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Mining Sequential Patterns
, 1995
"... We are given a large database of customer transactions, where each transaction consists of customerid, transaction time, and the items bought in the transaction. We introduce the problem of mining sequential patterns over such databases. We present three algorithms to solve this problem, and empiri ..."
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Cited by 1534 (7 self)
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We are given a large database of customer transactions, where each transaction consists of customerid, transaction time, and the items bought in the transaction. We introduce the problem of mining sequential patterns over such databases. We present three algorithms to solve this problem
A theory of communicating sequential processes
, 1984
"... A mathematical model for communicating sequential processes is given, and a number of its interesting and useful properties are stated and proved. The possibilities of nondetermimsm are fully taken into account. ..."
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Cited by 4135 (17 self)
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A mathematical model for communicating sequential processes is given, and a number of its interesting and useful properties are stated and proved. The possibilities of nondetermimsm are fully taken into account.
Trace Scheduling: A Technique for Global Microcode Compaction
 IEEE TRANSACTIONS ON COMPUTERS
, 1981
"... Microcode compaction is the conversion of sequential microcode into efficient parallel (horizontal) microcode. Local compaction techniques are those whose domain is basic blocks of code, while global methods attack code with a general flow control. Compilation of highlevel microcode languages int ..."
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Cited by 684 (5 self)
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Microcode compaction is the conversion of sequential microcode into efficient parallel (horizontal) microcode. Local compaction techniques are those whose domain is basic blocks of code, while global methods attack code with a general flow control. Compilation of highlevel microcode languages
Mining Sequential Patterns: Generalizations and Performance Improvements
 Research Report RJ 9994, IBM Almaden Research
, 1995
"... Abstract. The problem of mining sequential patterns was recently introduced in [3]. We are given a database of sequences, where each sequence is a list of transactions ordered by transactiontime, and each transaction is a set of items. The problem is to discover all sequential patterns with a user ..."
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Cited by 748 (5 self)
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Abstract. The problem of mining sequential patterns was recently introduced in [3]. We are given a database of sequences, where each sequence is a list of transactions ordered by transactiontime, and each transaction is a set of items. The problem is to discover all sequential patterns with a user
SIS: A System for Sequential Circuit Synthesis
, 1992
"... SIS is an interactive tool for synthesis and optimization of sequential circuits. Given a state transition table, a signal transition graph, or a logiclevel description of a sequential circuit, it produces an optimized netlist in the target technology while preserving the sequential inputoutput b ..."
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Cited by 514 (41 self)
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SIS is an interactive tool for synthesis and optimization of sequential circuits. Given a state transition table, a signal transition graph, or a logiclevel description of a sequential circuit, it produces an optimized netlist in the target technology while preserving the sequential input
On Sequential Monte Carlo Sampling Methods for Bayesian Filtering
 STATISTICS AND COMPUTING
, 2000
"... In this article, we present an overview of methods for sequential simulation from posterior distributions. These methods are of particular interest in Bayesian filtering for discrete time dynamic models that are typically nonlinear and nonGaussian. A general importance sampling framework is develop ..."
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Cited by 1032 (76 self)
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In this article, we present an overview of methods for sequential simulation from posterior distributions. These methods are of particular interest in Bayesian filtering for discrete time dynamic models that are typically nonlinear and nonGaussian. A general importance sampling framework
Dryad: Distributed DataParallel Programs from Sequential Building Blocks
 In EuroSys
, 2007
"... Dryad is a generalpurpose distributed execution engine for coarsegrain dataparallel applications. A Dryad application combines computational “vertices ” with communication “channels ” to form a dataflow graph. Dryad runs the application by executing the vertices of this graph on a set of availa ..."
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Cited by 730 (27 self)
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of available computers, communicating as appropriate through files, TCP pipes, and sharedmemory FIFOs. The vertices provided by the application developer are quite simple and are usually written as sequential programs with no thread creation or locking. Concurrency arises from Dryad scheduling vertices to run
Domain Theory
 Handbook of Logic in Computer Science
, 1994
"... Least fixpoints as meanings of recursive definitions. ..."
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Cited by 546 (25 self)
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Least fixpoints as meanings of recursive definitions.
Sequential data assimilation with a nonlinear quasigeostrophic model using Monte Carlo methods to forecast error statistics
 J. Geophys. Res
, 1994
"... . A new sequential data assimilation method is discussed. It is based on forecasting the error statistics using Monte Carlo methods, a better alternative than solving the traditional and computationally extremely demanding approximate error covariance equation used in the extended Kalman filter. The ..."
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Cited by 782 (22 self)
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. A new sequential data assimilation method is discussed. It is based on forecasting the error statistics using Monte Carlo methods, a better alternative than solving the traditional and computationally extremely demanding approximate error covariance equation used in the extended Kalman filter
A theory of sequential reciprocity
 Games and Economic Behavior
, 1998
"... Abstract: Many experimental studies indicate that people are motivated by reciprocity. Rabin (1993) develops techniques for incorporating such concerns into game theory and economics. His model, however, does not fare well when applied to situations with an interesting dynamic structure (like many e ..."
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Cited by 387 (15 self)
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experimental games), because it is developed for normal form games in which information about the sequential structure of a strategic situation is suppressed. In this paper we develop a theory of reciprocity for extensive games in which the sequential structure of a strategic situation is made explicit. We
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