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Rapid, Accurate Optimization of Difficult Problems Using Fast Messy Genetic Algorithms
 Proceedings of the Fifth International Conference on Genetic Algorithms
, 1993
"... Researchers have long sought genetic algorithms (GAs) that can solve difficult search, optimization, and machine learning problems quickly. Despite years of work on simple GAs and their variants it is still unknown how difficult a problem simple GAs can solve, how quickly they can solve it, and with ..."
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Cited by 118 (24 self)
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Researchers have long sought genetic algorithms (GAs) that can solve difficult search, optimization, and machine learning problems quickly. Despite years of work on simple GAs and their variants it is still unknown how difficult a problem simple GAs can solve, how quickly they can solve it
A Fast and Elitist MultiObjective Genetic Algorithm: NSGAII
, 2000
"... Multiobjective evolutionary algorithms which use nondominated sorting and sharing have been mainly criticized for their (i) O(MN computational complexity (where M is the number of objectives and N is the population size), (ii) nonelitism approach, and (iii) the need for specifying a sharing param ..."
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Cited by 1707 (58 self)
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Multiobjective evolutionary algorithms which use nondominated sorting and sharing have been mainly criticized for their (i) O(MN computational complexity (where M is the number of objectives and N is the population size), (ii) nonelitism approach, and (iii) the need for specifying a sharing
A Fast Elitist NonDominated Sorting Genetic Algorithm for MultiObjective Optimization: NSGAII
, 2000
"... Multiobjective evolutionary algorithms which use nondominated sorting and sharing have been mainly criticized for their (i) 4 computational complexity (where is the number of objectives and is the population size), (ii) nonelitism approach, and (iii) the need for specifying a sharing ..."
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Cited by 634 (15 self)
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Multiobjective evolutionary algorithms which use nondominated sorting and sharing have been mainly criticized for their (i) 4 computational complexity (where is the number of objectives and is the population size), (ii) nonelitism approach, and (iii) the need for specifying a
Multiobjective Optimization Using Nondominated Sorting in Genetic Algorithms
 Evolutionary Computation
, 1994
"... In trying to solve multiobjective optimization problems, many traditional methods scalarize the objective vector into a single objective. In those cases, the obtained solution is highly sensitive to the weight vector used in the scalarization process and demands the user to have knowledge about t ..."
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Cited by 524 (4 self)
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the underlying problem. Moreover, in solving multiobjective problems, designers may be interested in a set of Paretooptimal points, instead of a single point. Since genetic algorithms(GAs) work with a population of points, it seems natural to use GAs in multiobjective optimization problems to capture a
Fast Parallel Algorithms for ShortRange Molecular Dynamics
 JOURNAL OF COMPUTATIONAL PHYSICS
, 1995
"... Three parallel algorithms for classical molecular dynamics are presented. The first assigns each processor a fixed subset of atoms; the second assigns each a fixed subset of interatomic forces to compute; the third assigns each a fixed spatial region. The algorithms are suitable for molecular dyn ..."
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Cited by 622 (6 self)
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dynamics models which can be difficult to parallelize efficiently  those with shortrange forces where the neighbors of each atom change rapidly. They can be implemented on any distributedmemory parallel machine which allows for messagepassing of data between independently executing processors
A comparative analysis of selection schemes used in genetic algorithms
 Foundations of Genetic Algorithms
, 1991
"... This paper considers a number of selection schemes commonly used in modern genetic algorithms. Specifically, proportionate reproduction, ranking selection, tournament selection, and Genitor (or «steady state") selection are compared on the basis of solutions to deterministic difference or d ..."
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Cited by 512 (32 self)
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This paper considers a number of selection schemes commonly used in modern genetic algorithms. Specifically, proportionate reproduction, ranking selection, tournament selection, and Genitor (or «steady state") selection are compared on the basis of solutions to deterministic difference
A Simple, Fast, and Accurate Algorithm to Estimate Large Phylogenies by Maximum Likelihood
, 2003
"... The increase in the number of large data sets and the complexity of current probabilistic sequence evolution models necessitates fast and reliable phylogeny reconstruction methods. We describe a new approach, based on the maximumlikelihood principle, which clearly satisfies these requirements. The ..."
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Cited by 2109 (30 self)
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. The core of this method is a simple hillclimbing algorithm that adjusts tree topology and branch lengths simultaneously. This algorithm starts from an initial tree built by a fast distancebased method and modifies this tree to improve its likelihood at each iteration. Due to this simultaneous adjustment
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
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Cited by 541 (2 self)
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that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a
Genetic Programming
, 1997
"... Introduction Genetic programming is a domainindependent problemsolving approach in which computer programs are evolved to solve, or approximately solve, problems. Genetic programming is based on the Darwinian principle of reproduction and survival of the fittest and analogs of naturally occurring ..."
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Cited by 1051 (12 self)
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genetic operations such as crossover (sexual recombination) and mutation. John Holland's pioneering Adaptation in Natural and Artificial Systems (1975) described how an analog of the evolutionary process can be applied to solving mathematical problems and engineering optimization problems using what
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