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Peeling potatoes nearoptimally in nearlinear time
, 2014
"... We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon P with n vertices. We give a randomized nearlineartime (1 − ε)approximation algorithm for this problem: in O((n/ε4) log2 n log(1/δ)) time we find a convex polygon co ..."
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We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon P with n vertices. We give a randomized nearlineartime (1 − ε)approximation algorithm for this problem: in O((n/ε4) log2 n log(1/δ)) time we find a convex polygon
NearOptimal Pricing in NearLinear Time
 In 9th Workshop on Algorithms and Data Structures
, 2005
"... Abstract. We present efficient approximation algorithms for a number of problems that call for computing the prices that maximize the revenue of the seller on a set of items. Algorithms for such problems enable the design of auctions and related pricing mechanisms [3]. In light of the fact that the ..."
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Cited by 33 (4 self)
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that the problems we address are APXhard in general [5], we design nearlinear and nearcubic time approximation schemes under the assumption that the number of distinct items for sale is constant. 1
Near Optimal Signal Recovery From Random Projections: Universal Encoding Strategies?
, 2004
"... Suppose we are given a vector f in RN. How many linear measurements do we need to make about f to be able to recover f to within precision ɛ in the Euclidean (ℓ2) metric? Or more exactly, suppose we are interested in a class F of such objects— discrete digital signals, images, etc; how many linear m ..."
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Cited by 1513 (20 self)
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Suppose we are given a vector f in RN. How many linear measurements do we need to make about f to be able to recover f to within precision ɛ in the Euclidean (ℓ2) metric? Or more exactly, suppose we are interested in a class F of such objects— discrete digital signals, images, etc; how many linear
Internet time synchronization: The network time protocol
, 1989
"... This memo describes the Network Time Protocol (NTP) designed to distribute time information in a large, diverse internet system operating at speeds from mundane to lightwave. It uses a returnabletime architecture in which a distributed subnet of time servers operating in a selforganizing, hierarchi ..."
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Cited by 617 (15 self)
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This memo describes the Network Time Protocol (NTP) designed to distribute time information in a large, diverse internet system operating at speeds from mundane to lightwave. It uses a returnabletime architecture in which a distributed subnet of time servers operating in a self
Time Discounting and Time Preference: A Critical Review
 Journal of Economic Literature
, 2002
"... www.people.cornell.edu/pages/edo1/. ..."
Actions as spacetime shapes
 In ICCV
, 2005
"... Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as threedimensional shapes induced by the silhouettes in the spacetime volume. We adopt a recent approach [14] for analyzing 2D shapes and genera ..."
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Cited by 642 (4 self)
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Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as threedimensional shapes induced by the silhouettes in the spacetime volume. We adopt a recent approach [14] for analyzing 2D shapes
Symbolic Model Checking for Realtime Systems
 INFORMATION AND COMPUTATION
, 1992
"... We describe finitestate programs over realnumbered time in a guardedcommand language with realvalued clocks or, equivalently, as finite automata with realvalued clocks. Model checking answers the question which states of a realtime program satisfy a branchingtime specification (given in an ..."
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Cited by 574 (50 self)
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We describe finitestate programs over realnumbered time in a guardedcommand language with realvalued clocks or, equivalently, as finite automata with realvalued clocks. Model checking answers the question which states of a realtime program satisfy a branchingtime specification (given
Network Time Protocol (Version 3) Specification, Implementation and Analysis
, 1992
"... Note: This document consists of an approximate rendering in ASCII of the PostScript document of the same name. It is provided for convenience and for use in searches, etc. However, most tables, figures, equations and captions have not been rendered and the pagination and section headings are not ava ..."
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Cited by 522 (18 self)
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are not available. This document describes the Network Time Protocol (NTP), specifies its formal structure and summarizes information useful for its implementation. NTP provides the mechanisms to synchronize time and coordinate time distribution in a large, diverse internet operating at rates from mundane
Lambertian Reflectance and Linear Subspaces
, 2000
"... We prove that the set of all reflectance functions (the mapping from surface normals to intensities) produced by Lambertian objects under distant, isotropic lighting lies close to a 9D linear subspace. This implies that, in general, the set of images of a convex Lambertian object obtained under a wi ..."
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Cited by 514 (20 self)
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the effects of Lambertian materials as the analog of a convolution. These results allow us to construct algorithms for object recognition based on linear methods as well as algorithms that use convex optimization to enforce nonnegative lighting functions. Finally, we show a simple way to enforce non
Results 1  10
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676,068