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A theory of timed automata
, 1999
"... Model checking is emerging as a practical tool for automated debugging of complex reactive systems such as embedded controllers and network protocols (see [23] for a survey). Traditional techniques for model checking do not admit an explicit modeling of time, and are thus, unsuitable for analysis of ..."
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Cited by 2651 (32 self)
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of realtime systems whose correctness depends on relative magnitudes of different delays. Consequently, timed automata [7] were introduced as a formal notation to model the behavior of realtime systems. Its definition provides a simple way to annotate statetransition graphs with timing constraints
The Theory of Hybrid Automata
, 1996
"... A hybrid automaton is a formal model for a mixed discretecontinuous system. We classify hybrid automata acoording to what questions about their behavior can be answered algorithmically. The classification reveals structure on mixed discretecontinuous state spaces that was previously studied on pur ..."
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Cited by 680 (13 self)
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A hybrid automaton is a formal model for a mixed discretecontinuous system. We classify hybrid automata acoording to what questions about their behavior can be answered algorithmically. The classification reveals structure on mixed discretecontinuous state spaces that was previously studied
Interface Automata
 Proceedings of the Ninth Annual Symposium on Foundations of Software Engineering (FSE), ACM
, 2001
"... Conventional type systems specify interfaces in terms of values and domains. ..."
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Cited by 455 (23 self)
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Conventional type systems specify interfaces in terms of values and domains.
Hybrid Automata: An Algorithmic Approach to the Specification and Verification of Hybrid Systems
, 1992
"... We introduce the framework of hybrid automata as a model and specification language for hybrid systems. Hybrid automata can be viewed as a generalization of timed automata, in which the behavior of variables is governed in each state by a set of differential equations. We show that many of the examp ..."
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Cited by 460 (20 self)
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We introduce the framework of hybrid automata as a model and specification language for hybrid systems. Hybrid automata can be viewed as a generalization of timed automata, in which the behavior of variables is governed in each state by a set of differential equations. We show that many
A new approach to the economic analysis of nonstationary time series and the business cycle
 ECONOMETRICA
, 1989
"... ..."
A Theory of Diagnosis from First Principles
 ARTIFICIAL INTELLIGENCE
, 1987
"... Suppose one is given a description of a system, together with an observation of the system's behaviour which conflicts with the way the system is meant to behave. The diagnostic problem is to determine those components of the system which, when assumed to be functioning abnormally, will explain ..."
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Cited by 1117 (5 self)
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Suppose one is given a description of a system, together with an observation of the system's behaviour which conflicts with the way the system is meant to behave. The diagnostic problem is to determine those components of the system which, when assumed to be functioning abnormally, will explain the discrepancy between the observed and correct system behaviour. We propose a general theory for this problem. The theory requires only that the system be described in a suitable logic. Moreover, there are many such suitable logics, e.g. firstorder, temporal, dynamic, etc. As a result, the theory accommodates diagnostic reasoning in a wide variety of practical settings, including digital and analogue circuits, medicine, and database updates. The theory leads to an algorithm for computing all diagnoses, and to various results concerning principles of measurement for discriminating among competing diagnoses. Finally, the theory reveals close connections between diagnostic reasoning and nonmonotonic reasoning.
A new approach to the maximum flow problem
 JOURNAL OF THE ACM
, 1988
"... All previously known efficient maximumflow algorithms work by finding augmenting paths, either one path at a time (as in the original Ford and Fulkerson algorithm) or all shortestlength augmenting paths at once (using the layered network approach of Dinic). An alternative method based on the pre ..."
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Cited by 672 (34 self)
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All previously known efficient maximumflow algorithms work by finding augmenting paths, either one path at a time (as in the original Ford and Fulkerson algorithm) or all shortestlength augmenting paths at once (using the layered network approach of Dinic). An alternative method based
Symbolic Model Checking for Realtime Systems
 INFORMATION AND COMPUTATION
, 1992
"... We describe finitestate programs over realnumbered time in a guardedcommand language with realvalued clocks or, equivalently, as finite automata with realvalued clocks. Model checking answers the question which states of a realtime program satisfy a branchingtime specification (given in an ..."
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Cited by 574 (50 self)
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We describe finitestate programs over realnumbered time in a guardedcommand language with realvalued clocks or, equivalently, as finite automata with realvalued clocks. Model checking answers the question which states of a realtime program satisfy a branchingtime specification (given
Alternatingtime Temporal Logic
 Journal of the ACM
, 1997
"... Temporal logic comes in two varieties: lineartime temporal logic assumes implicit universal quantification over all paths that are generated by system moves; branchingtime temporal logic allows explicit existential and universal quantification over all paths. We introduce a third, more general var ..."
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Cited by 615 (55 self)
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Temporal logic comes in two varieties: lineartime temporal logic assumes implicit universal quantification over all paths that are generated by system moves; branchingtime temporal logic allows explicit existential and universal quantification over all paths. We introduce a third, more general
QuickTime VR  An ImageBased Approach to Virtual Environment Navigation
, 1995
"... Traditionally, virtual reality systems use 3D computer graphics to model and render virtual environments in realtime. This approach usually requires laborious modeling and expensive special purpose rendering hardware. The rendering quality and scene complexity are often limited because of the real ..."
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Cited by 531 (0 self)
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Traditionally, virtual reality systems use 3D computer graphics to model and render virtual environments in realtime. This approach usually requires laborious modeling and expensive special purpose rendering hardware. The rendering quality and scene complexity are often limited because of the realtime
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