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The Theory of Hybrid Automata

by Thomas A. Henzinger , 1996
"... A hybrid automaton is a formal model for a mixed discrete-continuous system. We classify hybrid automata acoording to what questions about their behavior can be answered algorithmically. The classification reveals structure on mixed discrete-continuous state spaces that was previously studied on pur ..."
Abstract - Cited by 680 (13 self) - Add to MetaCart
on purely discrete state spaces only. In particular, various classes of hybrid automata induce finitary trace equivalence (or similarity, or bisimilarity) relations on an uncountable state space, thus permitting the application of various model-checking techniques that were originally developed for finite

Unambiguous simulations of auxiliary pushdown automata and circuits

by Rolf Niedermeier, Peter Rossmanith - In Proceedings, 1st Latin American Symposium on Theoretical Informatics , 1992
"... In this paper time-bounded auxiliary push-down automata (AuxPDA), i.e. time and space bounded Turing machines with additional pushdown store, are considered. We investigate the power of unambiguous AuxPDA, i.e., machines that have at most one accepting computation, and ambiguity bounded AuxPDA. Rece ..."
Abstract - Cited by 5 (3 self) - Add to MetaCart
In this paper time-bounded auxiliary push-down automata (AuxPDA), i.e. time and space bounded Turing machines with additional pushdown store, are considered. We investigate the power of unambiguous AuxPDA, i.e., machines that have at most one accepting computation, and ambiguity bounded Aux

Monotone Complexity

by Michelangelo Grigni , Michael Sipser , 1990
"... We give a general complexity classification scheme for monotone computation, including monotone space-bounded and Turing machine models not previously considered. We propose monotone complexity classes including mAC i , mNC i , mLOGCFL, mBWBP , mL, mNL, mP , mBPP and mNP . We define a simple ..."
Abstract - Cited by 2837 (11 self) - Add to MetaCart
We give a general complexity classification scheme for monotone computation, including monotone space-bounded and Turing machine models not previously considered. We propose monotone complexity classes including mAC i , mNC i , mLOGCFL, mBWBP , mL, mNL, mP , mBPP and mNP . We define a

A New Kind of Science

by Stephen Wolfram , 2002
"... “Somebody says, ‘You know, you people always say that space is continuous. How do you know when you get to a small enough dimension that there really are enough points in between, that it isn’t just a lot of dots separated by little distances? ’ Or they say, ‘You know those quantum mechanical amplit ..."
Abstract - Cited by 850 (0 self) - Add to MetaCart
“Somebody says, ‘You know, you people always say that space is continuous. How do you know when you get to a small enough dimension that there really are enough points in between, that it isn’t just a lot of dots separated by little distances? ’ Or they say, ‘You know those quantum mechanical

Pushdown automata

by n.n.
"... This chapter introduces Pushdown Automata, and presents their basic theory. The two language families defined by pda (acceptance by final state, resp. by empty stack) are shown to be equal. The pushdown languages are shown to be equal to the context-free languages. Closure properties of the context- ..."
Abstract - Add to MetaCart
This chapter introduces Pushdown Automata, and presents their basic theory. The two language families defined by pda (acceptance by final state, resp. by empty stack) are shown to be equal. The pushdown languages are shown to be equal to the context-free languages. Closure properties of the context

The synchronous dataflow programming language LUSTRE

by N. Halbwachs, P. Caspi, P. Raymond, D. Pilaud - Proceedings of the IEEE , 1991
"... This paper describes the language Lustre, which is a dataflow synchronous language, designed for programming reactive systems --- such as automatic control and monitoring systems --- as well as for describing hardware. The dataflow aspect of Lustre makes it very close to usual description tools in t ..."
Abstract - Cited by 647 (53 self) - Add to MetaCart
This paper describes the language Lustre, which is a dataflow synchronous language, designed for programming reactive systems --- such as automatic control and monitoring systems --- as well as for describing hardware. The dataflow aspect of Lustre makes it very close to usual description tools in these domains (block-diagrams, networks of operators, dynamical samples-systems, etc: : : ), and its synchronous interpretation makes it well suited for handling time in programs. Moreover, this synchronous interpretation allows it to be compiled into an efficient sequential program. Finally, the Lustre formalism is very similar to temporal logics. This allows the language to be used for both writing programs and expressing program properties, which results in an original program verification methodology. 1 Introduction Reactive systems Reactive systems have been defined as computing systems which continuously interact with a given physical environment, when this environment is unable to sy...

A Structural Approach to Operational Semantics

by G. D. Plotkin , 1981
"... Syntax of a very simple programming language called L. What is abstract about it will be discussed a little here and later at greater length. For us syntax is a collection of syntactic sets of phrases; each set corresponds to a different type of phrase. Some of these sets are very simple and can be ..."
Abstract - Cited by 1541 (3 self) - Add to MetaCart
Syntax of a very simple programming language called L. What is abstract about it will be discussed a little here and later at greater length. For us syntax is a collection of syntactic sets of phrases; each set corresponds to a different type of phrase. Some of these sets are very simple and can be taken as given: Truthvalues This is the set T = ftt; ffg and is ranged over by (the metavariable) t (and we also happily employ for this (and any other) metavariable sub- and super-scripts to generate other metavariables: t ; t 0 ; t 1k ).

Temporal and modal logic

by E. Allen Emerson - HANDBOOK OF THEORETICAL COMPUTER SCIENCE , 1995
"... We give a comprehensive and unifying survey of the theoretical aspects of Temporal and modal logic. ..."
Abstract - Cited by 1300 (17 self) - Add to MetaCart
We give a comprehensive and unifying survey of the theoretical aspects of Temporal and modal logic.

Inducing Features of Random Fields

by Stephen Della Pietra, Vincent Della Pietra, John Lafferty - IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE , 1997
"... We present a technique for constructing random fields from a set of training samples. The learning paradigm builds increasingly complex fields by allowing potential functions, or features, that are supported by increasingly large subgraphs. Each feature has a weight that is trained by minimizing the ..."
Abstract - Cited by 664 (14 self) - Add to MetaCart
We present a technique for constructing random fields from a set of training samples. The learning paradigm builds increasingly complex fields by allowing potential functions, or features, that are supported by increasingly large subgraphs. Each feature has a weight that is trained by minimizing the Kullback-Leibler divergence between the model and the empirical distribution of the training data. A greedy algorithm determines how features are incrementally added to the field and an iterative scaling algorithm is used to estimate the optimal values of the weights. The random field models and techniques introduced in this paper differ from those common to much of the computer vision literature in that the underlying random fields are non-Markovian and have a large number of parameters that must be estimated. Relations to other learning approaches, including decision trees, are given. As a demonstration of the method, we describe its application to the problem of automatic word classifica...

Sketchpad: A man-machine graphical communication system

by Ivan Edward Sutherland , 2003
"... The Sketchpad system uses drawing as a novel communication medium for a computer. The system contains input, output, and computation programs which enable it to interpret information drawn directly on a computer display. It has been used to draw electrical, mechanical, scientific, mathematical, and ..."
Abstract - Cited by 702 (6 self) - Add to MetaCart
The Sketchpad system uses drawing as a novel communication medium for a computer. The system contains input, output, and computation programs which enable it to interpret information drawn directly on a computer display. It has been used to draw electrical, mechanical, scientific, mathematical, and animated drawings; it is a general purpose system. Sketchpad has shown the most usefulness as an aid to the understanding of processes, such as the notion of linkages, which can be described with pictures. Sketchpad also makes it easy to draw highly repetitive or highly accurate drawings and to change drawings previously drawn with it. The many drawings in this thesis were all made with Sketchpad.
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