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Real-time and embedded systems

by Pushkar Sambhoos, Ahmad Bilal Hasan, Richard Han, Tom Lookabaugh, Jane Mulligan
"... Low cost networks of wireless sensors can be distributed to provide information about an environment. Even a network of sensors providing scalar measurements (for instance, of temperature) presents both formidable challenges in terms of integrating and interpreting measurements over space and time, ..."
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Low cost networks of wireless sensors can be distributed to provide information about an environment. Even a network of sensors providing scalar measurements (for instance, of temperature) presents both formidable challenges in terms of integrating and interpreting measurements over space and time

Abstract Multichannel Communication in Contiki's Low-power IPv6 Stack

by Ipv Stack, Beshr Al Nahas, Beshr Al Nahas
"... Vast majority of wireless appliances used in household, industry and medical field share the ISM frequency band. These devices need to coexist and thus are challenged to tolerate their mutual interference. One way of dealing with this is by using frequency hopping; where the device changes its radio ..."
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radio channel periodically. Consequently, communications will not suffer from the same interference each time; instead, it should be fairer and more stable. This thesis investigates the aforementioned problem in the field of low power wireless sensor networks and Internet of Things where Contiki OS

The Design of a Smart Imaging Core for Automotive and Consumer Applications: A Case Study

by Wido Kruijtzer, Winfried Gehrke, Victor Reyes, Ghiath Alkadi, Thomas Hinz, Jörn Jachalsky, Bruno Steux
"... This paper describes the design of a low-cost, low-power smart imaging core that can be embedded in cameras. The core integrates an ARM 9 processor, a camera interface and two specific hardware blocks for image processing: a smart imaging coprocessor and an enhanced motion estimator. Both coprocesso ..."
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This paper describes the design of a low-cost, low-power smart imaging core that can be embedded in cameras. The core integrates an ARM 9 processor, a camera interface and two specific hardware blocks for image processing: a smart imaging coprocessor and an enhanced motion estimator. Both

Person and Gesture Tracking with Smart Stereo Cameras

by Gaile Gordon, Xiangrong Chen, Ron Buck
"... Physical security increasingly involves sophisticated, real-time visual tracking of a person’s location inside a given environment, often in conjunction with biometrics and other security-related technologies. However, demanding realworld conditions like crowded rooms, changes in lighting and physic ..."
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operational footprint, and to contend with heavy occlusion. A successful person tracking system, must not only perform visual analysis robustly, but also be small, cheap and consume relatively little power. The TYZX Embedded 3D Vision systems are perfectly suited to provide the low power, small footprint

SIMULATION, DEVELOPMENT AND DEPLOYMENT OF MOBILE WIRELESS SENSOR NETWORKS FOR MIGRATORY BIRD TRACKING

by Bird Tracking, William P. Bennett, William P., Development, Deployment Of, Mobile Wireless Sensor, William P. Bennett, William P. Bennett, Adviser Mehmet, C. Vuran , 2012
"... This thesis presents CraneTracker, a multi-modal sensing and communication system for monitoring migratory species at the continental level. By exploiting the robust and extensive cellular infrastructure across the continent, traditional mobile wireless sensor networks can be extended to enable reli ..."
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reliable, low-cost monitoring of migratory species. The developed multi-tier architecture yields ecologists with unconventional behavior in-formation not furnished by alternative tracking systems at such a large scale and for a low-cost. The simulation, development and implementation of the Crane

Provisioning

by Chien-liang Fok, Gruia-catalin Roman, Chenyang Lu
"... Heterogeneous wireless sensor networks represent a challenging programming environment. Servilla addresses this by offering a new middleware framework that provides service provisioning. Using Servilla, developers can construct platform-independent applications over a dynamic set of devices with div ..."
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architecture that can be easily tailored for devices with a wide range of resources, allowing resource-constrained devices to provide services while leveraging the capabilities of more powerful devices. Servilla has been implemented on TinyOS for two representative hardware platforms (Imote2 and Telos

3esis Supervisor Accepted by

by Audio-based Localisation, Benjamin Christopher Dalton, V. Michael, Benjamin Christopher Dalton , 2005
"... in partial ful2llment of the requirements for the degree of ..."
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in partial ful2llment of the requirements for the degree of

Guaranteeing Communication Quality in Real World WSN Deployments

by Fbk-irst Bruno, Kessler Foundation, Matteo Ceriotti, Dr. Amy, L. Murphy, Bruno Kessler Foundation (fbk-irst, Amy L. Murphy, Prof Prabal Dutta, Prof Koen Langendoen, Prof Leo Selavo
"... April 29, 2011Für UnsShe had never before seen a rabbit with either a waistcoat-pocket, or a watch to take out of it, and burning with curiosity, she ran across the field after it Lewis CarrollThe following document, written under the supervision of Dr. reviewed by: ..."
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April 29, 2011Für UnsShe had never before seen a rabbit with either a waistcoat-pocket, or a watch to take out of it, and burning with curiosity, she ran across the field after it Lewis CarrollThe following document, written under the supervision of Dr. reviewed by:

22.10.2009 Implementation of a Peer-to-Peer Multiplayer Game with Realtime Requirements

by Gutachten Alej, Ro Buchmann
"... Massively multiplayer online games (MMOGs) have become increasingly popular in the recent years, particularly in the form of online role-playing games (MMORPGs). These games support up to several ten thousand players interacting in a virtual game world. The current commercially successful games are ..."
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are client-server based, which is feasible for relatively slow role-playing games. Those have modest bandwidth and latency requirements and are paid for by their customers. For MMOGs with higher realtime requirements and/or a smaller number of customers willing to pay, peer-to-peer networking seems to be a

copyright by

by Chien-liang Fok, Chris Gill, Christine Julien, Caitlin Kelleher , 2009
"... Abstract: Mobile ad hoc networks (MANETs) and wireless sensor networks (WSNs) are two recently-developed technologies that uniquely function without xed infrastructure support, and sense at scales, resolutions, and durations previously not possible. While both offer great potential in many applicati ..."
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in these networks, and (3) the extremely limited computational and energy resources available. Until now, the burden of handling these issues was put on the software application developer. This dissertation presents three novel programming models and middleware systems that address these challenges: Limone, Agilla
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