• Documents
  • Authors
  • Tables
  • Log in
  • Sign up
  • MetaCart
  • DMCA
  • Donate

CiteSeerX logo

Tools

Sorted by:
Try your query at:
Semantic Scholar Scholar Academic
Google Bing DBLP
Results 1 - 10 of 171
Next 10 →

Implementing Real-Time Actors with MetaJava

by Michael Golm, Jürgen Kleinöder - ECOOP'97 WORKSHOP ON REFLECTIVE REAL-TIME OBJECT-ORIENTED PROGRAMMING AND SYSTEMS, JYVASKYLA , 1997
"... Actors are a suitable abstraction to manage concurrency in realtime applications. Meta-level programming can help to separate real-time concerns from application concerns. We use reflection to transform passive objects into active objects. Then we extend the meta-level implementation of the actors t ..."
Abstract - Cited by 5 (0 self) - Add to MetaCart
Actors are a suitable abstraction to manage concurrency in realtime applications. Meta-level programming can help to separate real-time concerns from application concerns. We use reflection to transform passive objects into active objects. Then we extend the meta-level implementation of the actors

Semantics for an Actor-Based Real-Time Language

by Brian Nielsen, Gul Agha - In Fourth International Workshop on Parallel and Distributed Real-Time Systems , 1996
"... We give formal semantics for a distributed concurrent object-oriented real-time programming language based on a variant of the actor model which includes an extention enabling the specification of time constraints on messageinvocation. Real-time semantics must capture both the qualitative and quanti ..."
Abstract - Cited by 8 (3 self) - Add to MetaCart
We give formal semantics for a distributed concurrent object-oriented real-time programming language based on a variant of the actor model which includes an extention enabling the specification of time constraints on messageinvocation. Real-time semantics must capture both the qualitative

Super Actors for Real Time

by G. Fortino, L. Nigro, F. Pupo, D. Spezzano - Proc. of the 6 th IEEE Workshop on Object-oriented Real-time Dependable Systems (WORDS’01 , 2001
"... This paper proposes a novel approach --SART- to the development of real-time systems which is based on super actors, i.e., actors whose behaviour is modelled by statecharts. SART borrows structural concepts from known methods for reactive systems like ROOM and UML-RT, and favours ease of constructio ..."
Abstract - Cited by 2 (2 self) - Add to MetaCart
This paper proposes a novel approach --SART- to the development of real-time systems which is based on super actors, i.e., actors whose behaviour is modelled by statecharts. SART borrows structural concepts from known methods for reactive systems like ROOM and UML-RT, and favours ease

The Virtual Cinematographer: A Paradigm For Automatic . . .

by Li-wei He, Michael F. Cohen, David H. Salesin
"... This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implemented system, called the Virtual Cinematographer, and demonstrate its application in a virtual "party" setting. ..."
Abstract - Cited by 187 (6 self) - Add to MetaCart
This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implemented system, called the Virtual Cinematographer, and demonstrate its application in a virtual "party" setting

Scheduling strategies for multiprocessor real-time DSP

by Edward Ashford Lee , 1989
"... GLOBECOM, Dallas, Texas, November I989 completely addressed, either in the deterministic scheduling literature or in the multiprocessor systems literature. This paper will attempt to define these. Real-time digital signal processing often requires multiple processors. We assume the description of th ..."
Abstract - Cited by 55 (15 self) - Add to MetaCart
GLOBECOM, Dallas, Texas, November I989 completely addressed, either in the deterministic scheduling literature or in the multiprocessor systems literature. This paper will attempt to define these. Real-time digital signal processing often requires multiple processors. We assume the description

Real-Time Coordination and Routing in Wireless Sensor and Actor Networks

by Ghalib A. Shah, Özgür B. Akan, Buyurman Baykal - In Proc. 6th Int. Conf. on Next Generation Teletraffic and Wired/Wireless Advanced Networking (NEW2AN), Lecture Notes in Computer Science
"... Abstract. In Wireless Sensor Actor Networks (WSAN), sensor nodes perform the sensing task and actor nodes take action based on the sensed phenomena in the field. To ensure efficient and accurate operations of WSAN, new communication protocols are imperative to provide sensoractor coordination in ord ..."
Abstract - Cited by 7 (1 self) - Add to MetaCart
in order to achieve energy-efficient and reliable communication. Moreover, the protocols must honor the application-specific real-time delay bounds for the effectiveness of the actors in WSAN. In this paper, we propose a new real-time coordination and routing (RCR) framework for WSAN. It addresses

Self-Timed Scheduling Analysis for Real-Time Applications

by Orlando M. Moreira, Marco J. G. Bekooij , 2007
"... This paper deals with the scheduling analysis of hard real-time streaming applications. These applications are mapped onto a heterogeneous multiprocessor system-on-chip (MPSoC), where we must jointly meet the timing requirements of several jobs. Each job is independently activated and processes stre ..."
Abstract - Cited by 24 (3 self) - Add to MetaCart
streams at its own rate. The dynamic starting and stopping of jobs necessitates the usage of self-timed schedules (STSs). By modeling job implementations using multirate data flow (MRDF) graph semantics, real-time analysis can be performed. Traditionally, temporal analysis of STSs for MRDF graphs only

Process Visualization for Real-Time Applications

by Wolfgang Rieger , 1999
"... This document describes a new solution to the problem of visualizing real-time data. Nowadays eld-bus systems are used to connect actors, sensors and monitoring computers. A new time-triggered eld-bus system was been developed. Therefore a visualisation software was designed and implemented. This so ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
This document describes a new solution to the problem of visualizing real-time data. Nowadays eld-bus systems are used to connect actors, sensors and monitoring computers. A new time-triggered eld-bus system was been developed. Therefore a visualisation software was designed and implemented

Specification of Real-Time Interaction Constraints

by Brian Nielsen, Shangping Ren, Gul Agha - Proc. of First Int. Symposium on Object-Oriented Real-Time Computing, IEEE Computer Society , 1998
"... We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraints, and our language supports expression thereof. In our language, a system is modeled by two separate but complementary d ..."
Abstract - Cited by 7 (1 self) - Add to MetaCart
We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraints, and our language supports expression thereof. In our language, a system is modeled by two separate but complementary

Real-Time Collision Detection and Response

by Fabio Policarpo, Aura Conci, Paralelo Computação
"... Abstract. A new collision detection and response algorithm for axis aligned bound box (AABB) is here presented. It is perfect visually also in very complex scenarios and extremely efficient on real-time application. It was tested for interaction with complex scene geometry made of convex polygons or ..."
Abstract - Cited by 2 (0 self) - Add to MetaCart
Abstract. A new collision detection and response algorithm for axis aligned bound box (AABB) is here presented. It is perfect visually also in very complex scenarios and extremely efficient on real-time application. It was tested for interaction with complex scene geometry made of convex polygons
Next 10 →
Results 1 - 10 of 171
Powered by: Apache Solr
  • About CiteSeerX
  • Submit and Index Documents
  • Privacy Policy
  • Help
  • Data
  • Source
  • Contact Us

Developed at and hosted by The College of Information Sciences and Technology

© 2007-2019 The Pennsylvania State University