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The FF planning system: Fast plan generation through heuristic search
 Journal of Artificial Intelligence Research
, 2001
"... We describe and evaluate the algorithmic techniques that are used in the FF planning system. Like the HSP system, FF relies on forward state space search, using a heuristic that estimates goal distances by ignoring delete lists. Unlike HSP's heuristic, our method does not assume facts to be ind ..."
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Cited by 822 (53 self)
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We describe and evaluate the algorithmic techniques that are used in the FF planning system. Like the HSP system, FF relies on forward state space search, using a heuristic that estimates goal distances by ignoring delete lists. Unlike HSP's heuristic, our method does not assume facts
A Fast Quantum Mechanical Algorithm for Database Search
 ANNUAL ACM SYMPOSIUM ON THEORY OF COMPUTING
, 1996
"... Imagine a phone directory containing N names arranged in completely random order. In order to find someone's phone number with a probability of , any classical algorithm (whether deterministic or probabilistic)
will need to look at a minimum of names. Quantum mechanical systems can be in a supe ..."
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Cited by 1126 (10 self)
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Imagine a phone directory containing N names arranged in completely random order. In order to find someone's phone number with a probability of , any classical algorithm (whether deterministic or probabilistic)
will need to look at a minimum of names. Quantum mechanical systems can be in a superposition of states and simultaneously examine multiple names. By properly adjusting the phases of various operations, successful computations reinforce each other while others interfere randomly. As a result, the desired phone number can be obtained in only steps. The algorithm is within a small constant factor of the fastest possible quantum mechanical algorithm.
Efficient similarity search in sequence databases
, 1994
"... We propose an indexing method for time sequences for processing similarity queries. We use the Discrete Fourier Transform (DFT) to map time sequences to the frequency domain, the crucial observation being that, for most sequences of practical interest, only the first few frequencies are strong. Anot ..."
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Cited by 505 (21 self)
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. Another important observation is Parseval's theorem, which specifies that the Fourier transform preserves the Euclidean distance in the time or frequency domain. Having thus mapped sequences to a lowerdimensionality space by using only the first few Fourier coe cients, we use Rtrees to index
Suffix arrays: A new method for online string searches
, 1991
"... A new and conceptually simple data structure, called a suffix array, for online string searches is introduced in this paper. Constructing and querying suffix arrays is reduced to a sort and search paradigm that employs novel algorithms. The main advantage of suffix arrays over suffix trees is that ..."
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Cited by 827 (0 self)
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is that, in practice, they use three to five times less space. From a complexity standpoint, suffix arrays permit online string searches of the type, "Is W a substring of A?" to be answered in time O(P + log N), where P is the length of W and N is the length of A, which is competitive with (and
Fast Effective Rule Induction
, 1995
"... Many existing rule learning systems are computationally expensive on large noisy datasets. In this paper we evaluate the recentlyproposed rule learning algorithm IREP on a large and diverse collection of benchmark problems. We show that while IREP is extremely efficient, it frequently gives error r ..."
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Cited by 1257 (21 self)
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rates higher than those of C4.5 and C4.5rules. We then propose a number of modifications resulting in an algorithm RIPPERk that is very competitive with C4.5rules with respect to error rates, but much more efficient on large samples. RIPPERk obtains error rates lower than or equivalent to C4.5rules
Fast Parallel Algorithms for ShortRange Molecular Dynamics
 JOURNAL OF COMPUTATIONAL PHYSICS
, 1995
"... Three parallel algorithms for classical molecular dynamics are presented. The first assigns each processor a fixed subset of atoms; the second assigns each a fixed subset of interatomic forces to compute; the third assigns each a fixed spatial region. The algorithms are suitable for molecular dyn ..."
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Cited by 622 (6 self)
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. The algorithms are tested on a standard LennardJones benchmark problem for system sizes ranging from 500 to 100,000,000 atoms on several parallel supercomputers  the nCUBE 2, Intel iPSC/860 and Paragon, and Cray T3D. Comparing the results to the fastest reported vectorized Cray YMP and C90 algorithm shows
Fast Algorithms for Mining Association Rules
, 1994
"... We consider the problem of discovering association rules between items in a large database of sales transactions. We present two new algorithms for solving this problem that are fundamentally different from the known algorithms. Empirical evaluation shows that these algorithms outperform the known a ..."
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Cited by 3551 (15 self)
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We consider the problem of discovering association rules between items in a large database of sales transactions. We present two new algorithms for solving this problem that are fundamentally different from the known algorithms. Empirical evaluation shows that these algorithms outperform the known algorithms by factors ranging from three for small problems to more than an order of magnitude for large problems. We also show how the best features of the two proposed algorithms can be combined into a hybrid algorithm, called AprioriHybrid. Scaleup experiments show that AprioriHybrid scales linearly with the number of transactions. AprioriHybrid also has excellent scaleup properties with respect to the transaction size and the number of items in the database.
FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
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Cited by 541 (2 self)
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that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a
The Omega Test: a fast and practical integer programming algorithm for dependence analysis
 Communications of the ACM
, 1992
"... The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method ..."
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Cited by 521 (15 self)
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The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method of last resort for si:8 ti ns that cannot be deci:A by si[976 methods. We present evi[77B that suggests thiwi sdomi s wrong, and that the Omega testi s competi ti ve wi th approxi mate algori thms usedi n practi ce and sui table for usei n producti on compi lers. Experi ments suggest that, for almost all programs, the average ti me requi red by the Omega test to determi ne the di recti on vectors for an array pai ri s less than 500 secs on a 12 MIPS workstati on. The Omega testi based on an extensi n of Four i0Motzki var i ble eli937 ti n (aliB: r programmiA method) toi nteger programmi ng, and has worstcase exponenti al ti me complexi ty. However, we show that for manysiB7 ti ns i whi h ...
A fast and high quality multilevel scheme for partitioning irregular graphs
 SIAM JOURNAL ON SCIENTIFIC COMPUTING
, 1998
"... Recently, a number of researchers have investigated a class of graph partitioning algorithms that reduce the size of the graph by collapsing vertices and edges, partition the smaller graph, and then uncoarsen it to construct a partition for the original graph [Bui and Jones, Proc. ..."
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Cited by 1173 (16 self)
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Recently, a number of researchers have investigated a class of graph partitioning algorithms that reduce the size of the graph by collapsing vertices and edges, partition the smaller graph, and then uncoarsen it to construct a partition for the original graph [Bui and Jones, Proc.
Results 1  10
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