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"... Sensor network software update management: a survey By Chih-Chieh Han, Ram Kumar, Roy Shea and Mani Srivastava*,† Software management is a critical task in the system administration of enterprise-scale networks. Enterprise-scale networks that have traditionally comprised of large clusters of worksta ..."
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of workstations are expanding to include low-power ad hoc wireless sensor networks (WSN). The existing tools for software updates in workstations cannot be used with the severely resource-constrained sensor nodes. In this article, we survey the software update techniques in WSNs. We base our discussion around a
22.10.2009 Implementation of a Peer-to-Peer Multiplayer Game with Realtime Requirements
"... Massively multiplayer online games (MMOGs) have become increasingly popular in the recent years, particularly in the form of online role-playing games (MMORPGs). These games support up to several ten thousand players interacting in a virtual game world. The current commercially successful games are ..."
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for the network implementation, thus the game is the first real application using CUSP. Finally the game Planet π4 is integrated with the CUSP network simulator, allowing to run the whole game in a simulated network without the need for modification of its core components. Kurzfassung Massen
SIMULATION, DEVELOPMENT AND DEPLOYMENT OF MOBILE WIRELESS SENSOR NETWORKS FOR MIGRATORY BIRD TRACKING
, 2012
"... This thesis presents CraneTracker, a multi-modal sensing and communication system for monitoring migratory species at the continental level. By exploiting the robust and extensive cellular infrastructure across the continent, traditional mobile wireless sensor networks can be extended to enable reli ..."
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This thesis presents CraneTracker, a multi-modal sensing and communication system for monitoring migratory species at the continental level. By exploiting the robust and extensive cellular infrastructure across the continent, traditional mobile wireless sensor networks can be extended to enable reliable, low-cost monitoring of migratory species. The developed multi-tier architecture yields ecologists with unconventional behavior in-formation not furnished by alternative tracking systems at such a large scale and for a low-cost. The simulation, development and implementation of the CraneTracker soft-ware system is presented. The system is shown effective through multiple proxy deploy-
New Techniques for Geographic Routing
, 2006
"... As wireless sensor networks continue to grow in size, we are faced with the prospect of emerging wireless networks with hundreds or thousands of nodes. Geographic routing algorithms are a promising alternative to tradition ad hoc routing algorithms in this new domain for point-to-point routing, but ..."
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As wireless sensor networks continue to grow in size, we are faced with the prospect of emerging wireless networks with hundreds or thousands of nodes. Geographic routing algorithms are a promising alternative to tradition ad hoc routing algorithms in this new domain for point-to-point routing, but deployments of such algorithms are currently uncommon because of some practical difficulties.
Design and Implementation for an Android based Massively Multiplayer Online Augmented Reality Game Entwurf und Implementierung für ein Android basiertes Massively Multiplayer Online Augmented Reality Game
, 2014
"... Hiermit versichere ich, die vorliegende Master-Thesis ohne Hilfe Dritter nur mit den an-gegebenen Quellen und Hilfsmitteln angefertigt zu haben. Alle Stellen, die aus Quellen entnommen wurden, sind als solche kenntlich gemacht. Diese Arbeit hat in gleicher oder ähnlicher Form noch keiner Prüfungsbeh ..."
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Hiermit versichere ich, die vorliegende Master-Thesis ohne Hilfe Dritter nur mit den an-gegebenen Quellen und Hilfsmitteln angefertigt zu haben. Alle Stellen, die aus Quellen entnommen wurden, sind als solche kenntlich gemacht. Diese Arbeit hat in gleicher oder ähnlicher Form noch keiner Prüfungsbehörde vorgelegen. Darmstadt, den 28th February 2014 (Denis Lapiner) This Master’s Thesis proposes and implements a game design for an Android based massively multiplayer online augmented reality game. The proposed game design is based on an analysis of other popular aug-mented reality games such as Ingress, a game created by Google Inc. The game of this thesis motivates the players to meet in the real world and move in groups to certain points of interest like historic mon-uments. The spatial locality of players, which comes up when players move in groups, makes the game interesting for the research on mobile ad hoc networks (MANETs). The provided implementation of the game contains a centralized communication component that logs the network communication between players and therefore, is usable for data collection of network traffic in MANETs. The collected data
Secure Geographic Routing in Wireless Sensor Networks
, 2013
"... the non-exclusive right to publish the Work electronically and in a non-commercial purpose make it accessible on the Internet. The Author warrants that he/she is the author to the Work, and warrants that the Work does not contain text, pictures or other material that violates copyright law. The Auth ..."
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the non-exclusive right to publish the Work electronically and in a non-commercial purpose make it accessible on the Internet. The Author warrants that he/she is the author to the Work, and warrants that the Work does not contain text, pictures or other material that violates copyright law. The Author shall, when transferring the rights of the Work to a third party (for example a publisher or a company); acknowledge the third party about this agreement. If the Author has signed a copyright agreement with a third party regarding the Work, the Author warrants hereby that he/she has obtained any necessary permission from this third party to let Chalmers University of Technology and University of Gothenburg store the Work electronically and make it accessible on the Internet.
unknown title
"... Anne SABOURIN Mélanges bayésiens de modèles d'extrêmes multivariés, Application à la prédétermination régionale des crues avec données incomplètes. Sous la direction de: ..."
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Anne SABOURIN Mélanges bayésiens de modèles d'extrêmes multivariés, Application à la prédétermination régionale des crues avec données incomplètes. Sous la direction de:
Routing and Broadcasting in Ad-Hoc Networks
"... I would like to thank Prof. Dr. Torsten Braun, head of the Computer Network and Distributed Systems group (RVS), for supervising this work and for his insightful advises. Prof. Dr. Torsten Braun encouraged and motivated me to publish my research results and he provided me the opportunity to present ..."
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I would like to thank Prof. Dr. Torsten Braun, head of the Computer Network and Distributed Systems group (RVS), for supervising this work and for his insightful advises. Prof. Dr. Torsten Braun encouraged and motivated me to publish my research results and he provided me the opportunity to present the work on various conferences, for which I thank him. I would also like to thank Prof. Dr. Roger Wattenhofer, responsible for the Koreferat of this work. Also, Prof. Dr. Oscar Nierstrasz who was willing to be the co-examinator of this work deserves many thanks. Many thanks go to my colleagues of the RVS group and of the IAM for our various interesting discussions about all kinds of topics and for making the institute a very pleasant and friendly place to work at. Special thanks go to David Steiner, Marc Steinemann, Matthias Scheidegger, Florian Baumgartner, Ruy De Oliveira, and Attila Weyland. There are many students who worked with me and helped a lot in developing and implementing. Among them I especially thankful to Thomas Bernoulli,
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