffer, an object-based scan conversion of polygons requires only a simple modification of the standard polygon scan-conversion algorithm. This paper shows how the scan conversion can be integrated with shear-warp rendering of run-length encoded volume data to obtain quality images in real time

Shear-Warp Shell Rendering

by A.X. Falcao, L.M. Rocha, J.K. Udupa , 2002
"... In Medical Imaging, shell rendering (SR) and shear-warp rendering (SWR) are two ultrafast and eective methods for volume visualization. We have previously shown the fact that, typically, SWR can be on the average 1.38 times faster than SR, but it requires from 2 to 8 times more memory space than ..."
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In Medical Imaging, shell rendering (SR) and shear-warp rendering (SWR) are two ultrafast and eective methods for volume visualization. We have previously shown the fact that, typically, SWR can be on the average 1.38 times faster than SR, but it requires from 2 to 8 times more memory space than

Light Field Rendering

by Marc Levoy , Pat Hanrahan , 1996
"... A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating between views by warping input images, using depth information or correspondences between multiple images. In this paper, w ..."
Abstract - Cited by 1354 (22 self) - Add to MetaCart
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating between views by warping input images, using depth information or correspondences between multiple images. In this paper

Shear-Warp Deluxe: The Shear-Warp Algorithm Revisited

by unknown authors
"... Volume graphics is a graphics technology that has gained immense momentum in recent years. In volume graphics the object exists discretized on a 3D raster, which is in stark contrast to polygonal graphics where the object is represented as ..."
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Volume graphics is a graphics technology that has gained immense momentum in recent years. In volume graphics the object exists discretized on a 3D raster, which is in stark contrast to polygonal graphics where the object is represented as

The Parallelization of the Perspective Shear-Warp Volume Rendering Algorithm

by D. Bartz, X. Pueyo, E. Reinhard (editors, Jürgen P. Schulze, Ulrich Lang , 2002
"... The shear-warp algorithm for volume rendering is among the fastest volume rendering algorithms. It is an object-order algorithm, based on the idea of the factorization of the view matrix into a 3D shear and a 2D warp component. Thus, the compositing can be done in... ..."
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The shear-warp algorithm for volume rendering is among the fastest volume rendering algorithms. It is an object-order algorithm, based on the idea of the factorization of the view matrix into a 3D shear and a 2D warp component. Thus, the compositing can be done in...

The Parallelized Perspective Shear-Warp Algorithm for Volume Rendering

by Jürgen P. Schulze, Ulrich Lang - PARALLEL COMPUTING , 2003
"... ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
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Integrating Pre-Integration Into The Shear-Warp Algorithm

by J.P. Schulze, I. Fujishiro, K. Mueller, A. Kaufman (editors, M. Kraus, U. Lang, T. Ertl , 2003
"... The shear-warp volume rendering algorithm is one of the fastest algorithms for volume rendering, but it achieves this rendering speed only by sacrificing interpolation between the slices of the volume data. Unfortunately, this restriction to bilinear interpolation within the slices severely compromi ..."
Abstract - Cited by 10 (1 self) - Add to MetaCart
compromises the resulting image quality. This paper presents the implementation of pre-integrated volume rendering in the shear-warp algorithm for parallel projection to overcome this drawback. A pre-integrated lookup table is used during compositing to perform a substantially improved interpolation between

The Perspective Shear-Warp Algorithm In A Virtual Environment

by Jürgen P. Schulze, Roland Niemeier, Ulrich Lang
"... ..."
Abstract - Cited by 10 (3 self) - Add to MetaCart
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