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Predicting Player Churn in the Wild
"... Abstract—Free-to-Play or “freemium ” games represent a fun-damental shift in the business models of the game industry, facilitated by the increasing use of online distribution platforms and the introduction of increasingly powerful mobile platforms. The ability of a game development company to analy ..."
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has a crucial value, allowing developers to obtain data-driven insights to inform design, development and marketing strategies. One of the key challenges is modeling and predicting player churn. This paper presents the first cross-game study of churn prediction in Free-to-Play games. Churn in games
Predicting Player Churn in Multiplayer Games using Goal-Weighted Empowerment
"... Abstract—The extent to which players feel compelled to play a game is a primary factor in determining that game’s success. Using ideas from self-determination theory, we propose that the drive to play games is related to player’s ability to exercise their mastery drive. In self-determination theory, ..."
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Cited by 1 (0 self)
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, increasing one’s control is intrinsically rewarding, however it is difficult to instantiate this theory to make concrete predictions of when a player will quit a game early in favor of another activity. The problem of predicting within-game churn events involves modeling and predicting a player’s
Churn Prediction in MMORPGs: A Social Influence Based Approach
"... (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs have seen amazing growth in last few years and it is more than a 2 billion dollars industry as per current estimates. Huge amount of revenue potential has attracted seve ..."
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Cited by 15 (0 self)
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and existing customers leading to further erosion of user base. We study the problem of player churn in the popular MMORPG EverQuest II. The problem of churn prediction has been studied extensively in the past in various domains and social network analysis has recently been applied to the
Value Based Time Dimensioned Churn Prediction Sana Salman
"... The advent of de-regulation in year 2004 and induction of new market players resulted in growing competitive telecommunication industry in Pakistan. Subscriber retention is a vital focus area for the operators. Churn management strategies have gained importance in the current age of hundreds of comp ..."
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The advent of de-regulation in year 2004 and induction of new market players resulted in growing competitive telecommunication industry in Pakistan. Subscriber retention is a vital focus area for the operators. Churn management strategies have gained importance in the current age of hundreds
A Measurement Study of Virtual Populations in Massively Multiplayer Online Games
, 2007
"... Understanding the distributions and behaviors of players within Massively Multiplayer Online Games (MMOGs) is essential for research in scalable architectures for these systems. We provide the first look into this problem through a measurement study on one of the most popular MMOGs, World of Warcraf ..."
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Cited by 32 (2 self)
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of Warcraft [15]. Our goal is to answer four fundamental questions: how does the population of the virtual world change over time, how are players distributed in the virtual world, how much churn occurs with players, and how do they move in the virtual world. Through probing-based measurements, our
Retention and Progression: Seven Months in World of Warcraft
, 2011
"... Knowing which players will stop playing is important for on-line game companies. Players generate massive amounts of behavior data every day. Can we mine this data to predict if they will churn? Is churn related to to the pace of pro-gression through game content? We collected demographic and motiva ..."
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Knowing which players will stop playing is important for on-line game companies. Players generate massive amounts of behavior data every day. Can we mine this data to predict if they will churn? Is churn related to to the pace of pro-gression through game content? We collected demographic
A population study: Latitudinal clines and chronotype of Neurospora wild type strains
"... The length of day and night (photoperiod) and changes in temperature are signals used by organisms to adjust their biology to the environment. Predicting seasonal changes –just like predicting daily changes- is thought to be mediated by the circadian system. This principle has been shown for example ..."
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The length of day and night (photoperiod) and changes in temperature are signals used by organisms to adjust their biology to the environment. Predicting seasonal changes –just like predicting daily changes- is thought to be mediated by the circadian system. This principle has been shown
8 Analysis and Prediction of Football Statistics using Data Mining Techniques
"... To solve the problem of loss of interest in Fantasy Football over the season, a game-changing strategy was thought of which led to the creation of this idea. Powered by an exhaustive dataset of all football statistics from 1992 i.e. the start of the Premier League era, it seemed exciting to allow th ..."
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the use of Data Mining techniques to forecast future statistics. A points system based on the success of predictions (explained later in detail), which in turn allow buying/auctioning better players adds a greater interactive feeling to the existing FPL system. This would prevent the churning of players
COMMUNITY ECOLOGY Positive and negative effects of grass, cattle, and wild herbivores on Acacia saplings in an East African savanna
"... Abstract Plant–plant interactions can be a complex mixture of positive and negative interactions, with the net outcome depending on abiotic and community contexts. In savanna systems, the effects of large herbivores on tree– grass interactions have rarely been studied experimentally, though these he ..."
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these herbivores are major players in these systems. In African savannas, trees often become more abundant under heavy cattle grazing but less abundant in wildlife preserves. Woody encroachment where cattle have replaced wild herbivores may be caused by a shift in the competitive balance between trees and grasses
CHAPTER 4 DATACENTER NETWORKS AND RELEVANT STANDARDS
"... Datacenters are the core of cloud computing, and their network is an essential component to allow distributed applications to run efficiently and predictably [17]. However, not all datacenters provide cloud computing. In fact, there are two main types of datacenters: production and cloud. Production ..."
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Datacenters are the core of cloud computing, and their network is an essential component to allow distributed applications to run efficiently and predictably [17]. However, not all datacenters provide cloud computing. In fact, there are two main types of datacenters: production and cloud
Results 1 - 10
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25