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LowStretch Greedy Embedding Heuristics
"... Abstract—Greedy embedding is a graph embedding that makes the simple greedy packet forwarding scheme successful for every sourcedestination pair. It is desirable that graph embeddings also yield low hop stretch of the greedy over the shortest paths. In this paper we study how topological and geomet ..."
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Cited by 4 (1 self)
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Abstract—Greedy embedding is a graph embedding that makes the simple greedy packet forwarding scheme successful for every sourcedestination pair. It is desirable that graph embeddings also yield low hop stretch of the greedy over the shortest paths. In this paper we study how topological
A greedy algorithm for aligning DNA sequences
 J. COMPUT. BIOL
, 2000
"... For aligning DNA sequences that differ only by sequencing errors, or by equivalent errors from other sources, a greedy algorithm can be much faster than traditional dynamic programming approaches and yet produce an alignment that is guaranteed to be theoretically optimal. We introduce a new greedy a ..."
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Cited by 576 (16 self)
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For aligning DNA sequences that differ only by sequencing errors, or by equivalent errors from other sources, a greedy algorithm can be much faster than traditional dynamic programming approaches and yet produce an alignment that is guaranteed to be theoretically optimal. We introduce a new greedy
Quantization Index Modulation: A Class of Provably Good Methods for Digital Watermarking and Information Embedding
 IEEE TRANS. ON INFORMATION THEORY
, 1999
"... We consider the problem of embedding one signal (e.g., a digital watermark), within another "host" signal to form a third, "composite" signal. The embedding is designed to achieve efficient tradeoffs among the three conflicting goals of maximizing informationembedding rate, mini ..."
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Cited by 495 (15 self)
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We consider the problem of embedding one signal (e.g., a digital watermark), within another "host" signal to form a third, "composite" signal. The embedding is designed to achieve efficient tradeoffs among the three conflicting goals of maximizing informationembedding rate
For Most Large Underdetermined Systems of Linear Equations the Minimal ℓ1norm Solution is also the Sparsest Solution
 Comm. Pure Appl. Math
, 2004
"... We consider linear equations y = Φα where y is a given vector in R n, Φ is a given n by m matrix with n < m ≤ An, and we wish to solve for α ∈ R m. We suppose that the columns of Φ are normalized to unit ℓ 2 norm 1 and we place uniform measure on such Φ. We prove the existence of ρ = ρ(A) so that ..."
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Cited by 560 (10 self)
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. In contrast, heuristic attempts to sparsely solve such systems – greedy algorithms and thresholding – perform poorly in this challenging setting. The techniques include the use of random proportional embeddings and almostspherical sections in Banach space theory, and deviation bounds for the eigenvalues
Probabilistic Roadmaps for Path Planning in HighDimensional Configuration Spaces
 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION
, 1996
"... A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edg ..."
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Cited by 1276 (124 self)
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A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edges correspond to feasible paths between these configurations. These paths are computed using a simple and fast local planner. In the query phase, any given start and goal configurations of the robot are connected to two nodes of the roadmap; the roadmap is then searched for a path joining these two nodes. The method is general and easy to implement. It can be applied to virtually any type of holonomic robot. It requires selecting certain parameters (e.g., the duration of the learning phase) whose values depend on the scene, that is the robot and its workspace. But these values turn out to be relatively easy to choose, Increased efficiency can also be achieved by tailoring some components of the method (e.g., the local planner) to the considered robots. In this paper the method is applied to planar articulated robots with many degrees of freedom. Experimental results show that path planning can be done in a fraction of a second on a contemporary workstation (=150 MIPS), after learning for relatively short periods of time (a few dozen seconds)
Learning the Kernel Matrix with SemiDefinite Programming
, 2002
"... Kernelbased learning algorithms work by embedding the data into a Euclidean space, and then searching for linear relations among the embedded data points. The embedding is performed implicitly, by specifying the inner products between each pair of points in the embedding space. This information ..."
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Cited by 780 (22 self)
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Kernelbased learning algorithms work by embedding the data into a Euclidean space, and then searching for linear relations among the embedded data points. The embedding is performed implicitly, by specifying the inner products between each pair of points in the embedding space. This information
CostAware WWW Proxy Caching Algorithms
 IN PROCEEDINGS OF THE 1997 USENIX SYMPOSIUM ON INTERNET TECHNOLOGY AND SYSTEMS
, 1997
"... Web caches can not only reduce network traffic and downloading latency, but can also affect the distribution of web traffic over the network through costaware caching. This paper introduces GreedyDualSize, which incorporates locality with cost and size concerns in a simple and nonparameterized fash ..."
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Cited by 544 (6 self)
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Web caches can not only reduce network traffic and downloading latency, but can also affect the distribution of web traffic over the network through costaware caching. This paper introduces GreedyDualSize, which incorporates locality with cost and size concerns in a simple and non
Implementing data cubes efficiently
 In SIGMOD
, 1996
"... Decision support applications involve complex queries on very large databases. Since response times should be small, query optimization is critical. Users typically view the data as multidimensional data cubes. Each cell of the data cube is a view consisting of an aggregation of interest, like total ..."
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Cited by 545 (1 self)
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to materialize. The greedy algorithm performs within a small constant factor of optimal under a variety of models. We then consider the most common case of the hypercube lattice and examine the choice of materialized views for hypercubes in detail, giving some good tradeoffs between the space used
Inducing Features of Random Fields
 IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1997
"... We present a technique for constructing random fields from a set of training samples. The learning paradigm builds increasingly complex fields by allowing potential functions, or features, that are supported by increasingly large subgraphs. Each feature has a weight that is trained by minimizing the ..."
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Cited by 664 (14 self)
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the KullbackLeibler divergence between the model and the empirical distribution of the training data. A greedy algorithm determines how features are incrementally added to the field and an iterative scaling algorithm is used to estimate the optimal values of the weights. The random field models and techniques
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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, planning under uncertainty, sensorbased planning, visibility, decisiontheoretic planning, game theory, information spaces, reinforcement learning, nonlinear systems, trajectory planning, nonholonomic planning, and kinodynamic planning.
Results 1  10
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