Results 1  10
of
211,182
Optimal algorithms in multiview geometry
 IN: ASIAN CONF. COMPUTER VISION
, 2007
"... This is a survey paper summarizing recent research aimed at finding guaranteed optimal algorithms for solving problems in Multiview Geometry. Many of the traditional problems in Multiview Geometry now have optimal solutions in terms of minimizing residual imageplane error. Success has been achieved ..."
Abstract

Cited by 27 (7 self)
 Add to MetaCart
This is a survey paper summarizing recent research aimed at finding guaranteed optimal algorithms for solving problems in Multiview Geometry. Many of the traditional problems in Multiview Geometry now have optimal solutions in terms of minimizing residual imageplane error. Success has been
A comparison and evaluation of multiview stereo reconstruction algorithms
 In IEEE CVPR
, 2006
"... This paper presents a quantitative comparison of several multiview stereo reconstruction algorithms. Until now, the lack of suitable calibrated multiview image datasets with known ground truth (3D shape models) has prevented such direct comparisons. In this paper, we rst survey multiview stereo a ..."
Abstract

Cited by 533 (15 self)
 Add to MetaCart
This paper presents a quantitative comparison of several multiview stereo reconstruction algorithms. Until now, the lack of suitable calibrated multiview image datasets with known ground truth (3D shape models) has prevented such direct comparisons. In this paper, we rst survey multiview stereo
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
Abstract

Cited by 1108 (51 self)
 Add to MetaCart
This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
Efficient Variants of the ICP Algorithm
 INTERNATIONAL CONFERENCE ON 3D DIGITAL IMAGING AND MODELING
, 2001
"... The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points to the minim ..."
Abstract

Cited by 702 (5 self)
 Add to MetaCart
The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points
Improved Approximation Algorithms for Maximum Cut and Satisfiability Problems Using Semidefinite Programming
 Journal of the ACM
, 1995
"... We present randomized approximation algorithms for the maximum cut (MAX CUT) and maximum 2satisfiability (MAX 2SAT) problems that always deliver solutions of expected value at least .87856 times the optimal value. These algorithms use a simple and elegant technique that randomly rounds the solution ..."
Abstract

Cited by 1231 (13 self)
 Add to MetaCart
We present randomized approximation algorithms for the maximum cut (MAX CUT) and maximum 2satisfiability (MAX 2SAT) problems that always deliver solutions of expected value at least .87856 times the optimal value. These algorithms use a simple and elegant technique that randomly rounds
Fast Parallel Algorithms for ShortRange Molecular Dynamics
 JOURNAL OF COMPUTATIONAL PHYSICS
, 1995
"... Three parallel algorithms for classical molecular dynamics are presented. The first assigns each processor a fixed subset of atoms; the second assigns each a fixed subset of interatomic forces to compute; the third assigns each a fixed spatial region. The algorithms are suitable for molecular dyn ..."
Abstract

Cited by 622 (6 self)
 Add to MetaCart
Three parallel algorithms for classical molecular dynamics are presented. The first assigns each processor a fixed subset of atoms; the second assigns each a fixed subset of interatomic forces to compute; the third assigns each a fixed spatial region. The algorithms are suitable for molecular
Applications of Random Sampling in Computational Geometry, II
 Discrete Comput. Geom
, 1995
"... We use random sampling for several new geometric algorithms. The algorithms are "Las Vegas," and their expected bounds are with respect to the random behavior of the algorithms. These algorithms follow from new general results giving sharp bounds for the use of random subsets in geometric ..."
Abstract

Cited by 452 (12 self)
 Add to MetaCart
algorithms. These bounds show that random subsets can be used optimally for divideandconquer, and also give bounds for a simple, general technique for building geometric structures incrementally. One new algorithm reports all the intersecting pairs of a set of line segments in the plane, and requires O
FastMap: A Fast Algorithm for Indexing, DataMining and Visualization of Traditional and Multimedia Datasets
, 1995
"... A very promising idea for fast searching in traditional and multimedia databases is to map objects into points in kd space, using k featureextraction functions, provided by a domain expert [25]. Thus, we can subsequently use highly finetuned spatial access methods (SAMs), to answer several types ..."
Abstract

Cited by 497 (23 self)
 Add to MetaCart
domain expert to assess the similarity/distance of two objects. Given only the distance information though, it is not obvious how to map objects into points. This is exactly the topic of this paper. We describe a fast algorithm to map objects into points in some kdimensional space (k is user
The University of Florida sparse matrix collection
 NA DIGEST
, 1997
"... The University of Florida Sparse Matrix Collection is a large, widely available, and actively growing set of sparse matrices that arise in real applications. Its matrices cover a wide spectrum of problem domains, both those arising from problems with underlying 2D or 3D geometry (structural enginee ..."
Abstract

Cited by 538 (19 self)
 Add to MetaCart
engineering, computational fluid dynamics, model reduction, electromagnetics, semiconductor devices, thermodynamics, materials, acoustics, computer graphics/vision, robotics/kinematics, and other discretizations) and those that typically do not have such geometry (optimization, circuit simulation, networks
FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
Abstract

Cited by 541 (2 self)
 Add to MetaCart
that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a
Results 1  10
of
211,182