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293
Listing triangles
- In Automata, Languages, and Programming - 41st International Colloquium, ICALP 2014
"... Abstract. We present new algorithms for listing triangles in dense and sparse graphs. The running time of our algorithm for dense graphs is Õ(nω + n3(ω−1)/(5−ω)t2(3−ω)/(5−ω)), and the running time of the algo-rithm for sparse graphs is Õ(m2ω/(ω+1) + m3(ω−1)/(ω+1)t(3−ω)/(ω+1)), where n is the numbe ..."
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Cited by 9 (0 self)
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Abstract. We present new algorithms for listing triangles in dense and sparse graphs. The running time of our algorithm for dense graphs is Õ(nω + n3(ω−1)/(5−ω)t2(3−ω)/(5−ω)), and the running time of the algo-rithm for sparse graphs is Õ(m2ω/(ω+1) + m3(ω−1)/(ω+1)t(3−ω)/(ω+1)), where n
Reducing 3XOR to listing triangles, an exposition
, 2011
"... The 3SUM problem asks if there are three integers a, b, c summing to 0 in a given set of n integers of magnitude poly(n). This problem can be easily solved in time Õ(n2). (Throughout this note, Õ and ˜ Ω hide subpolynomial factors no(1).) It seems natural to believe that this problem also requires t ..."
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SUM to the problem of listing triangles of a graph.[Pǎt10] In this note we present this reduction by Pǎtra¸scu but for a variant of the 3SUM problem which we call 3XOR. The problem 3XOR is like 3SUM except that integer summation is replaced with bit-wise xor. So one can think of 3XOR as asking if a
Comparing top k lists
- In Proceedings of the ACM-SIAM Symposium on Discrete Algorithms
, 2003
"... Motivated by several applications, we introduce various distance measures between “top k lists.” Some of these distance measures are metrics, while others are not. For each of these latter distance measures, we show that they are “almost ” a metric in the following two seemingly unrelated aspects: ( ..."
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Cited by 272 (4 self)
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Motivated by several applications, we introduce various distance measures between “top k lists.” Some of these distance measures are metrics, while others are not. For each of these latter distance measures, we show that they are “almost ” a metric in the following two seemingly unrelated aspects
Depth-Presorted Triangle Lists
"... selection real-time depth-sorted renderings input triangles off-line preprocess depth-presorted triangle list (triangles & half-spaces) input static model Figure 1: Our off-line preprocessing algorithm produces a depth-presorted triangle list from a static 3D input model. The list contains copie ..."
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selection real-time depth-sorted renderings input triangles off-line preprocess depth-presorted triangle list (triangles & half-spaces) input static model Figure 1: Our off-line preprocessing algorithm produces a depth-presorted triangle list from a static 3D input model. The list contains
ROAMing Terrain: Real-time Optimally Adapting Meshes
, 1997
"... Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraft testing using synthetic sensor stimulation. On current graphics hardware, the problem is to maintain dynamic, view-depend ..."
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Cited by 287 (10 self)
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additional performance optimizations: incremental triangle stripping and prioritycomputation deferral lists. ROAM execution time is proportionate to the number of triangle changes per frame, which is typically a few percent of the output mesh size, hence ROAM performance is insensitive to the resolution
List coloring triangle-free hypergraphs
, 2013
"... Abstract A triangle in a hypergraph is a collection of distinct vertices u, v, w and distinct edges e, f, g with u, v ∈ e, v, w ∈ f , w, u ∈ g and {u, v, w} ∩ e ∩ f ∩ g = ∅. Johansson We provide a common generalization of both these results for rank 3 hypergraphs (edges have size 2 or 3). Our resu ..."
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Cited by 1 (1 self)
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Abstract A triangle in a hypergraph is a collection of distinct vertices u, v, w and distinct edges e, f, g with u, v ∈ e, v, w ∈ f , w, u ∈ g and {u, v, w} ∩ e ∩ f ∩ g = ∅. Johansson We provide a common generalization of both these results for rank 3 hypergraphs (edges have size 2 or 3). Our
On Triangles and Flow
- Special Section on Software Agents”. in Electronic Markets
, 1996
"... : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 131 List of Figures 1.1 Interpretation of a grid-oblique shear . . . . . . . . . . . . . . . . . . . . 3 1.2 Acute cell and refined cell with twice the minimum angle. . . . . . . . . . 7 3.1 Linear variation of the data ..."
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Cited by 10 (0 self)
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: : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 131 List of Figures 1.1 Interpretation of a grid-oblique shear . . . . . . . . . . . . . . . . . . . . 3 1.2 Acute cell and refined cell with twice the minimum angle. . . . . . . . . . 7 3.1 Linear variation
by congruent triangles
, 2001
"... Abstract. We give a new classification of tilings of the 2-dimensional sphere by congruent triangles accompanied with a complete proof. This accomplishes the old classification by Davies, who only gave an outline of the proof, regrettably with some redundant tilings. We clarify Davies ’ obscure poin ..."
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Abstract. We give a new classification of tilings of the 2-dimensional sphere by congruent triangles accompanied with a complete proof. This accomplishes the old classification by Davies, who only gave an outline of the proof, regrettably with some redundant tilings. We clarify Davies ’ obscure
PDTL: Parallel and Distributed Triangle Listing for Massive Graphs
, 2015
"... Abstract — This paper presents the first distributed triangle listing algorithm with provable CPU, I/O, Memory, and Network bounds. Finding all triangles (3-cliques) in a graph has numerous applications for density and connectivity metrics. The majority of existing algorithms for massive graphs are ..."
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Abstract — This paper presents the first distributed triangle listing algorithm with provable CPU, I/O, Memory, and Network bounds. Finding all triangles (3-cliques) in a graph has numerous applications for density and connectivity metrics. The majority of existing algorithms for massive graphs
3SUM, 3XOR, Triangles
, 2013
"... We show that if one can solve 3SUM on a set of size n in time n1+ɛ then one can list t triangles in a graph with m edges in time Õ(m1+ɛt1/3+ɛ ′ ) for any ɛ ′> 0. This is a reversal of Pǎtra¸scu’s reduction from 3SUM to listing triangles (STOC ’10). We then re-execute both Pǎtra¸scu’s reduction an ..."
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Cited by 3 (0 self)
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We show that if one can solve 3SUM on a set of size n in time n1+ɛ then one can list t triangles in a graph with m edges in time Õ(m1+ɛt1/3+ɛ ′ ) for any ɛ ′> 0. This is a reversal of Pǎtra¸scu’s reduction from 3SUM to listing triangles (STOC ’10). We then re-execute both Pǎtra¸scu’s reduction
Results 1 - 10
of
293