Results 1 - 10
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435,098
Real-Time Dynamic Voltage Scaling for Low-Power Embedded Operating Systems
, 2001
"... In recent years, there has been a rapid and wide spread of nontraditional computing platforms, especially mobile and portable computing devices. As applications become increasingly sophisticated and processing power increases, the most serious limitation on these devices is the available battery lif ..."
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Cited by 498 (4 self)
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the necessary peak computation power in general-purpose systems. However, for a large class of applications in embedded real-time systems like cellular phones and camcorders, the variable operating frequency interferes with their deadline guarantee mechanisms, and DVS in this context, despite its growing
Bro: A System for Detecting Network Intruders in Real-Time
, 1999
"... We describe Bro, a stand-alone system for detecting network intruders in real-time by passively monitoring a network link over which the intruder's traffic transits. We give an overview of the system's design, which emphasizes highspeed (FDDI-rate) monitoring, real-time notification, clear ..."
Abstract
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Cited by 903 (41 self)
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We describe Bro, a stand-alone system for detecting network intruders in real-time by passively monitoring a network link over which the intruder's traffic transits. We give an overview of the system's design, which emphasizes highspeed (FDDI-rate) monitoring, real-time notification
Real-time human pose recognition in parts from single depth images
- In In CVPR, 2011. 3
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
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Cited by 550 (19 self)
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local modes. The system runs at 200 frames per second on consumer hardware. Our evaluation shows high accuracy on both synthetic and real test sets, and investigates the effect of several training parameters. We achieve state of the art accuracy in our comparison with related work and demonstrate
Broadband MIMO-OFDM wireless communications
- Proceedings of the IEEE, Vol.92, Iss.2
, 2004
"... Abstract — Orthogonal frequency division multiplexing (OFDM) is a popular method for high data rate wireless transmission. OFDM may be combined with antenna arrays at the transmitter and receiver to increase the diversity gain and/or to enhance the system capacity on time-variant and frequency-selec ..."
Abstract
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Cited by 21 (1 self)
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for MIMO-OFDM, error control coding techniques, OFDM preamble and packet design, and signal processing algorithms used for performing time and frequency synchronization, channel estimation, and channel tracking in MIMO-OFDM systems. Finally, the paper considers a software radio implementation of MIMO-OFDM.
The implementation of the cilk-5 multithreaded language
- In PLDI ’98: Proceedings of the ACM SIGPLAN 1998 conference on Programming language design and implementation
, 1998
"... The fth release of the multithreaded language Cilk uses a provably good \work-stealing " scheduling algorithm similar to the rst system, but the language has been completely re-designed and the runtime system completely reengineered. The eciency of the new implementation was aided by a clear st ..."
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Cited by 493 (30 self)
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-rst " principle has led to a portable Cilk-5 im-plementation in which the typical cost of spawning a parallel thread is only between 2 and 6 times the cost of a C function call on a variety of contemporary machines. Many Cilk pro-grams run on one processor with virtually no degradation compared
Feedback of MIMO-OFDM Transreceiver System
"... The latest Research Trend in wireless communication is implementing wireless system on SDR (Software Define Radio), so the SDR implementation of MIMO-OFDM receiver with channel state information is presented in this paper. Here we use Xilinx 13.1 Spartan 3 xc3s400pq208 FPGA device. The simulation re ..."
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results are obtained for 2x2 MIMO-OFDM receiver system in which we have implemented channel estimation, FFT, deinterleaver and decoder blocks in VHDL. The performance analysis of the receiver implementation is presented with resource utilization and timing analysis.
The x-Kernel: An Architecture for Implementing Network Protocols
- IEEE Transactions on Software Engineering
, 1991
"... This paper describes a new operating system kernel, called the x-kernel, that provides an explicit architecture for constructing and composing network protocols. Our experience implementing and evaluating several protocols in the x-kernel shows that this architecture is both general enough to acc ..."
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Cited by 663 (21 self)
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This paper describes a new operating system kernel, called the x-kernel, that provides an explicit architecture for constructing and composing network protocols. Our experience implementing and evaluating several protocols in the x-kernel shows that this architecture is both general enough
Keywords- MIMO-OFDM; Gigabit Ethernet; Software Radio;
"... Abstract — Software Radio (SR) is an emerging paradigm of the wireless communication system design due to its flexibility and adaptability. However, the implementation of SR platform is always challenging, especially for high date rate transmission such as up to 1Gbps. Although general-purpose proce ..."
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, which can provide a radio platform with great scalability for the development of future wireless communication technologies. As a demonstration, a MIMO-OFDM radio system has been designed and implemented on this platform, which can achieve a throughput up to 1Gbps.
Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems
, 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
Abstract
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Cited by 569 (90 self)
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of designing signal processing and communications systems, ranging from algorithms and communication strategies, simulation, hardware and software design, parallel computing, and generating real-time prototypes. To accommodate this breadth, Ptolemy must support a plethora of widely-differing design styles
Surround-screen projection-based virtual reality: The design and implementation of the CAVE
, 1993
"... Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches ..."
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Cited by 709 (27 self)
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Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches
Results 1 - 10
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435,098