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The click modular router
, 2001
"... Click is a new software architecture for building flexible and configurable routers. A Click router is assembled from packet processing modules called elements. Individual elements implement simple router functions like packet classification, queueing, scheduling, and interfacing with network devic ..."
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Cited by 1155 (28 self)
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Click is a new software architecture for building flexible and configurable routers. A Click router is assembled from packet processing modules called elements. Individual elements implement simple router functions like packet classification, queueing, scheduling, and interfacing with network
U-Net: A User-Level Network Interface for Parallel and Distributed Computing
- In Fifteenth ACM Symposium on Operating System Principles
, 1995
"... The U-Net communication architecture provides processes with a virtual view of a network interface to enable userlevel access to high-speed communication devices. The architecture, implemented on standard workstations using offthe-shelf ATM communication hardware, removes the kernel from the communi ..."
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Cited by 596 (17 self)
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The U-Net communication architecture provides processes with a virtual view of a network interface to enable userlevel access to high-speed communication devices. The architecture, implemented on standard workstations using offthe-shelf ATM communication hardware, removes the kernel from
View-Based and Modular Eigenspaces for Face Recognition
- IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION & PATTERN RECOGNITION
, 1994
"... In this work we describe experiments with eigenfaces for recognition and interactive search in a large-scale face database. Accurate visual recognition is demonstrated using a database of o(10^3) faces. The problem of recognition under general viewing orientation is also explained. A view-based mul ..."
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Cited by 770 (15 self)
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-based multiple-observer eigenspace technique is proposed for use in face recognition under variable pose. In addition, a modular eigenspace description technique is used which incorporates salient features such as the eyes, nose, mouth, in a eigenfeature layer. This modular representation yields higher
Tangible bits: towards seamless interfaces between people, bits and atoms
- Proceedings of the SIGCHI conference on Human factors in computing systems, ACM Press: 234--241
, 1997
"... This paper presents our vision of Human Computer Interaction (HCI): "Tangible Bits. " Tangible Bits allows users to "grasp & manipulate " bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces. Tangible Bits also ..."
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Cited by 1390 (61 self)
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enables users to be aware of background bits at the periphery of human perception using ambient display media such as light, sound, airflow, and water movement in an augmented space. The goal of Tangible Bits is to bridge the gaps between both cyberspace and the physical environment, as well
The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems
- In Proceedings of the 11th International Conference on Advanced Robotics
, 2003
"... This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent, non ..."
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Cited by 617 (14 self)
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This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent
A Tutorial on Visual Servo Control
- IEEE Transactions on Robotics and Automation
, 1996
"... This paper provides a tutorial introduction to visual servo control of robotic manipulators. Since the topic spans many disciplines our goal is limited to providing a basic conceptual framework. We begin by reviewing the prerequisite topics from robotics and computer vision, including a brief review ..."
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Cited by 822 (25 self)
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This paper provides a tutorial introduction to visual servo control of robotic manipulators. Since the topic spans many disciplines our goal is limited to providing a basic conceptual framework. We begin by reviewing the prerequisite topics from robotics and computer vision, including a brief
A high-performance, portable implementation of the MPI message passing interface standard
- Parallel Computing
, 1996
"... MPI (Message Passing Interface) is a specification for a standard library for message passing that was defined by the MPI Forum, a broadly based group of parallel computer vendors, library writers, and applications specialists. Multiple implementations of MPI have been developed. In this paper, we d ..."
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Cited by 888 (67 self)
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MPI (Message Passing Interface) is a specification for a standard library for message passing that was defined by the MPI Forum, a broadly based group of parallel computer vendors, library writers, and applications specialists. Multiple implementations of MPI have been developed. In this paper, we
USER ACCEPTANCE OF INFORMATION TECHNOLOGY: TOWARD A UNIFIED VIEW
, 2003
"... Information technology (IT) acceptance research has yielded many competing models, each with different sets of acceptance determinants. In this paper, we (1) review user acceptance literature and discuss eight prominent models, (2) empirically compare the eight models and their extensions, (3) formu ..."
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Cited by 1665 (9 self)
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of the variance in user intentions to use information technology. Next, a unified model, called the Unified Theory of Acceptance and Use of Technology (UTAUT), was formulated, with four core determinants of intention and usage, and up to four moderators of key relationships. UTAUT was then tested using
A Probabilistic Approach to Concurrent Mapping and Localization for Mobile Robots
- Machine Learning
, 1998
"... . This paper addresses the problem of building large-scale geometric maps of indoor environments with mobile robots. It poses the map building problem as a constrained, probabilistic maximum-likelihood estimation problem. It then devises a practical algorithm for generating the most likely map from ..."
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Cited by 487 (47 self)
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. This paper addresses the problem of building large-scale geometric maps of indoor environments with mobile robots. It poses the map building problem as a constrained, probabilistic maximum-likelihood estimation problem. It then devises a practical algorithm for generating the most likely map from
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