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What Every Computer Scientist Should Know About Floating-Point Arithmetic

by David Goldberg , 1991
"... ..."
Abstract - Cited by 483 (0 self) - Add to MetaCart
Abstract not found

The Quickhull algorithm for convex hulls

by C. Bradford Barber, David P. Dobkin, Hannu Huhdanpaa - ACM TRANSACTIONS ON MATHEMATICAL SOFTWARE , 1996
"... The convex hull of a set of points is the smallest convex set that contains the points. This article presents a practical convex hull algorithm that combines the two-dimensional Quickhull Algorithm with the general-dimension Beneath-Beyond Algorithm. It is similar to the randomized, incremental algo ..."
Abstract - Cited by 711 (0 self) - Add to MetaCart
is implemented with floating-point arithmetic, this assumption can lead to serious errors. We briefly describe a solution to this problem when computing the convex hull in two, three, or four dimensions. The output is a set of “thick ” facets that contain all possible exact convex hulls of the input. A variation

FFTW: An Adaptive Software Architecture For The FFT

by Matteo Frigo, Steven G. Johnson , 1998
"... FFT literature has been mostly concerned with minimizing the number of floating-point operations performed by an algorithm. Unfortunately, on present-day microprocessors this measure is far less important than it used to be, and interactions with the processor pipeline and the memory hierarchy have ..."
Abstract - Cited by 605 (4 self) - Add to MetaCart
FFT literature has been mostly concerned with minimizing the number of floating-point operations performed by an algorithm. Unfortunately, on present-day microprocessors this measure is far less important than it used to be, and interactions with the processor pipeline and the memory hierarchy have

Introduction to floating point arithmetic

by Matthias Petschow, Paolo Bientinesi , 2013
"... ..."
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Abstract not found

An efficient algorithm for exploiting multiple arithmetic units

by R. M. Tomasulo - IBM JOURNAL OF RESEARCH AND DEVELOPMENT , 1967
"... This paper describes the methods employed in the floating-point area of the System/360 Model 91 to exploit the existence of multiple execution units. Basic to these techniques is a simple common data busing and register tagging scheme which permits simultaneous execution of independent instructions ..."
Abstract - Cited by 389 (1 self) - Add to MetaCart
optimizes the program execution on a local basis. The application of these techniques is not limited to floating-point arithmetic or System/360 architecture. It may be used in almost any computer having multiple execution units and one or more 'accumulators.' Both of the execution units, as well

A Bibliography of Publications on Floating-Point Arithmetic

by Norbert Juffa, Nelson H. F. Beebe , 2013
"... Version 3.359 ..."
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Version 3.359

An Overview of the C++ Programming Language

by Bjarne Stroustrup , 1999
"... This overview of C++ presents the key design, programming, and language-technical concepts using examples to give the reader a feel for the language. C++ is a general-purpose programming language with a bias towards systems programming that supports efficient low-level computation, data abstraction, ..."
Abstract - Cited by 1766 (15 self) - Add to MetaCart
This overview of C++ presents the key design, programming, and language-technical concepts using examples to give the reader a feel for the language. C++ is a general-purpose programming language with a bias towards systems programming that supports efficient low-level computation, data abstraction, object-oriented programming, and generic programming.

Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator

by Jonathan Richard Shewchuk
"... ..."
Abstract - Cited by 587 (8 self) - Add to MetaCart
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A survey of general-purpose computation on graphics hardware

by John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Krüger, Aaron E. Lefohn, Tim Purcell , 2007
"... The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the l ..."
Abstract - Cited by 545 (18 self) - Add to MetaCart
The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the latest research in mapping general-purpose computation to graphics hardware. We begin with the technical motivations that underlie general-purpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. We then aim the main body of this report at two separate audiences. First, we describe the techniques used in mapping general-purpose computation to graphics hardware. We believe these techniques will be generally useful for researchers who plan to develop the next generation of GPGPU algorithms and techniques. Second, we survey and categorize the latest developments in general-purpose application development on graphics hardware.

Matlab user’s guide

by Sunsoft Inc , 2005
"... This product or document is protected by copyright and distributed under licenses restricting its use, copying, distribution, and decompilation. No part of this product or document may be reproduced in any form by any means without prior written authorization of Sun and its licensors, if any. Portio ..."
Abstract - Cited by 520 (0 self) - Add to MetaCart
This product or document is protected by copyright and distributed under licenses restricting its use, copying, distribution, and decompilation. No part of this product or document may be reproduced in any form by any means without prior written authorization of Sun and its licensors, if any. Portions of this product may be derived from the UNIX ® system, licensed from Novell, Inc., and from the Berkeley 4.3 BSD system, licensed from the University of California. UNIX is a registered trademark in the United States and other countries and is exclusively licensed by X/Open Company Ltd. Third-party software, including font technology in this product, is protected by copyright and licensed from Sun’s suppliers. RESTRICTED RIGHTS: Use, duplication, or disclosure by the U.S. Government is subject to restrictions of FAR 52.227-14(g)(2)(6/87) and FAR 52.227-19(6/87), or DFAR 252.227-7015(b)(6/95) and DFAR 227.7202-3(a). Sun, Sun Microsystems, the Sun logo, SunSoft, Solaris, OpenWindows, and Sun WorkShop are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries. All SPARC trademarks are used under license and are trademarks or registered trademarks of SPARC International, Inc. in the United States and other countries. Products bearing SPARC trademarks are based upon an architecture developed by Sun Microsystems, Inc. Intel is a registered trademark of Intel Corporation. PowerPC is a trademark of International Business Machines Corporation. The OPEN LOOK ® and Sun ™ Graphical User Interfaces were developed by Sun Microsystems, Inc. for its users and licensees.
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