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The SPLASH2 programs: Characterization and methodological considerations
 INTERNATIONAL SYMPOSIUM ON COMPUTER ARCHITECTURE
, 1995
"... The SPLASH2 suite of parallel applications has recently been released to facilitate the study of centralized and distributed sharedaddressspace multiprocessors. In this context, this paper has two goals. One is to quantitatively characterize the SPLASH2 programs in terms of fundamental propertie ..."
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Cited by 1399 (12 self)
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scale with problem size and the number of processors. The other, related goal is methodological: to assist people who will use the programs in architectural evaluations to prune the space of application and machine parameters in an informed and meaningful way. For example, by characterizing the working
SNOPT: An SQP Algorithm For LargeScale Constrained Optimization
, 2002
"... Sequential quadratic programming (SQP) methods have proved highly effective for solving constrained optimization problems with smooth nonlinear functions in the objective and constraints. Here we consider problems with general inequality constraints (linear and nonlinear). We assume that first deriv ..."
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Cited by 582 (23 self)
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Sequential quadratic programming (SQP) methods have proved highly effective for solving constrained optimization problems with smooth nonlinear functions in the objective and constraints. Here we consider problems with general inequality constraints (linear and nonlinear). We assume that first
Making LargeScale Support Vector Machine Learning Practical
, 1998
"... Training a support vector machine (SVM) leads to a quadratic optimization problem with bound constraints and one linear equality constraint. Despite the fact that this type of problem is well understood, there are many issues to be considered in designing an SVM learner. In particular, for large lea ..."
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Cited by 620 (1 self)
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learning tasks with many training examples, offtheshelf optimization techniques for general quadratic programs quickly become intractable in their memory and time requirements. SVM light1 is an implementation of an SVM learner which addresses the problem of large tasks. This chapter presents
The Symbol Grounding Problem
, 1990
"... There has been much discussion recently about the scope and limits of purely symbolic models of the mind and about the proper role of connectionism in cognitive modeling. This paper describes the "symbol grounding problem": How can the semantic interpretation of a formal symbol system be m ..."
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Cited by 1072 (18 self)
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There has been much discussion recently about the scope and limits of purely symbolic models of the mind and about the proper role of connectionism in cognitive modeling. This paper describes the "symbol grounding problem": How can the semantic interpretation of a formal symbol system
Cognitive load during problem solving: effects on learning
 COGNITIVE SCIENCE
, 1988
"... Considerable evidence indicates that domain specific knowledge in the form of schemes is the primary factor distinguishing experts from novices in problemsolving skill. Evidence that conventional problemsolving activity is not effective in schema acquisition is also accumulating. It is suggested t ..."
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Cited by 603 (13 self)
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Considerable evidence indicates that domain specific knowledge in the form of schemes is the primary factor distinguishing experts from novices in problemsolving skill. Evidence that conventional problemsolving activity is not effective in schema acquisition is also accumulating. It is suggested
Scale and performance in a distributed file system
 ACM Transactions on Computer Systems
, 1988
"... The Andrew File System is a locationtransparent distributed tile system that will eventually span more than 5000 workstations at Carnegie Mellon University. Large scale affects performance and complicates system operation. In this paper we present observations of a prototype implementation, motivat ..."
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Cited by 937 (47 self)
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The Andrew File System is a locationtransparent distributed tile system that will eventually span more than 5000 workstations at Carnegie Mellon University. Large scale affects performance and complicates system operation. In this paper we present observations of a prototype implementation
Fronts propagating with curvature dependent speed: algorithms based on Hamiltonâ€“Jacobi formulations
 Journal of Computational Physics
, 1988
"... We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front can also be passively advected by an underlying flow. These algorithms approximate the equations of motion, w ..."
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Cited by 1183 (64 self)
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We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front can also be passively advected by an underlying flow. These algorithms approximate the equations of motion
CYC: A LargeScale Investment in Knowledge Infrastructure
 Communications of the ACM
, 1995
"... This article examines the fundamental ..."
Making LargeScale SVM Learning Practical
, 1998
"... Training a support vector machine (SVM) leads to a quadratic optimization problem with bound constraints and one linear equality constraint. Despite the fact that this type of problem is well understood, there are many issues to be considered in designing an SVM learner. In particular, for large lea ..."
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Cited by 1846 (17 self)
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learning tasks with many training examples, offtheshelf optimization techniques for general quadratic programs quickly become intractable in their memory and time requirements. SV M light1 is an implementation of an SVM learner which addresses the problem of large tasks. This chapter presents algorithmic
The Vocabulary Problem in HumanSystem Communication
 COMMUNICATIONS OF THE ACM
, 1987
"... In almost all computer applications, users must enter correct words for the desired objects or actions. For success without extensive training, or in firsttries for new targets, the system must recognize terms that will be chosen spontaneously. We studied spontaneous word choice for objects in five ..."
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Cited by 551 (8 self)
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In almost all computer applications, users must enter correct words for the desired objects or actions. For success without extensive training, or in firsttries for new targets, the system must recognize terms that will be chosen spontaneously. We studied spontaneous word choice for objects in five applicationrelated domains, and found the variability to be surprisingly large. In every case two people favored the same term with probability <0.20. Simulations show how this fundamental property of language limits the success of various design methodologies for vocabularydriven interaction. For example, the popular approach in which access is via one designer's favorite single word will result in 8090 percent failure rates in many common situations. An optimal strategy, unlimited aliasing, is derived and shown to be capable of severalfold improvements.
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