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392,936
The synchronous dataflow programming language LUSTRE
- Proceedings of the IEEE
, 1991
"... This paper describes the language Lustre, which is a dataflow synchronous language, designed for programming reactive systems --- such as automatic control and monitoring systems --- as well as for describing hardware. The dataflow aspect of Lustre makes it very close to usual description tools in t ..."
Abstract
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Cited by 647 (53 self)
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This paper describes the language Lustre, which is a dataflow synchronous language, designed for programming reactive systems --- such as automatic control and monitoring systems --- as well as for describing hardware. The dataflow aspect of Lustre makes it very close to usual description tools
The SimpleScalar tool set, version 2.0
- Computer Architecture News
, 1997
"... This report describes release 2.0 of the SimpleScalar tool set, a suite of free, publicly available simulation tools that offer both detailed and high-performance simulation of modern microprocessors. The new release offers more tools and capabilities, precompiled binaries, cleaner interfaces, bette ..."
Abstract
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Cited by 1827 (44 self)
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This report describes release 2.0 of the SimpleScalar tool set, a suite of free, publicly available simulation tools that offer both detailed and high-performance simulation of modern microprocessors. The new release offers more tools and capabilities, precompiled binaries, cleaner interfaces
The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems
- In Proceedings of the 11th International Conference on Advanced Robotics
, 2003
"... This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent, non ..."
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Cited by 617 (14 self)
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This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent
A Language Modeling Approach to Information Retrieval
, 1998
"... Models of document indexing and document retrieval have been extensively studied. The integration of these two classes of models has been the goal of several researchers but it is a very difficult problem. We argue that much of the reason for this is the lack of an adequate indexing model. This sugg ..."
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Cited by 1142 (40 self)
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an approach to retrieval based on probabilistic language modeling. We estimate models for each document individually. Our approach to modeling is non-parametric and integrates document indexing and document retrieval into a single model. One advantage of our approach is that collection statistics which
GOLOG: A Logic Programming Language for Dynamic Domains
, 1994
"... This paper proposes a new logic programming language called GOLOG whose interpreter automatically maintains an explicit representation of the dynamic world being modeled, on the basis of user supplied axioms about the preconditions and effects of actions and the initial state of the world. This allo ..."
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Cited by 621 (72 self)
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This paper proposes a new logic programming language called GOLOG whose interpreter automatically maintains an explicit representation of the dynamic world being modeled, on the basis of user supplied axioms about the preconditions and effects of actions and the initial state of the world
DART: Directed automated random testing
- In Programming Language Design and Implementation (PLDI
, 2005
"... We present a new tool, named DART, for automatically testing software that combines three main techniques: (1) automated extraction of the interface of a program with its external environment using static source-code parsing; (2) automatic generation of a test driver for this interface that performs ..."
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Cited by 823 (41 self)
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We present a new tool, named DART, for automatically testing software that combines three main techniques: (1) automated extraction of the interface of a program with its external environment using static source-code parsing; (2) automatic generation of a test driver for this interface
Logical foundations of object-oriented and frame-based languages
- JOURNAL OF THE ACM
, 1995
"... We propose a novel formalism, called Frame Logic (abbr., F-logic), that accounts in a clean and declarative fashion for most of the structural aspects of object-oriented and frame-based languages. These features include object identity, complex objects, inheritance, polymorphic types, query methods, ..."
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Cited by 880 (64 self)
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We propose a novel formalism, called Frame Logic (abbr., F-logic), that accounts in a clean and declarative fashion for most of the structural aspects of object-oriented and frame-based languages. These features include object identity, complex objects, inheritance, polymorphic types, query methods
The implementation of the cilk-5 multithreaded language
- In PLDI ’98: Proceedings of the ACM SIGPLAN 1998 conference on Programming language design and implementation
, 1998
"... The fth release of the multithreaded language Cilk uses a provably good \work-stealing " scheduling algorithm similar to the rst system, but the language has been completely re-designed and the runtime system completely reengineered. The eciency of the new implementation was aided by a clear st ..."
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Cited by 493 (30 self)
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The fth release of the multithreaded language Cilk uses a provably good \work-stealing " scheduling algorithm similar to the rst system, but the language has been completely re-designed and the runtime system completely reengineered. The eciency of the new implementation was aided by a clear
Results 1 - 10
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392,936