Results 1 - 10
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119,803
A Morphable Model For The Synthesis Of 3D Faces
, 1999
"... In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face i ..."
Abstract
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Cited by 1084 (55 self)
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images or new 3D face models can be registered automatically by computing dense one-to-one correspondence to an internal face model. Second, the approach regulates the naturalness of modeled faces avoiding faces with an "unlikely" appearance. Starting from
Limma: linear models for microarray data
- Bioinformatics and Computational Biology Solutions using R and Bioconductor
, 2005
"... This free open-source software implements academic research by the authors and co-workers. If you use it, please support the project by citing the appropriate journal articles listed in Section 2.1.Contents ..."
Abstract
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Cited by 759 (13 self)
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This free open-source software implements academic research by the authors and co-workers. If you use it, please support the project by citing the appropriate journal articles listed in Section 2.1.Contents
Real-time human pose recognition in parts from single depth images
- In In CVPR, 2011. 3
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
Abstract
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Cited by 550 (19 self)
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We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler
A Survey of Medical Image Registration
, 1998
"... The purpose of this chapter is to present a survey of recent publications concerning medical image registration techniques. These publications will be classified according to a model based on nine salient criteria, the main dichotomy of which is extrinsic versus intrinsic methods The statistics of t ..."
Abstract
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Cited by 540 (5 self)
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The purpose of this chapter is to present a survey of recent publications concerning medical image registration techniques. These publications will be classified according to a model based on nine salient criteria, the main dichotomy of which is extrinsic versus intrinsic methods The statistics
Region Competition: Unifying Snakes, Region Growing, and Bayes/MDL for Multi-band Image Segmentation
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1996
"... We present a novel statistical and variational approach to image segmentation based on a new algorithm named region competition. This algorithm is derived by minimizing a generalized Bayes/MDL criterion using the variational principle. The algorithm is guaranteed to converge to a local minimum and c ..."
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Cited by 778 (21 self)
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We present a novel statistical and variational approach to image segmentation based on a new algorithm named region competition. This algorithm is derived by minimizing a generalized Bayes/MDL criterion using the variational principle. The algorithm is guaranteed to converge to a local minimum
USER ACCEPTANCE OF INFORMATION TECHNOLOGY: TOWARD A UNIFIED VIEW
, 2003
"... Information technology (IT) acceptance research has yielded many competing models, each with different sets of acceptance determinants. In this paper, we (1) review user acceptance literature and discuss eight prominent models, (2) empirically compare the eight models and their extensions, (3) formu ..."
Abstract
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Cited by 1665 (9 self)
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Information technology (IT) acceptance research has yielded many competing models, each with different sets of acceptance determinants. In this paper, we (1) review user acceptance literature and discuss eight prominent models, (2) empirically compare the eight models and their extensions, (3
Image registration methods: a survey
- IMAGE AND VISION COMPUTING
, 2003
"... This paper aims to present a review of recent as well as classic image registration methods. Image registration is the process of overlaying images (two or more) of the same scene taken at different times, from different viewpoints, and/or by different sensors. The registration geometrically align t ..."
Abstract
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Cited by 734 (9 self)
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two images (the reference and sensed images). The reviewed approaches are classified according to their nature (areabased and feature-based) and according to four basic steps of image registration procedure: feature detection, feature matching, mapping function design, and image transformation
Actions as space-time shapes
- In ICCV
, 2005
"... Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes induced by the silhouettes in the space-time volume. We adopt a recent approach [14] for analyzing 2D shapes and genera ..."
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Cited by 642 (4 self)
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Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes induced by the silhouettes in the space-time volume. We adopt a recent approach [14] for analyzing 2D shapes
FAST VOLUME RENDERING USING A SHEAR-WARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that req ..."
Abstract
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Cited by 541 (2 self)
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Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques
Visual interpretation of hand gestures for human-computer interaction: A review
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1997
"... The use of hand gestures provides an attractive alternative to cumbersome interface devices for human-computer interaction (HCI). In particular, visual interpretation of hand gestures can help in achieving the ease and naturalness desired for HCI. This has motivated a very active research area conc ..."
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Cited by 478 (18 self)
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differences in the gesture interpretation approaches arise depending on whether a 3D model of the human hand or an image appearance model of the human hand is used. 3D hand models offer a way of more elaborate modeling of hand gestures but lead to computational hurdles that have not been overcome given
Results 1 - 10
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119,803