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Dryad: Distributed Data-Parallel Programs from Sequential Building Blocks

by Michael Isard, Mihai Budiu, Yuan Yu, Andrew Birrell, Dennis Fetterly - In EuroSys , 2007
"... Dryad is a general-purpose distributed execution engine for coarse-grain data-parallel applications. A Dryad applica-tion combines computational “vertices ” with communica-tion “channels ” to form a dataflow graph. Dryad runs the application by executing the vertices of this graph on a set of availa ..."
Abstract - Cited by 762 (27 self) - Add to MetaCart
Dryad is a general-purpose distributed execution engine for coarse-grain data-parallel applications. A Dryad applica-tion combines computational “vertices ” with communica-tion “channels ” to form a dataflow graph. Dryad runs the application by executing the vertices of this graph on a set

Limits of instruction-level parallelism

by David W. Wall , 1991
"... research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There two other research laboratories located in Palo Al ..."
Abstract - Cited by 403 (7 self) - Add to MetaCart
research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There two other research laboratories located in Palo

The SWISS-MODEL Workspace: A web-based environment for protein structure homology modelling

by Konstantin Arnold, Lorenza Bordoli, Torsten Schwede, et al. - BIOINFORMATICS , 2005
"... Motivation: Homology models of proteins are of great interest for planning and analyzing biological experiments when no experimental three-dimensional structures are available. Building homology models requires specialized programs and up-to-date sequence and structural databases. Integrating all re ..."
Abstract - Cited by 575 (5 self) - Add to MetaCart
dedicated to protein structure homology modelling. It assists and guides the user in building protein homology models at different levels of complexity. A personal working environment is provided for each user where several modelling projects can be carried out in parallel. Protein sequence and structure

Globus: A Metacomputing Infrastructure Toolkit

by Ian Foster, Carl Kesselman - International Journal of Supercomputer Applications , 1996
"... Emerging high-performance applications require the ability to exploit diverse, geographically distributed resources. These applications use high-speed networks to integrate supercomputers, large databases, archival storage devices, advanced visualization devices, and/or scientific instruments to for ..."
Abstract - Cited by 1929 (51 self) - Add to MetaCart
to form networked virtual supercomputers or metacomputers. While the physical infrastructure to build such systems is becoming widespread, the heterogeneous and dynamic nature of the metacomputing environment poses new challenges for developers of system software, parallel tools, and applications

Greedy Randomized Adaptive Search Procedures

by Mauricio G. C. Resende , Celso C. Ribeiro , 2002
"... GRASP is a multi-start metaheuristic for combinatorial problems, in which each iteration consists basically of two phases: construction and local search. The construction phase builds a feasible solution, whose neighborhood is investigated until a local minimum is found during the local search phas ..."
Abstract - Cited by 647 (82 self) - Add to MetaCart
GRASP is a multi-start metaheuristic for combinatorial problems, in which each iteration consists basically of two phases: construction and local search. The construction phase builds a feasible solution, whose neighborhood is investigated until a local minimum is found during the local search

Intelligence Without Representation

by Rodney Brooks - Artificial Intelligence , 1991
"... Artificial intelligence research has foundered on the issue of representation. When intelligence is approached in an incremental manner, with strict reliance on interfacing to the real world through perception and action, reliance on representation disappears. In this paper we outline our approach t ..."
Abstract - Cited by 1798 (13 self) - Add to MetaCart
to incrementally building complete intelligent Creatures. The fundamental decomposition of the intelligent system is not into independent information processing units which must interface with each other via representations. Instead, the intelligent system is decomposed into independent and parallel activity

BDI Agents: From Theory to Practice

by Anand S. Rao, Michael P. Georgeff - IN PROCEEDINGS OF THE FIRST INTERNATIONAL CONFERENCE ON MULTI-AGENT SYSTEMS (ICMAS-95 , 1995
"... The study of computational agents capable of rational behaviour has received a great deal of attention in recent years. Theoretical formalizations of such agents and their implementations have proceeded in parallel with little or no connection between them. This paper explores a particular typ ..."
Abstract - Cited by 892 (3 self) - Add to MetaCart
The study of computational agents capable of rational behaviour has received a great deal of attention in recent years. Theoretical formalizations of such agents and their implementations have proceeded in parallel with little or no connection between them. This paper explores a particular

Towards flexible teamwork

by Milind Tambe - JOURNAL OF ARTIFICIAL INTELLIGENCE RESEARCH , 1997
"... Many AI researchers are today striving to build agent teams for complex, dynamic multi-agent domains, with intended applications in arenas such as education, training, entertainment, information integration, and collective robotics. Unfortunately, uncertainties in these complex, dynamic domains obst ..."
Abstract - Cited by 570 (59 self) - Add to MetaCart
. This article presents one general, implemented model of teamwork, called STEAM. The basic building block of teamwork in STEAM is joint intentions (Cohen & Levesque, 1991b); teamwork in STEAM is based on agents' building up a (partial) hierarchy of joint intentions (this hierarchy is seen to parallel

An open environment for building parallel programming systems

by Brian N. Bershad, Edward D Luzowska, Henry M. Levy, David Wagner - Department of Computer Science, University of Washington , 1988
"... PRESTO is a set of tools for building parallel programming systems on shared-memory mul-tiprocessors. PRESTO’s goal is to provide a framework within which one can easily build efficient support for any of a wide variety of “models ” of parallel programming. PRESTO is designed for easy modification a ..."
Abstract - Cited by 35 (1 self) - Add to MetaCart
PRESTO is a set of tools for building parallel programming systems on shared-memory mul-tiprocessors. PRESTO’s goal is to provide a framework within which one can easily build efficient support for any of a wide variety of “models ” of parallel programming. PRESTO is designed for easy modification

The SGI Origin: A ccNUMA highly scalable server

by James Laudon, Daniel Lenoski - In Proceedings of the 24th International Symposium on Computer Architecture (ISCA’97 , 1997
"... The SGI Origin 2000 is a cache-coherent non-uniform memory access (ccNUMA) multiprocessor designed and manufactured by Silicon Graphics, Inc. The Origin system was designed from the ground up as a multiprocessor capable of scaling to both small and large processor counts without any bandwidth, laten ..."
Abstract - Cited by 497 (0 self) - Add to MetaCart
, latency, or cost cliffs.The Origin system consists of up to 512 nodes interconnected by a scalable Craylink network. Each node consists of one or two RlOOOO processors, up to 4 GB of coherent memory, and a connection to a portion of the X I0 10 subsystem. This paper discusses the motivation for building
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