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Robust Monte Carlo Localization for Mobile Robots

by Sebastian Thrun, Dieter Fox, Wolfram Burgard, Frank Dellaert , 2001
"... Mobile robot localization is the problem of determining a robot's pose from sensor data. This article presents a family of probabilistic localization algorithms known as Monte Carlo Localization (MCL). MCL algorithms represent a robot's belief by a set of weighted hypotheses (samples), whi ..."
Abstract - Cited by 826 (88 self) - Add to MetaCart
Mobile robot localization is the problem of determining a robot's pose from sensor data. This article presents a family of probabilistic localization algorithms known as Monte Carlo Localization (MCL). MCL algorithms represent a robot's belief by a set of weighted hypotheses (samples

Understanding Code Mobility

by Alfonso Fuggetta, Gian Pietro Picco, Giovanni Vigna - IEEE COMPUTER SCIENCE PRESS , 1998
"... The technologies, architectures, and methodologies traditionally used to develop distributed applications exhibit a variety of limitations and drawbacks when applied to large scale distributed settings (e.g., the Internet). In particular, they fail in providing the desired degree of configurability, ..."
Abstract - Cited by 549 (34 self) - Add to MetaCart
the approaches based on the notion of mobile code. Second, it introduces criteria and guidelines that support the developer in the identification of the classes of applications that can leverage off of mobile code, in the design of these applications, and, finally, in the selection of the most appropriate

A Mathematical Introduction to Robotic Manipulation

by Richard M. Murray, Zexiang Li, S. Shankar Sastry , 1994
"... ..."
Abstract - Cited by 1002 (53 self) - Add to MetaCart
Abstract not found

Intelligence Without Representation

by Rodney Brooks - Artificial Intelligence , 1991
"... Artificial intelligence research has foundered on the issue of representation. When intelligence is approached in an incremental manner, with strict reliance on interfacing to the real world through perception and action, reliance on representation disappears. In this paper we outline our approach t ..."
Abstract - Cited by 1771 (13 self) - Add to MetaCart
of mobile robots which operate without supervision as Creatures in standard office environ...

The Vector Field Histogram -- Fast Obstacle Avoidance For Mobile Robots

by J. Borenstein, Y. Koren - IEEE JOURNAL OF ROBOTICS AND AUTOMATION , 1991
"... A new real-time obstacle avoidance method for mobile robots has been developed and implemented. This method, named the vector field histogram(VFH), permits the detection of unknown obstacles and avoids collisions while simultaneously steering the mobile robot toward the target. The VFH method uses a ..."
Abstract - Cited by 470 (23 self) - Add to MetaCart
A new real-time obstacle avoidance method for mobile robots has been developed and implemented. This method, named the vector field histogram(VFH), permits the detection of unknown obstacles and avoids collisions while simultaneously steering the mobile robot toward the target. The VFH method uses

SOAR: An architecture for general intelligence

by John E. Laird, Allen Newell, Paul S. Rosenbloom - ARTIFICIAL INTELLIGENCE , 1987
"... ..."
Abstract - Cited by 1029 (66 self) - Add to MetaCart
Abstract not found

Cyberguide: A Mobile Context-Aware Tour Guide

by Gregory D. Abowd, Christopher G. Atkeson, Jason Hong, Sue Long, Rob Kooper, Mike Pinkerton , 1996
"... Future computing environments will free the user from the constraints of the desktop. Applications for a mobile environment should take advantage of contextual information, suach as position, to offer greater services to the user. In his paper, we present the Cyberguide project, in which we are buil ..."
Abstract - Cited by 642 (24 self) - Add to MetaCart
Future computing environments will free the user from the constraints of the desktop. Applications for a mobile environment should take advantage of contextual information, suach as position, to offer greater services to the user. In his paper, we present the Cyberguide project, in which we

Adaptive clustering for mobile wireless networks

by Chunhung Richard Lin, Mario Gerla - IEEE Journal on Selected Areas in Communications , 1997
"... This paper describes a self-organizing, multihop, mobile radio network, which relies on a code division access scheme for multimedia support. In the proposed network architecture, nodes are organized into nonoverlapping clusters. The clusters are independently controlled and are dynamically reconfig ..."
Abstract - Cited by 556 (11 self) - Add to MetaCart
This paper describes a self-organizing, multihop, mobile radio network, which relies on a code division access scheme for multimedia support. In the proposed network architecture, nodes are organized into nonoverlapping clusters. The clusters are independently controlled and are dynamically

A Conceptual Framework and a Toolkit for Supporting the Rapid Prototyping of Context-Aware Applications

by Anind K. Dey, Gregory D. Abowd, Daniel Salber , 2001
"... Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is accelerating. One challenge that remains in this emerging research field is the ability to enhance the behavior of any application by informing it of the context ..."
Abstract - Cited by 891 (28 self) - Add to MetaCart
Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is accelerating. One challenge that remains in this emerging research field is the ability to enhance the behavior of any application by informing

The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems

by Brian P. Gerkey, Richard T. Vaughan, Andrew Howard - In Proceedings of the 11th International Conference on Advanced Robotics , 2003
"... This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent, non ..."
Abstract - Cited by 617 (14 self) - Add to MetaCart
This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent
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